blob: d0b7234b66440f90db168fb5a818f9fa79549ca8 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/init/gl_initializer.h"
#include "base/logging.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_egl_api_implementation.h"
#include "ui/gl/gl_gl_api_implementation.h"
#include "ui/gl/gl_implementation_osmesa.h"
#include "ui/gl/gl_osmesa_api_implementation.h"
#include "ui/gl/gl_surface_egl.h"
#include "ui/gl/init/ozone_util.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/surface_factory_ozone.h"
namespace gl {
namespace init {
namespace {
bool InitializeStaticEGLInternal() {
if (!GetSurfaceFactoryOzone()->LoadEGLGLES2Bindings())
return false;
SetGLImplementation(kGLImplementationEGLGLES2);
InitializeStaticGLBindingsGL();
InitializeStaticGLBindingsEGL();
return true;
}
} // namespace
bool InitializeGLOneOffPlatform() {
if (HasGLOzone())
return GetGLOzone()->InitializeGLOneOffPlatform();
switch (GetGLImplementation()) {
case kGLImplementationEGLGLES2:
if (!GLSurfaceEGL::InitializeOneOff(
GetSurfaceFactoryOzone()->GetNativeDisplay())) {
LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed.";
return false;
}
return true;
case kGLImplementationOSMesaGL:
case kGLImplementationMockGL:
case kGLImplementationStubGL:
return true;
default:
return false;
}
}
bool InitializeStaticGLBindings(GLImplementation implementation) {
// Prevent reinitialization with a different implementation. Once the gpu
// unit tests have initialized with kGLImplementationMock, we don't want to
// later switch to another GL implementation.
DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
if (HasGLOzone(implementation)) {
return GetGLOzone(implementation)
->InitializeStaticGLBindings(implementation);
}
switch (implementation) {
case kGLImplementationOSMesaGL:
return InitializeStaticGLBindingsOSMesaGL();
case kGLImplementationEGLGLES2:
return InitializeStaticEGLInternal();
case kGLImplementationMockGL:
case kGLImplementationStubGL:
SetGLImplementation(implementation);
InitializeStaticGLBindingsGL();
return true;
default:
NOTREACHED();
}
return false;
}
void InitializeDebugGLBindings() {
if (HasGLOzone()) {
GetGLOzone()->InitializeDebugGLBindings();
return;
}
InitializeDebugGLBindingsEGL();
InitializeDebugGLBindingsGL();
InitializeDebugGLBindingsOSMESA();
}
void ShutdownGLPlatform() {
GLSurfaceEGL::ShutdownOneOff();
if (HasGLOzone()) {
GetGLOzone()->ShutdownGL();
return;
}
ClearBindingsEGL();
ClearBindingsGL();
ClearBindingsOSMESA();
}
} // namespace init
} // namespace gl