blob: 2e6a12253c8aac64f79918cc931193474a92143e [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/win/audio_volume_filter_win.h"
#include "base/logging.h"
namespace remoting {
AudioVolumeFilterWin::AudioVolumeFilterWin(int silence_threshold)
: AudioVolumeFilter(silence_threshold) {}
AudioVolumeFilterWin::~AudioVolumeFilterWin() = default;
bool AudioVolumeFilterWin::ActivateBy(IMMDevice* mm_device) {
DCHECK(mm_device);
audio_volume_.Reset();
// TODO(zijiehe): Do we need to control the volume per process?
HRESULT hr = mm_device->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_ALL,
nullptr, &audio_volume_);
if (FAILED(hr)) {
LOG(WARNING) << "Failed to get an IAudioEndpointVolume. Error " << hr;
return false;
}
return true;
}
float AudioVolumeFilterWin::GetAudioLevel() {
if (!audio_volume_) {
return 1;
}
BOOL mute;
HRESULT hr = audio_volume_->GetMute(&mute);
if (FAILED(hr)) {
LOG(ERROR) << "Failed to get mute status from IAudioEndpointVolume, error "
<< hr;
return 1;
}
if (mute) {
return 0;
}
float level;
hr = audio_volume_->GetMasterVolumeLevelScalar(&level);
if (FAILED(hr) || level > 1) {
LOG(ERROR) << "Failed to get master volume from IAudioEndpointVolume, "
"error "
<< hr;
return 1;
}
if (level < 0) {
return 0;
}
return level;
}
} // namespace remoting