blob: 7d61301bb1175c47b44099a92cacc18ffcdc0ae6 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gestures/blink/web_gesture_curve_impl.h"
#include <limits.h>
#include <utility>
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "build/build_config.h"
#include "third_party/blink/public/platform/web_float_size.h"
#include "ui/base/ui_base_features.h"
#include "ui/events/gestures/fixed_velocity_curve.h"
#include "ui/events/gestures/fling_curve.h"
#include "ui/events/gestures/physics_based_fling_curve.h"
#include "ui/events/mobile_scroller.h"
#include "ui/gfx/geometry/safe_integer_conversions.h"
#if defined(OS_WIN)
#include "ui/display/win/screen_win.h"
#endif // defined(OS_WIN)
using blink::WebGestureCurve;
namespace ui {
namespace {
constexpr float kDefaultPixelsPerInch = 96.0f;
std::unique_ptr<GestureCurve> CreateDefaultPlatformCurve(
blink::WebGestureDevice device_source,
const gfx::Vector2dF& initial_velocity,
bool use_mobile_fling_curve,
const gfx::PointF& position_in_screen,
const gfx::Size& viewport_size) {
if (device_source == blink::WebGestureDevice::kSyntheticAutoscroll) {
return std::make_unique<FixedVelocityCurve>(initial_velocity,
base::TimeTicks());
}
#ifdef USE_MOBILE_FLING_CURVE
use_mobile_fling_curve = true;
#endif
if (use_mobile_fling_curve) {
MobileScroller::Config config;
#ifdef USE_MOBILE_FLING_CURVE
config.chromecast_optimized = true;
#endif
auto scroller = std::make_unique<MobileScroller>(config);
scroller->Fling(0, 0, initial_velocity.x(), initial_velocity.y(), INT_MIN,
INT_MAX, INT_MIN, INT_MAX, base::TimeTicks());
return std::move(scroller);
}
if (base::FeatureList::IsEnabled(features::kExperimentalFlingAnimation)) {
gfx::Vector2dF pixels_per_inch(kDefaultPixelsPerInch,
kDefaultPixelsPerInch);
#if defined(OS_WIN)
pixels_per_inch =
display::win::ScreenWin::GetPixelsPerInch(position_in_screen);
#endif // define(OS_WIN)
return std::make_unique<PhysicsBasedFlingCurve>(
initial_velocity, base::TimeTicks(), pixels_per_inch, viewport_size);
}
return std::make_unique<FlingCurve>(initial_velocity, base::TimeTicks());
}
} // namespace
// static
std::unique_ptr<WebGestureCurve>
WebGestureCurveImpl::CreateFromDefaultPlatformCurve(
blink::WebGestureDevice device_source,
const gfx::Vector2dF& initial_velocity,
const gfx::Vector2dF& initial_offset,
bool on_main_thread,
bool use_mobile_fling_curve,
const gfx::PointF& position_in_screen,
const gfx::Size& viewport_size) {
return std::unique_ptr<WebGestureCurve>(new WebGestureCurveImpl(
CreateDefaultPlatformCurve(device_source, initial_velocity,
use_mobile_fling_curve, position_in_screen,
viewport_size),
initial_offset, on_main_thread ? ThreadType::MAIN : ThreadType::IMPL));
}
// static
std::unique_ptr<WebGestureCurve>
WebGestureCurveImpl::CreateFromUICurveForTesting(
std::unique_ptr<GestureCurve> curve,
const gfx::Vector2dF& initial_offset) {
return std::unique_ptr<WebGestureCurve>(new WebGestureCurveImpl(
std::move(curve), initial_offset, ThreadType::TEST));
}
WebGestureCurveImpl::WebGestureCurveImpl(std::unique_ptr<GestureCurve> curve,
const gfx::Vector2dF& initial_offset,
ThreadType animating_thread_type)
: curve_(std::move(curve)),
last_offset_(initial_offset),
ticks_since_first_animate_(0),
first_animate_time_(0),
last_animate_time_(0) {}
WebGestureCurveImpl::~WebGestureCurveImpl() {}
bool WebGestureCurveImpl::Advance(double time,
gfx::Vector2dF& out_current_velocity,
gfx::Vector2dF& out_delta_to_scroll) {
// If the fling has yet to start, simply return and report true to prevent
// fling termination.
if (time <= 0)
return true;
if (!first_animate_time_) {
first_animate_time_ = last_animate_time_ = time;
} else if (time != last_animate_time_) {
// Animation can occur multiple times a frame, but with the same timestamp.
// Suppress recording of such redundant animate calls, avoiding artificially
// inflated FPS computation.
last_animate_time_ = time;
++ticks_since_first_animate_;
}
const base::TimeTicks time_ticks =
base::TimeTicks() + base::TimeDelta::FromSecondsD(time);
gfx::Vector2dF offset;
bool still_active =
curve_->ComputeScrollOffset(time_ticks, &offset, &out_current_velocity);
out_delta_to_scroll = offset - last_offset_;
last_offset_ = offset;
return still_active;
}
} // namespace ui