| // Copyright (c) 2009 The Chromium Authors. All rights reserved. Use of this |
| // source code is governed by a BSD-style license that can be found in the |
| // LICENSE file. |
| |
| #include "app/app_switches.h" |
| |
| namespace switches { |
| |
| // Stop the GPU from synchronizing on the vsync before presenting. |
| const char kDisableGpuVsync[] = "disable-gpu-vsync"; |
| |
| // Select which implementation of GL the GPU process should use. Options are: |
| // desktop: whatever desktop OpenGL the user has installed (Linux and Mac |
| // default). |
| // egl: whatever EGL / GLES2 the user has installed (Windows default - actually |
| // ANGLE). |
| // osmesa: The OSMesa software renderer. |
| const char kUseGL[] = "use-gl"; |
| |
| } // namespace switches |