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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// DataPack represents a read-only view onto an on-disk file that contains
// (key, value) pairs of data. It's used to store static resources like
// translation strings and images.
#ifndef UI_BASE_RESOURCE_DATA_PACK_H_
#define UI_BASE_RESOURCE_DATA_PACK_H_
#include <map>
#include "base/basictypes.h"
#include "base/files/file.h"
#include "base/files/memory_mapped_file.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/strings/string_piece.h"
#include "ui/base/resource/resource_handle.h"
#include "ui/base/ui_base_export.h"
namespace base {
class FilePath;
class RefCountedStaticMemory;
}
namespace ui {
enum ScaleFactor : int;
class UI_BASE_EXPORT DataPack : public ResourceHandle {
public:
explicit DataPack(ui::ScaleFactor scale_factor);
~DataPack() override;
void set_has_only_material_design_assets(bool has_only_material_assets) {
has_only_material_design_assets_ = has_only_material_assets;
}
// Load a pack file from |path|, returning false on error.
bool LoadFromPath(const base::FilePath& path);
// Loads a pack file from |file|, returning false on error.
bool LoadFromFile(base::File file);
// Loads a pack file from |region| of |file|, returning false on error.
bool LoadFromFileRegion(base::File file,
const base::MemoryMappedFile::Region& region);
// Writes a pack file containing |resources| to |path|. If there are any
// text resources to be written, their encoding must already agree to the
// |textEncodingType| specified. If no text resources are present, please
// indicate BINARY.
static bool WritePack(const base::FilePath& path,
const std::map<uint16, base::StringPiece>& resources,
TextEncodingType textEncodingType);
// ResourceHandle implementation:
bool HasResource(uint16 resource_id) const override;
bool GetStringPiece(uint16 resource_id,
base::StringPiece* data) const override;
base::RefCountedStaticMemory* GetStaticMemory(
uint16 resource_id) const override;
TextEncodingType GetTextEncodingType() const override;
ui::ScaleFactor GetScaleFactor() const override;
bool HasOnlyMaterialDesignAssets() const override;
#if DCHECK_IS_ON()
// Checks to see if any resource in this DataPack already exists in the list
// of resources.
void CheckForDuplicateResources(const ScopedVector<ResourceHandle>& packs);
#endif
private:
// Does the actual loading of a pack file. Called by Load and LoadFromFile.
bool LoadImpl();
// The memory-mapped data.
scoped_ptr<base::MemoryMappedFile> mmap_;
// Number of resources in the data.
size_t resource_count_;
// Type of encoding for text resources.
TextEncodingType text_encoding_type_;
// The scale of the image in this resource pack relative to images in the 1x
// resource pak.
ui::ScaleFactor scale_factor_;
// Set to true if the only resources contained within this DataPack are
// material design image assets.
bool has_only_material_design_assets_;
DISALLOW_COPY_AND_ASSIGN(DataPack);
};
} // namespace ui
#endif // UI_BASE_RESOURCE_DATA_PACK_H_