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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_SKIA_BINDINGS_GRCONTEXT_FOR_WEBGPU_INTERFACE_H_
#define GPU_SKIA_BINDINGS_GRCONTEXT_FOR_WEBGPU_INTERFACE_H_
#include "base/macros.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/gpu/GrContextOptions.h"
class GrContext;
namespace gpu {
struct Capabilities;
class ContextSupport;
namespace webgpu {
class WebGPUInterface;
}
} // namespace gpu
namespace skia_bindings {
// This class binds an offscreen GrContext to a WebGPU Device. The Device is
// used by the GrContext so must be valid as long as this class is alive.
class GrContextForWebGPUInterface
: public GrContextOptions::ShaderErrorHandler {
public:
GrContextForWebGPUInterface(gpu::webgpu::WebGPUInterface* webgpu,
gpu::ContextSupport* context_support,
const gpu::Capabilities& capabilities,
size_t max_resource_cache_bytes,
size_t max_glyph_cache_texture_bytes);
~GrContextForWebGPUInterface() override;
// GrContextOptions::ShaderErrorHandler implementation
// Handles Skia-reported shader compilation errors.
void compileError(const char* shader, const char* errors) override;
GrContext* get();
private:
sk_sp<class GrContext> gr_context_;
gpu::ContextSupport* context_support_;
DISALLOW_COPY_AND_ASSIGN(GrContextForWebGPUInterface);
};
} // namespace skia_bindings
#endif // GPU_SKIA_BINDINGS_GRCONTEXT_FOR_WEBGPU_INTERFACE_H_