| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Define the interface for a generic simulation, and a factory method for |
| // instantiating different models. |
| |
| #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODELS_H_ |
| #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODELS_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "gpu/tools/compositor_model_bench/render_tree.h" |
| |
| enum RenderModel { |
| ForwardRenderModel |
| }; |
| |
| const char* ModelToString(RenderModel m); |
| |
| class RenderModelSimulator { |
| public: |
| virtual ~RenderModelSimulator(); |
| virtual void Update() = 0; |
| virtual void Resize(int width, int height) = 0; |
| |
| protected: |
| explicit RenderModelSimulator(std::unique_ptr<RenderNode> root); |
| |
| std::unique_ptr<RenderNode> root_; |
| |
| private: |
| DISALLOW_IMPLICIT_CONSTRUCTORS(RenderModelSimulator); |
| }; |
| |
| std::unique_ptr<RenderModelSimulator> ConstructSimulationModel( |
| RenderModel model, |
| std::unique_ptr<RenderNode> render_tree_root, |
| int window_width, |
| int window_height); |
| |
| #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODELS_H_ |
| |