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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_DYNAMIC_GEOMETRY_BINDING_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_DYNAMIC_GEOMETRY_BINDING_H_
#include "base/macros.h"
#include "components/viz/service/display/geometry_binding.h"
#include "components/viz/service/viz_service_export.h"
namespace gfx {
class QuadF;
}
namespace viz {
class VIZ_SERVICE_EXPORT DynamicGeometryBinding {
public:
explicit DynamicGeometryBinding(gpu::gles2::GLES2Interface* gl);
~DynamicGeometryBinding();
void PrepareForDraw();
void InitializeCustomQuad(const gfx::QuadF& quad);
void InitializeCustomQuadWithUVs(const gfx::QuadF& quad, const float uv[8]);
private:
gpu::gles2::GLES2Interface* gl_;
GLuint quad_vertices_vbo_;
GLuint quad_elements_vbo_;
DISALLOW_COPY_AND_ASSIGN(DynamicGeometryBinding);
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_DYNAMIC_GEOMETRY_BINDING_H_