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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_USER_GESTURE_INDICATOR_H_
#define THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_USER_GESTURE_INDICATOR_H_
#include "third_party/blink/public/common/frame/user_activation_update_source.h"
#include "third_party/blink/public/platform/web_common.h"
namespace blink {
class WebLocalFrame;
class WebUserGestureToken;
class WebUserGestureIndicator {
public:
// Returns true if a user gesture is currently being processed. Must be called
// on the main thread.
BLINK_EXPORT static bool IsProcessingUserGesture(WebLocalFrame*);
// Can be called from any thread. Note that this is slower than the non
// thread-safe version due to thread id lookups. Prefer the non thread-safe
// version for code that will only execute on the main thread.
BLINK_EXPORT static bool IsProcessingUserGestureThreadSafe(WebLocalFrame*);
// Returns true if a consumable gesture exists and has been successfully
// consumed.
BLINK_EXPORT static bool ConsumeUserGesture(
WebLocalFrame*,
UserActivationUpdateSource update_source =
UserActivationUpdateSource::kRenderer);
// Returns true if a user gesture was processed on the provided frame since
// the time the frame was loaded.
BLINK_EXPORT static bool ProcessedUserGestureSinceLoad(WebLocalFrame*);
// Returns a token for the currently active user gesture. It can be used to
// continue processing the user gesture later on using a
// WebScopedUserGesture.
BLINK_EXPORT static WebUserGestureToken CurrentUserGestureToken();
BLINK_EXPORT static void ExtendTimeout();
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_PUBLIC_WEB_WEB_USER_GESTURE_INDICATOR_H_