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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_VALIDATING_AUTHENTICATOR_H_
#define REMOTING_PROTOCOL_VALIDATING_AUTHENTICATOR_H_
#include <memory>
#include <string>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "remoting/protocol/authenticator.h"
namespace remoting {
namespace protocol {
// This authenticator class provides a way to check the validity of a connection
// as it is being established through an asynchronous callback. The validation
// logic supplied by the caller is run when the first message is received from
// the client. If the connection details are valid (e.g. conform to the current
// policies), then the initial message, and all subsequent messages, are passed
// to the underlying authenticator instance for processing.
class ValidatingAuthenticator : public Authenticator {
public:
enum class Result {
SUCCESS,
ERROR_INVALID_CREDENTIALS,
ERROR_INVALID_ACCOUNT,
ERROR_REJECTED_BY_USER
};
typedef base::Callback<void(Result validation_result)> ResultCallback;
typedef base::Callback<void(const std::string& remote_jid,
const ResultCallback& callback)>
ValidationCallback;
ValidatingAuthenticator(const std::string& remote_jid,
const ValidationCallback& validation_callback,
std::unique_ptr<Authenticator> current_authenticator);
~ValidatingAuthenticator() override;
// Authenticator interface.
State state() const override;
bool started() const override;
RejectionReason rejection_reason() const override;
const std::string& GetAuthKey() const override;
std::unique_ptr<ChannelAuthenticator> CreateChannelAuthenticator()
const override;
void ProcessMessage(const buzz::XmlElement* message,
const base::Closure& resume_callback) override;
std::unique_ptr<buzz::XmlElement> GetNextMessage() override;
private:
// Checks |validation_result|. On success, |message| and |resume_callback|
// are passed on to |current_authenticator_|. If the connection was rejected,
// |state_| and |rejection_reason_| are updated and |resume_callback| is run.
void OnValidateComplete(const buzz::XmlElement* message,
const base::Closure& resume_callback,
Result validation_result);
// Updates |state_| to reflect the current underlying authenticator state.
// |resume_callback| is called after the state is updated.
void UpdateState(const base::Closure& resume_callback);
bool first_message_received_ = false;
// The JID of the remote user.
std::string remote_jid_;
ValidationCallback validation_callback_;
// Returns the current state of the authenticator.
State state_ = Authenticator::WAITING_MESSAGE;
// Returns the rejection reason. Can be called only when in REJECTED state.
RejectionReason rejection_reason_ = Authenticator::INVALID_CREDENTIALS;
std::unique_ptr<Authenticator> current_authenticator_;
base::WeakPtrFactory<ValidatingAuthenticator> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(ValidatingAuthenticator);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_VALIDATING_AUTHENTICATOR_H_