| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/tiles/tile_manager.h" |
| |
| #include <algorithm> |
| #include <limits> |
| #include <string> |
| |
| #include "base/bind.h" |
| #include "base/json/json_writer.h" |
| #include "base/logging.h" |
| #include "base/metrics/histogram.h" |
| #include "base/trace_event/trace_event_argument.h" |
| #include "cc/base/histograms.h" |
| #include "cc/debug/devtools_instrumentation.h" |
| #include "cc/debug/frame_viewer_instrumentation.h" |
| #include "cc/debug/traced_value.h" |
| #include "cc/layers/picture_layer_impl.h" |
| #include "cc/raster/raster_buffer.h" |
| #include "cc/raster/tile_task_runner.h" |
| #include "cc/tiles/tile.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| |
| namespace cc { |
| namespace { |
| |
| // Flag to indicate whether we should try and detect that |
| // a tile is of solid color. |
| const bool kUseColorEstimator = true; |
| |
| DEFINE_SCOPED_UMA_HISTOGRAM_AREA_TIMER( |
| ScopedRasterTaskTimer, |
| "Compositing.RasterTask.RasterUs", |
| "Compositing.RasterTask.RasterPixelsPerMs"); |
| |
| class RasterTaskImpl : public RasterTask { |
| public: |
| RasterTaskImpl( |
| const Resource* resource, |
| RasterSource* raster_source, |
| const gfx::Rect& content_rect, |
| const gfx::Rect& invalid_content_rect, |
| float contents_scale, |
| TileResolution tile_resolution, |
| int layer_id, |
| const void* tile, |
| uint64_t new_content_id, |
| uint64_t previous_content_id, |
| uint64_t resource_content_id, |
| int source_frame_number, |
| bool analyze_picture, |
| const base::Callback<void(const RasterSource::SolidColorAnalysis&, bool)>& |
| reply, |
| ImageDecodeTask::Vector* dependencies) |
| : RasterTask(resource, dependencies), |
| raster_source_(raster_source), |
| content_rect_(content_rect), |
| invalid_content_rect_(invalid_content_rect), |
| contents_scale_(contents_scale), |
| tile_resolution_(tile_resolution), |
| layer_id_(layer_id), |
| tile_(tile), |
| new_content_id_(new_content_id), |
| previous_content_id_(previous_content_id), |
| resource_content_id_(resource_content_id), |
| source_frame_number_(source_frame_number), |
| analyze_picture_(analyze_picture), |
| reply_(reply) {} |
| |
| // Overridden from Task: |
| void RunOnWorkerThread() override { |
| TRACE_EVENT0("cc", "RasterizerTaskImpl::RunOnWorkerThread"); |
| |
| DCHECK(raster_source_.get()); |
| DCHECK(raster_buffer_); |
| |
| if (analyze_picture_) { |
| Analyze(raster_source_.get()); |
| if (analysis_.is_solid_color) |
| return; |
| } |
| |
| Raster(raster_source_.get()); |
| } |
| |
| // Overridden from TileTask: |
| void ScheduleOnOriginThread(TileTaskClient* client) override { |
| DCHECK(!raster_buffer_); |
| raster_buffer_ = client->AcquireBufferForRaster( |
| resource(), resource_content_id_, previous_content_id_); |
| } |
| void CompleteOnOriginThread(TileTaskClient* client) override { |
| client->ReleaseBufferForRaster(raster_buffer_.Pass()); |
| } |
| void RunReplyOnOriginThread() override { |
| DCHECK(!raster_buffer_); |
| reply_.Run(analysis_, !HasFinishedRunning()); |
| } |
| |
| protected: |
| ~RasterTaskImpl() override { DCHECK(!raster_buffer_); } |
| |
| private: |
| void Analyze(const RasterSource* raster_source) { |
| frame_viewer_instrumentation::ScopedAnalyzeTask analyze_task( |
| tile_, tile_resolution_, source_frame_number_, layer_id_); |
| |
| DCHECK(raster_source); |
| |
| raster_source->PerformSolidColorAnalysis(content_rect_, contents_scale_, |
| &analysis_); |
| // Clear the flag if we're not using the estimator. |
| analysis_.is_solid_color &= kUseColorEstimator; |
| } |
| |
| void Raster(const RasterSource* raster_source) { |
| frame_viewer_instrumentation::ScopedRasterTask raster_task( |
| tile_, tile_resolution_, source_frame_number_, layer_id_); |
| ScopedRasterTaskTimer timer; |
| timer.SetArea(content_rect_.size().GetArea()); |
| |
| DCHECK(raster_source); |
| |
| raster_buffer_->Playback(raster_source_.get(), content_rect_, |
| invalid_content_rect_, new_content_id_, |
| contents_scale_); |
| } |
| |
| RasterSource::SolidColorAnalysis analysis_; |
| scoped_refptr<RasterSource> raster_source_; |
| gfx::Rect content_rect_; |
| gfx::Rect invalid_content_rect_; |
| float contents_scale_; |
| TileResolution tile_resolution_; |
| int layer_id_; |
| const void* tile_; |
| uint64_t new_content_id_; |
| uint64_t previous_content_id_; |
| uint64_t resource_content_id_; |
| int source_frame_number_; |
| bool analyze_picture_; |
| const base::Callback<void(const RasterSource::SolidColorAnalysis&, bool)> |
| reply_; |
| scoped_ptr<RasterBuffer> raster_buffer_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RasterTaskImpl); |
| }; |
| |
| class ImageDecodeTaskImpl : public ImageDecodeTask { |
| public: |
| ImageDecodeTaskImpl(SkPixelRef* pixel_ref, |
| const base::Callback<void(bool was_canceled)>& reply) |
| : pixel_ref_(skia::SharePtr(pixel_ref)), |
| reply_(reply) {} |
| |
| // Overridden from Task: |
| void RunOnWorkerThread() override { |
| TRACE_EVENT0("cc", "ImageDecodeTaskImpl::RunOnWorkerThread"); |
| |
| devtools_instrumentation::ScopedImageDecodeTask image_decode_task( |
| pixel_ref_.get()); |
| // This will cause the image referred to by pixel ref to be decoded. |
| pixel_ref_->lockPixels(); |
| pixel_ref_->unlockPixels(); |
| |
| // Release the reference after decoding image to ensure that it is not |
| // kept alive unless needed. |
| pixel_ref_.clear(); |
| } |
| |
| // Overridden from TileTask: |
| void ScheduleOnOriginThread(TileTaskClient* client) override {} |
| void CompleteOnOriginThread(TileTaskClient* client) override {} |
| void RunReplyOnOriginThread() override { reply_.Run(!HasFinishedRunning()); } |
| |
| protected: |
| ~ImageDecodeTaskImpl() override {} |
| |
| private: |
| skia::RefPtr<SkPixelRef> pixel_ref_; |
| const base::Callback<void(bool was_canceled)> reply_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl); |
| }; |
| |
| const char* TaskSetName(TaskSet task_set) { |
| switch (task_set) { |
| case TileManager::ALL: |
| return "ALL"; |
| case TileManager::REQUIRED_FOR_ACTIVATION: |
| return "REQUIRED_FOR_ACTIVATION"; |
| case TileManager::REQUIRED_FOR_DRAW: |
| return "REQUIRED_FOR_DRAW"; |
| } |
| |
| NOTREACHED(); |
| return "Invalid TaskSet"; |
| } |
| |
| } // namespace |
| |
| RasterTaskCompletionStats::RasterTaskCompletionStats() |
| : completed_count(0u), canceled_count(0u) {} |
| |
| scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
| RasterTaskCompletionStatsAsValue(const RasterTaskCompletionStats& stats) { |
| scoped_refptr<base::trace_event::TracedValue> state = |
| new base::trace_event::TracedValue(); |
| state->SetInteger("completed_count", stats.completed_count); |
| state->SetInteger("canceled_count", stats.canceled_count); |
| return state; |
| } |
| |
| // static |
| scoped_ptr<TileManager> TileManager::Create( |
| TileManagerClient* client, |
| base::SequencedTaskRunner* task_runner, |
| ResourcePool* resource_pool, |
| TileTaskRunner* tile_task_runner, |
| size_t scheduled_raster_task_limit) { |
| return make_scoped_ptr(new TileManager(client, task_runner, resource_pool, |
| tile_task_runner, |
| scheduled_raster_task_limit)); |
| } |
| |
| TileManager::TileManager( |
| TileManagerClient* client, |
| const scoped_refptr<base::SequencedTaskRunner>& task_runner, |
| ResourcePool* resource_pool, |
| TileTaskRunner* tile_task_runner, |
| size_t scheduled_raster_task_limit) |
| : client_(client), |
| task_runner_(task_runner), |
| resource_pool_(resource_pool), |
| tile_task_runner_(tile_task_runner), |
| scheduled_raster_task_limit_(scheduled_raster_task_limit), |
| all_tiles_that_need_to_be_rasterized_are_scheduled_(true), |
| did_check_for_completed_tasks_since_last_schedule_tasks_(true), |
| did_oom_on_last_assign_(false), |
| ready_to_activate_check_notifier_( |
| task_runner_.get(), |
| base::Bind(&TileManager::CheckIfReadyToActivate, |
| base::Unretained(this))), |
| ready_to_draw_check_notifier_( |
| task_runner_.get(), |
| base::Bind(&TileManager::CheckIfReadyToDraw, base::Unretained(this))), |
| more_tiles_need_prepare_check_notifier_( |
| task_runner_.get(), |
| base::Bind(&TileManager::CheckIfMoreTilesNeedToBePrepared, |
| base::Unretained(this))), |
| did_notify_ready_to_activate_(false), |
| did_notify_ready_to_draw_(false) { |
| tile_task_runner_->SetClient(this); |
| } |
| |
| TileManager::~TileManager() { |
| // Reset global state and manage. This should cause |
| // our memory usage to drop to zero. |
| global_state_ = GlobalStateThatImpactsTilePriority(); |
| |
| TileTaskQueue empty; |
| tile_task_runner_->ScheduleTasks(&empty); |
| orphan_raster_tasks_.clear(); |
| |
| // This should finish all pending tasks and release any uninitialized |
| // resources. |
| tile_task_runner_->Shutdown(); |
| tile_task_runner_->CheckForCompletedTasks(); |
| |
| FreeResourcesForReleasedTiles(); |
| CleanUpReleasedTiles(); |
| } |
| |
| void TileManager::Release(Tile* tile) { |
| released_tiles_.push_back(tile); |
| } |
| |
| TaskSetCollection TileManager::TasksThatShouldBeForcedToComplete() const { |
| TaskSetCollection tasks_that_should_be_forced_to_complete; |
| if (global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY) |
| tasks_that_should_be_forced_to_complete[REQUIRED_FOR_ACTIVATION] = true; |
| return tasks_that_should_be_forced_to_complete; |
| } |
| |
| void TileManager::FreeResourcesForReleasedTiles() { |
| for (auto* tile : released_tiles_) |
| FreeResourcesForTile(tile); |
| } |
| |
| void TileManager::CleanUpReleasedTiles() { |
| std::vector<Tile*> tiles_to_retain; |
| for (auto* tile : released_tiles_) { |
| if (tile->HasRasterTask()) { |
| tiles_to_retain.push_back(tile); |
| continue; |
| } |
| |
| DCHECK(!tile->draw_info().has_resource()); |
| DCHECK(tiles_.find(tile->id()) != tiles_.end()); |
| tiles_.erase(tile->id()); |
| |
| LayerCountMap::iterator layer_it = |
| used_layer_counts_.find(tile->layer_id()); |
| DCHECK_GT(layer_it->second, 0); |
| if (--layer_it->second == 0) { |
| used_layer_counts_.erase(layer_it); |
| image_decode_tasks_.erase(tile->layer_id()); |
| } |
| |
| delete tile; |
| } |
| released_tiles_.swap(tiles_to_retain); |
| } |
| |
| void TileManager::DidFinishRunningTileTasks(TaskSet task_set) { |
| TRACE_EVENT1("cc", "TileManager::DidFinishRunningTileTasks", "task_set", |
| TaskSetName(task_set)); |
| |
| switch (task_set) { |
| case ALL: { |
| bool memory_usage_above_limit = |
| resource_pool_->total_memory_usage_bytes() > |
| global_state_.soft_memory_limit_in_bytes; |
| |
| if (all_tiles_that_need_to_be_rasterized_are_scheduled_ && |
| !memory_usage_above_limit) |
| return; |
| |
| more_tiles_need_prepare_check_notifier_.Schedule(); |
| return; |
| } |
| case REQUIRED_FOR_ACTIVATION: |
| ready_to_activate_check_notifier_.Schedule(); |
| return; |
| case REQUIRED_FOR_DRAW: |
| ready_to_draw_check_notifier_.Schedule(); |
| return; |
| } |
| |
| NOTREACHED(); |
| } |
| |
| void TileManager::PrepareTiles( |
| const GlobalStateThatImpactsTilePriority& state) { |
| TRACE_EVENT0("cc", "TileManager::PrepareTiles"); |
| |
| global_state_ = state; |
| |
| // We need to call CheckForCompletedTasks() once in-between each call |
| // to ScheduleTasks() to prevent canceled tasks from being scheduled. |
| if (!did_check_for_completed_tasks_since_last_schedule_tasks_) { |
| tile_task_runner_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| } |
| |
| FreeResourcesForReleasedTiles(); |
| CleanUpReleasedTiles(); |
| |
| PrioritizedTileVector tiles_that_need_to_be_rasterized; |
| scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( |
| client_->BuildRasterQueue(global_state_.tree_priority, |
| RasterTilePriorityQueue::Type::ALL)); |
| AssignGpuMemoryToTiles(raster_priority_queue.get(), |
| scheduled_raster_task_limit_, |
| &tiles_that_need_to_be_rasterized); |
| |
| // Inform the client that will likely require a draw if the highest priority |
| // tile that will be rasterized is required for draw. |
| client_->SetIsLikelyToRequireADraw( |
| !tiles_that_need_to_be_rasterized.empty() && |
| tiles_that_need_to_be_rasterized.front().tile()->required_for_draw()); |
| |
| // Schedule tile tasks. |
| ScheduleTasks(tiles_that_need_to_be_rasterized); |
| |
| did_notify_ready_to_activate_ = false; |
| did_notify_ready_to_draw_ = false; |
| |
| TRACE_EVENT_INSTANT1("cc", "DidPrepareTiles", TRACE_EVENT_SCOPE_THREAD, |
| "state", BasicStateAsValue()); |
| |
| TRACE_COUNTER_ID1("cc", "unused_memory_bytes", this, |
| resource_pool_->total_memory_usage_bytes() - |
| resource_pool_->acquired_memory_usage_bytes()); |
| } |
| |
| void TileManager::UpdateVisibleTiles( |
| const GlobalStateThatImpactsTilePriority& state) { |
| TRACE_EVENT0("cc", "TileManager::UpdateVisibleTiles"); |
| |
| tile_task_runner_->CheckForCompletedTasks(); |
| |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| TRACE_EVENT_INSTANT1( |
| "cc", |
| "DidUpdateVisibleTiles", |
| TRACE_EVENT_SCOPE_THREAD, |
| "stats", |
| RasterTaskCompletionStatsAsValue(update_visible_tiles_stats_)); |
| update_visible_tiles_stats_ = RasterTaskCompletionStats(); |
| } |
| |
| scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
| TileManager::BasicStateAsValue() const { |
| scoped_refptr<base::trace_event::TracedValue> value = |
| new base::trace_event::TracedValue(); |
| BasicStateAsValueInto(value.get()); |
| return value; |
| } |
| |
| void TileManager::BasicStateAsValueInto( |
| base::trace_event::TracedValue* state) const { |
| state->SetInteger("tile_count", tiles_.size()); |
| state->SetBoolean("did_oom_on_last_assign", did_oom_on_last_assign_); |
| state->BeginDictionary("global_state"); |
| global_state_.AsValueInto(state); |
| state->EndDictionary(); |
| } |
| |
| scoped_ptr<EvictionTilePriorityQueue> |
| TileManager::FreeTileResourcesUntilUsageIsWithinLimit( |
| scoped_ptr<EvictionTilePriorityQueue> eviction_priority_queue, |
| const MemoryUsage& limit, |
| MemoryUsage* usage) { |
| while (usage->Exceeds(limit)) { |
| if (!eviction_priority_queue) { |
| eviction_priority_queue = |
| client_->BuildEvictionQueue(global_state_.tree_priority); |
| } |
| if (eviction_priority_queue->IsEmpty()) |
| break; |
| |
| Tile* tile = eviction_priority_queue->Top().tile(); |
| *usage -= MemoryUsage::FromTile(tile); |
| FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| eviction_priority_queue->Pop(); |
| } |
| return eviction_priority_queue; |
| } |
| |
| scoped_ptr<EvictionTilePriorityQueue> |
| TileManager::FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| scoped_ptr<EvictionTilePriorityQueue> eviction_priority_queue, |
| const MemoryUsage& limit, |
| const TilePriority& other_priority, |
| MemoryUsage* usage) { |
| while (usage->Exceeds(limit)) { |
| if (!eviction_priority_queue) { |
| eviction_priority_queue = |
| client_->BuildEvictionQueue(global_state_.tree_priority); |
| } |
| if (eviction_priority_queue->IsEmpty()) |
| break; |
| |
| const PrioritizedTile& prioritized_tile = eviction_priority_queue->Top(); |
| if (!other_priority.IsHigherPriorityThan(prioritized_tile.priority())) |
| break; |
| |
| Tile* tile = prioritized_tile.tile(); |
| *usage -= MemoryUsage::FromTile(tile); |
| FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(tile); |
| eviction_priority_queue->Pop(); |
| } |
| return eviction_priority_queue; |
| } |
| |
| bool TileManager::TilePriorityViolatesMemoryPolicy( |
| const TilePriority& priority) { |
| switch (global_state_.memory_limit_policy) { |
| case ALLOW_NOTHING: |
| return true; |
| case ALLOW_ABSOLUTE_MINIMUM: |
| return priority.priority_bin > TilePriority::NOW; |
| case ALLOW_PREPAINT_ONLY: |
| return priority.priority_bin > TilePriority::SOON; |
| case ALLOW_ANYTHING: |
| return priority.distance_to_visible == |
| std::numeric_limits<float>::infinity(); |
| } |
| NOTREACHED(); |
| return true; |
| } |
| |
| void TileManager::AssignGpuMemoryToTiles( |
| RasterTilePriorityQueue* raster_priority_queue, |
| size_t scheduled_raster_task_limit, |
| PrioritizedTileVector* tiles_that_need_to_be_rasterized) { |
| TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); |
| |
| // Maintain the list of released resources that can potentially be re-used |
| // or deleted. If this operation becomes expensive too, only do this after |
| // some resource(s) was returned. Note that in that case, one also need to |
| // invalidate when releasing some resource from the pool. |
| resource_pool_->CheckBusyResources(false); |
| |
| // Now give memory out to the tiles until we're out, and build |
| // the needs-to-be-rasterized queue. |
| unsigned schedule_priority = 1u; |
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
| bool had_enough_memory_to_schedule_tiles_needed_now = true; |
| |
| MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
| global_state_.num_resources_limit); |
| MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
| global_state_.num_resources_limit); |
| MemoryUsage memory_usage(resource_pool_->acquired_memory_usage_bytes(), |
| resource_pool_->acquired_resource_count()); |
| |
| scoped_ptr<EvictionTilePriorityQueue> eviction_priority_queue; |
| for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) { |
| const PrioritizedTile& prioritized_tile = raster_priority_queue->Top(); |
| Tile* tile = prioritized_tile.tile(); |
| TilePriority priority = prioritized_tile.priority(); |
| |
| if (TilePriorityViolatesMemoryPolicy(priority)) { |
| TRACE_EVENT_INSTANT0( |
| "cc", "TileManager::AssignGpuMemory tile violates memory policy", |
| TRACE_EVENT_SCOPE_THREAD); |
| break; |
| } |
| |
| // We won't be able to schedule this tile, so break out early. |
| if (tiles_that_need_to_be_rasterized->size() >= |
| scheduled_raster_task_limit) { |
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| break; |
| } |
| |
| tile->scheduled_priority_ = schedule_priority++; |
| |
| DCHECK_IMPLIES(tile->draw_info().mode() != TileDrawInfo::OOM_MODE, |
| !tile->draw_info().IsReadyToDraw()); |
| |
| // If the tile already has a raster_task, then the memory used by it is |
| // already accounted for in memory_usage. Otherwise, we'll have to acquire |
| // more memory to create a raster task. |
| MemoryUsage memory_required_by_tile_to_be_scheduled; |
| if (!tile->raster_task_.get()) { |
| memory_required_by_tile_to_be_scheduled = MemoryUsage::FromConfig( |
| tile->desired_texture_size(), tile_task_runner_->GetResourceFormat()); |
| } |
| |
| bool tile_is_needed_now = priority.priority_bin == TilePriority::NOW; |
| |
| // This is the memory limit that will be used by this tile. Depending on |
| // the tile priority, it will be one of hard_memory_limit or |
| // soft_memory_limit. |
| MemoryUsage& tile_memory_limit = |
| tile_is_needed_now ? hard_memory_limit : soft_memory_limit; |
| |
| const MemoryUsage& scheduled_tile_memory_limit = |
| tile_memory_limit - memory_required_by_tile_to_be_scheduled; |
| eviction_priority_queue = |
| FreeTileResourcesWithLowerPriorityUntilUsageIsWithinLimit( |
| eviction_priority_queue.Pass(), scheduled_tile_memory_limit, |
| priority, &memory_usage); |
| bool memory_usage_is_within_limit = |
| !memory_usage.Exceeds(scheduled_tile_memory_limit); |
| |
| // If we couldn't fit the tile into our current memory limit, then we're |
| // done. |
| if (!memory_usage_is_within_limit) { |
| if (tile_is_needed_now) |
| had_enough_memory_to_schedule_tiles_needed_now = false; |
| all_tiles_that_need_to_be_rasterized_are_scheduled_ = false; |
| break; |
| } |
| |
| memory_usage += memory_required_by_tile_to_be_scheduled; |
| tiles_that_need_to_be_rasterized->push_back(prioritized_tile); |
| } |
| |
| // Note that we should try and further reduce memory in case the above loop |
| // didn't reduce memory. This ensures that we always release as many resources |
| // as possible to stay within the memory limit. |
| eviction_priority_queue = FreeTileResourcesUntilUsageIsWithinLimit( |
| eviction_priority_queue.Pass(), hard_memory_limit, &memory_usage); |
| |
| UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", |
| !had_enough_memory_to_schedule_tiles_needed_now); |
| did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; |
| |
| memory_stats_from_last_assign_.total_budget_in_bytes = |
| global_state_.hard_memory_limit_in_bytes; |
| memory_stats_from_last_assign_.total_bytes_used = memory_usage.memory_bytes(); |
| memory_stats_from_last_assign_.had_enough_memory = |
| had_enough_memory_to_schedule_tiles_needed_now; |
| |
| TRACE_EVENT_END2("cc", "TileManager::AssignGpuMemoryToTiles", |
| "all_tiles_that_need_to_be_rasterized_are_scheduled", |
| all_tiles_that_need_to_be_rasterized_are_scheduled_, |
| "had_enough_memory_to_schedule_tiles_needed_now", |
| had_enough_memory_to_schedule_tiles_needed_now); |
| } |
| |
| void TileManager::FreeResourcesForTile(Tile* tile) { |
| TileDrawInfo& draw_info = tile->draw_info(); |
| if (draw_info.resource_) |
| resource_pool_->ReleaseResource(draw_info.resource_.Pass(), tile->id()); |
| } |
| |
| void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw( |
| Tile* tile) { |
| bool was_ready_to_draw = tile->draw_info().IsReadyToDraw(); |
| FreeResourcesForTile(tile); |
| if (was_ready_to_draw) |
| client_->NotifyTileStateChanged(tile); |
| } |
| |
| void TileManager::ScheduleTasks( |
| const PrioritizedTileVector& tiles_that_need_to_be_rasterized) { |
| TRACE_EVENT1("cc", |
| "TileManager::ScheduleTasks", |
| "count", |
| tiles_that_need_to_be_rasterized.size()); |
| |
| DCHECK(did_check_for_completed_tasks_since_last_schedule_tasks_); |
| |
| raster_queue_.Reset(); |
| |
| // Build a new task queue containing all task currently needed. Tasks |
| // are added in order of priority, highest priority task first. |
| for (auto& prioritized_tile : tiles_that_need_to_be_rasterized) { |
| Tile* tile = prioritized_tile.tile(); |
| |
| DCHECK(tile->draw_info().requires_resource()); |
| DCHECK(!tile->draw_info().resource_); |
| |
| if (!tile->raster_task_.get()) |
| tile->raster_task_ = CreateRasterTask(prioritized_tile); |
| |
| TaskSetCollection task_sets; |
| if (tile->required_for_activation()) |
| task_sets.set(REQUIRED_FOR_ACTIVATION); |
| if (tile->required_for_draw()) |
| task_sets.set(REQUIRED_FOR_DRAW); |
| task_sets.set(ALL); |
| raster_queue_.items.push_back( |
| TileTaskQueue::Item(tile->raster_task_.get(), task_sets)); |
| } |
| |
| // We must reduce the amount of unused resoruces before calling |
| // ScheduleTasks to prevent usage from rising above limits. |
| resource_pool_->ReduceResourceUsage(); |
| |
| // Schedule running of |raster_queue_|. This replaces any previously |
| // scheduled tasks and effectively cancels all tasks not present |
| // in |raster_queue_|. |
| tile_task_runner_->ScheduleTasks(&raster_queue_); |
| |
| // It's now safe to clean up orphan tasks as raster worker pool is not |
| // allowed to keep around unreferenced raster tasks after ScheduleTasks() has |
| // been called. |
| orphan_raster_tasks_.clear(); |
| |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = false; |
| } |
| |
| scoped_refptr<ImageDecodeTask> TileManager::CreateImageDecodeTask( |
| Tile* tile, |
| SkPixelRef* pixel_ref) { |
| return make_scoped_refptr(new ImageDecodeTaskImpl( |
| pixel_ref, |
| base::Bind(&TileManager::OnImageDecodeTaskCompleted, |
| base::Unretained(this), |
| tile->layer_id(), |
| base::Unretained(pixel_ref)))); |
| } |
| |
| scoped_refptr<RasterTask> TileManager::CreateRasterTask( |
| const PrioritizedTile& prioritized_tile) { |
| Tile* tile = prioritized_tile.tile(); |
| uint64_t resource_content_id = 0; |
| scoped_ptr<ScopedResource> resource; |
| if (tile->invalidated_id()) { |
| // TODO(danakj): For resources that are in use, we should still grab them |
| // and copy from them instead of rastering everything. crbug.com/492754 |
| resource = |
| resource_pool_->TryAcquireResourceWithContentId(tile->invalidated_id()); |
| } |
| if (resource) { |
| resource_content_id = tile->invalidated_id(); |
| DCHECK_EQ(tile_task_runner_->GetResourceFormat(), resource->format()); |
| DCHECK_EQ(tile->desired_texture_size().ToString(), |
| resource->size().ToString()); |
| } else { |
| resource = resource_pool_->AcquireResource( |
| tile->desired_texture_size(), tile_task_runner_->GetResourceFormat()); |
| } |
| const ScopedResource* const_resource = resource.get(); |
| |
| // Create and queue all image decode tasks that this tile depends on. |
| ImageDecodeTask::Vector decode_tasks; |
| PixelRefTaskMap& existing_pixel_refs = image_decode_tasks_[tile->layer_id()]; |
| std::vector<SkPixelRef*> pixel_refs; |
| prioritized_tile.raster_source()->GatherPixelRefs( |
| tile->content_rect(), tile->contents_scale(), &pixel_refs); |
| for (SkPixelRef* pixel_ref : pixel_refs) { |
| uint32_t id = pixel_ref->getGenerationID(); |
| |
| // Append existing image decode task if available. |
| PixelRefTaskMap::iterator decode_task_it = existing_pixel_refs.find(id); |
| if (decode_task_it != existing_pixel_refs.end()) { |
| decode_tasks.push_back(decode_task_it->second); |
| continue; |
| } |
| |
| // Create and append new image decode task for this pixel ref. |
| scoped_refptr<ImageDecodeTask> decode_task = |
| CreateImageDecodeTask(tile, pixel_ref); |
| decode_tasks.push_back(decode_task); |
| existing_pixel_refs[id] = decode_task; |
| } |
| |
| return make_scoped_refptr(new RasterTaskImpl( |
| const_resource, prioritized_tile.raster_source(), tile->content_rect(), |
| tile->invalidated_content_rect(), tile->contents_scale(), |
| prioritized_tile.priority().resolution, tile->layer_id(), |
| static_cast<const void*>(tile), tile->id(), tile->invalidated_id(), |
| resource_content_id, tile->source_frame_number(), |
| tile->use_picture_analysis(), |
| base::Bind(&TileManager::OnRasterTaskCompleted, base::Unretained(this), |
| tile->id(), base::Passed(&resource)), |
| &decode_tasks)); |
| } |
| |
| void TileManager::OnImageDecodeTaskCompleted(int layer_id, |
| SkPixelRef* pixel_ref, |
| bool was_canceled) { |
| // If the task was canceled, we need to clean it up |
| // from |image_decode_tasks_|. |
| if (!was_canceled) |
| return; |
| |
| LayerPixelRefTaskMap::iterator layer_it = image_decode_tasks_.find(layer_id); |
| if (layer_it == image_decode_tasks_.end()) |
| return; |
| |
| PixelRefTaskMap& pixel_ref_tasks = layer_it->second; |
| PixelRefTaskMap::iterator task_it = |
| pixel_ref_tasks.find(pixel_ref->getGenerationID()); |
| |
| if (task_it != pixel_ref_tasks.end()) |
| pixel_ref_tasks.erase(task_it); |
| } |
| |
| void TileManager::OnRasterTaskCompleted( |
| Tile::Id tile_id, |
| scoped_ptr<ScopedResource> resource, |
| const RasterSource::SolidColorAnalysis& analysis, |
| bool was_canceled) { |
| DCHECK(tiles_.find(tile_id) != tiles_.end()); |
| |
| Tile* tile = tiles_[tile_id]; |
| DCHECK(tile->raster_task_.get()); |
| orphan_raster_tasks_.push_back(tile->raster_task_); |
| tile->raster_task_ = nullptr; |
| |
| if (was_canceled) { |
| ++update_visible_tiles_stats_.canceled_count; |
| resource_pool_->ReleaseResource(resource.Pass(), tile->invalidated_id()); |
| return; |
| } |
| |
| UpdateTileDrawInfo(tile, resource.Pass(), analysis); |
| } |
| |
| void TileManager::UpdateTileDrawInfo( |
| Tile* tile, |
| scoped_ptr<ScopedResource> resource, |
| const RasterSource::SolidColorAnalysis& analysis) { |
| TileDrawInfo& draw_info = tile->draw_info(); |
| |
| ++update_visible_tiles_stats_.completed_count; |
| |
| if (analysis.is_solid_color) { |
| draw_info.set_solid_color(analysis.solid_color); |
| if (resource) { |
| // Pass the old tile id here because the tile is solid color so we did not |
| // raster anything into the tile resource. |
| resource_pool_->ReleaseResource(resource.Pass(), tile->invalidated_id()); |
| } |
| } else { |
| DCHECK(resource); |
| draw_info.set_use_resource(); |
| draw_info.resource_ = resource.Pass(); |
| } |
| |
| client_->NotifyTileStateChanged(tile); |
| } |
| |
| ScopedTilePtr TileManager::CreateTile(const gfx::Size& desired_texture_size, |
| const gfx::Rect& content_rect, |
| float contents_scale, |
| int layer_id, |
| int source_frame_number, |
| int flags) { |
| ScopedTilePtr tile(new Tile(this, desired_texture_size, content_rect, |
| contents_scale, layer_id, source_frame_number, |
| flags)); |
| DCHECK(tiles_.find(tile->id()) == tiles_.end()); |
| |
| tiles_[tile->id()] = tile.get(); |
| used_layer_counts_[tile->layer_id()]++; |
| return tile; |
| } |
| |
| void TileManager::SetTileTaskRunnerForTesting( |
| TileTaskRunner* tile_task_runner) { |
| tile_task_runner_ = tile_task_runner; |
| tile_task_runner_->SetClient(this); |
| } |
| |
| bool TileManager::AreRequiredTilesReadyToDraw( |
| RasterTilePriorityQueue::Type type) const { |
| scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( |
| client_->BuildRasterQueue(global_state_.tree_priority, type)); |
| // It is insufficient to check whether the raster queue we constructed is |
| // empty. The reason for this is that there are situations (rasterize on |
| // demand) when the tile both needs raster and it's ready to draw. Hence, we |
| // have to iterate the queue to check whether the required tiles are ready to |
| // draw. |
| for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) { |
| if (!raster_priority_queue->Top().tile()->draw_info().IsReadyToDraw()) |
| return false; |
| } |
| |
| #if DCHECK_IS_ON() |
| scoped_ptr<RasterTilePriorityQueue> all_queue( |
| client_->BuildRasterQueue(global_state_.tree_priority, type)); |
| for (; !all_queue->IsEmpty(); all_queue->Pop()) { |
| Tile* tile = all_queue->Top().tile(); |
| DCHECK_IMPLIES(tile->required_for_activation(), |
| tile->draw_info().IsReadyToDraw()); |
| } |
| #endif |
| return true; |
| } |
| bool TileManager::IsReadyToActivate() const { |
| TRACE_EVENT0("cc", "TileManager::IsReadyToActivate"); |
| return AreRequiredTilesReadyToDraw( |
| RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); |
| } |
| |
| bool TileManager::IsReadyToDraw() const { |
| TRACE_EVENT0("cc", "TileManager::IsReadyToDraw"); |
| return AreRequiredTilesReadyToDraw( |
| RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); |
| } |
| |
| void TileManager::NotifyReadyToActivate() { |
| TRACE_EVENT0("cc", "TileManager::NotifyReadyToActivate"); |
| if (did_notify_ready_to_activate_) |
| return; |
| client_->NotifyReadyToActivate(); |
| did_notify_ready_to_activate_ = true; |
| } |
| |
| void TileManager::NotifyReadyToDraw() { |
| TRACE_EVENT0("cc", "TileManager::NotifyReadyToDraw"); |
| if (did_notify_ready_to_draw_) |
| return; |
| client_->NotifyReadyToDraw(); |
| did_notify_ready_to_draw_ = true; |
| } |
| |
| void TileManager::CheckIfReadyToActivate() { |
| TRACE_EVENT0("cc", "TileManager::CheckIfReadyToActivate"); |
| |
| tile_task_runner_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| if (did_notify_ready_to_activate_) |
| return; |
| if (!IsReadyToActivate()) |
| return; |
| |
| NotifyReadyToActivate(); |
| } |
| |
| void TileManager::CheckIfReadyToDraw() { |
| TRACE_EVENT0("cc", "TileManager::CheckIfReadyToDraw"); |
| |
| tile_task_runner_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| if (did_notify_ready_to_draw_) |
| return; |
| if (!IsReadyToDraw()) |
| return; |
| |
| NotifyReadyToDraw(); |
| } |
| |
| void TileManager::CheckIfMoreTilesNeedToBePrepared() { |
| tile_task_runner_->CheckForCompletedTasks(); |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = true; |
| |
| // When OOM, keep re-assigning memory until we reach a steady state |
| // where top-priority tiles are initialized. |
| PrioritizedTileVector tiles_that_need_to_be_rasterized; |
| scoped_ptr<RasterTilePriorityQueue> raster_priority_queue( |
| client_->BuildRasterQueue(global_state_.tree_priority, |
| RasterTilePriorityQueue::Type::ALL)); |
| AssignGpuMemoryToTiles(raster_priority_queue.get(), |
| scheduled_raster_task_limit_, |
| &tiles_that_need_to_be_rasterized); |
| |
| // Inform the client that will likely require a draw if the highest priority |
| // tile that will be rasterized is required for draw. |
| client_->SetIsLikelyToRequireADraw( |
| !tiles_that_need_to_be_rasterized.empty() && |
| tiles_that_need_to_be_rasterized.front().tile()->required_for_draw()); |
| |
| // |tiles_that_need_to_be_rasterized| will be empty when we reach a |
| // steady memory state. Keep scheduling tasks until we reach this state. |
| if (!tiles_that_need_to_be_rasterized.empty()) { |
| ScheduleTasks(tiles_that_need_to_be_rasterized); |
| return; |
| } |
| |
| FreeResourcesForReleasedTiles(); |
| |
| resource_pool_->ReduceResourceUsage(); |
| |
| // We don't reserve memory for required-for-activation tiles during |
| // accelerated gestures, so we just postpone activation when we don't |
| // have these tiles, and activate after the accelerated gesture. |
| // Likewise if we don't allow any tiles (as is the case when we're |
| // invisible), if we have tiles that aren't ready, then we shouldn't |
| // activate as activation can cause checkerboards. |
| bool wait_for_all_required_tiles = |
| global_state_.tree_priority == SMOOTHNESS_TAKES_PRIORITY || |
| global_state_.memory_limit_policy == ALLOW_NOTHING; |
| |
| // Mark any required-for-activation tiles that have not been been assigned |
| // memory after reaching a steady memory state as OOM. This ensures that we |
| // activate even when OOM. Note that we can't reuse the queue we used for |
| // AssignGpuMemoryToTiles, since the AssignGpuMemoryToTiles call could have |
| // evicted some tiles that would not be picked up by the old raster queue. |
| scoped_ptr<RasterTilePriorityQueue> required_for_activation_queue( |
| client_->BuildRasterQueue( |
| global_state_.tree_priority, |
| RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION)); |
| |
| // If we have tiles left to raster for activation, and we don't allow |
| // activating without them, then skip activation and return early. |
| if (!required_for_activation_queue->IsEmpty() && wait_for_all_required_tiles) |
| return; |
| |
| // Mark required tiles as OOM so that we can activate without them. |
| for (; !required_for_activation_queue->IsEmpty(); |
| required_for_activation_queue->Pop()) { |
| Tile* tile = required_for_activation_queue->Top().tile(); |
| tile->draw_info().set_oom(); |
| client_->NotifyTileStateChanged(tile); |
| } |
| |
| DCHECK(IsReadyToActivate()); |
| ready_to_activate_check_notifier_.Schedule(); |
| } |
| |
| TileManager::MemoryUsage::MemoryUsage() : memory_bytes_(0), resource_count_(0) { |
| } |
| |
| TileManager::MemoryUsage::MemoryUsage(int64 memory_bytes, int resource_count) |
| : memory_bytes_(memory_bytes), resource_count_(resource_count) { |
| } |
| |
| // static |
| TileManager::MemoryUsage TileManager::MemoryUsage::FromConfig( |
| const gfx::Size& size, |
| ResourceFormat format) { |
| return MemoryUsage(Resource::MemorySizeBytes(size, format), 1); |
| } |
| |
| // static |
| TileManager::MemoryUsage TileManager::MemoryUsage::FromTile(const Tile* tile) { |
| const TileDrawInfo& draw_info = tile->draw_info(); |
| if (draw_info.resource_) { |
| return MemoryUsage::FromConfig(draw_info.resource_->size(), |
| draw_info.resource_->format()); |
| } |
| return MemoryUsage(); |
| } |
| |
| TileManager::MemoryUsage& TileManager::MemoryUsage::operator+=( |
| const MemoryUsage& other) { |
| memory_bytes_ += other.memory_bytes_; |
| resource_count_ += other.resource_count_; |
| return *this; |
| } |
| |
| TileManager::MemoryUsage& TileManager::MemoryUsage::operator-=( |
| const MemoryUsage& other) { |
| memory_bytes_ -= other.memory_bytes_; |
| resource_count_ -= other.resource_count_; |
| return *this; |
| } |
| |
| TileManager::MemoryUsage TileManager::MemoryUsage::operator-( |
| const MemoryUsage& other) { |
| MemoryUsage result = *this; |
| result -= other; |
| return result; |
| } |
| |
| bool TileManager::MemoryUsage::Exceeds(const MemoryUsage& limit) const { |
| return memory_bytes_ > limit.memory_bytes_ || |
| resource_count_ > limit.resource_count_; |
| } |
| |
| } // namespace cc |