blob: 7030c8ce4e1a971d7e3623bcc0c7611c2a33ced1 [file] [log] [blame]
/*
* Copyright (c) 2013, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/graphics/gpu/AcceleratedImageBufferSurface.h"
#include "base/memory/scoped_refptr.h"
#include "platform/graphics/AcceleratedStaticBitmapImage.h"
#include "platform/graphics/gpu/SharedGpuContext.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "platform/runtime_enabled_features.h"
#include "platform/wtf/PtrUtil.h"
#include "skia/ext/texture_handle.h"
#include "third_party/skia/include/gpu/GrContext.h"
namespace blink {
AcceleratedImageBufferSurface::AcceleratedImageBufferSurface(
const IntSize& size,
const CanvasColorParams& color_params)
: ImageBufferSurface(size, color_params) {
context_provider_wrapper_ = SharedGpuContext::ContextProviderWrapper();
if (!context_provider_wrapper_)
return;
GrContext* gr_context =
context_provider_wrapper_->ContextProvider()->GetGrContext();
CHECK(gr_context);
SkImageInfo info = SkImageInfo::Make(
size.Width(), size.Height(), color_params.GetSkColorType(),
color_params.GetSkAlphaType(),
color_params.GetSkColorSpaceForSkSurfaces());
surface_ = SkSurface::MakeRenderTarget(gr_context, SkBudgeted::kYes, info,
0 /* sampleCount */,
color_params.GetSkSurfaceProps());
if (!surface_)
return;
canvas_ = color_params.WrapCanvas(surface_->getCanvas());
Clear();
// Always save an initial frame, to support resetting the top level matrix
// and clip.
canvas_->save();
}
bool AcceleratedImageBufferSurface::IsValid() const {
// Note: SharedGpuContext::ContextProviderWrapper() is called in order to
// actively detect not-yet-handled context losses.
return surface_ && context_provider_wrapper_;
}
scoped_refptr<StaticBitmapImage>
AcceleratedImageBufferSurface::NewImageSnapshot(AccelerationHint,
SnapshotReason) {
if (!IsValid())
return nullptr;
// Must make a copy of the WeakPtr because CreateFromSkImage only takes
// r-value references.
base::WeakPtr<WebGraphicsContext3DProviderWrapper> context_provider_wrapper =
context_provider_wrapper_;
scoped_refptr<AcceleratedStaticBitmapImage> image =
AcceleratedStaticBitmapImage::CreateFromSkImage(
surface_->makeImageSnapshot(), std::move(context_provider_wrapper));
image->RetainOriginalSkImageForCopyOnWrite();
return image;
}
GLuint AcceleratedImageBufferSurface::GetBackingTextureHandleForOverwrite() {
if (!surface_)
return 0;
return skia::GrBackendObjectToGrGLTextureInfo(
surface_->getTextureHandle(
SkSurface::kDiscardWrite_TextureHandleAccess))
->fID;
}
bool AcceleratedImageBufferSurface::WritePixels(const SkImageInfo& orig_info,
const void* pixels,
size_t row_bytes,
int x,
int y) {
return surface_->getCanvas()->writePixels(orig_info, pixels, row_bytes, x, y);
}
} // namespace blink