blob: 496beb3a04c4c6cccfec23141a096181fc8b2775 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/gesture_event_queue.h"
#include <stddef.h>
#include <memory>
#include <utility>
#include <vector>
#include "base/location.h"
#include "base/logging.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/test/scoped_feature_list.h"
#include "base/test/scoped_task_environment.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "content/browser/renderer_host/input/input_router_config_helper.h"
#include "content/browser/renderer_host/input/touchpad_tap_suppression_controller.h"
#include "content/common/input/synthetic_web_input_event_builders.h"
#include "content/public/common/input_event_ack_state.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/platform/web_input_event.h"
#include "ui/events/blink/blink_features.h"
using base::TimeDelta;
using blink::WebGestureDevice;
using blink::WebGestureEvent;
using blink::WebInputEvent;
namespace content {
class GestureEventQueueTest : public testing::Test,
public GestureEventQueueClient,
public FlingControllerEventSenderClient,
public FlingControllerSchedulerClient {
public:
GestureEventQueueTest()
: scoped_task_environment_(
base::test::ScopedTaskEnvironment::MainThreadType::UI),
acked_gesture_event_count_(0),
sent_gesture_event_count_(0) {}
~GestureEventQueueTest() override {}
// testing::Test
void SetUp() override {
queue_.reset(new GestureEventQueue(this, this, this, DefaultConfig()));
}
void TearDown() override {
// Process all pending tasks to avoid leaks.
RunUntilIdle();
queue_.reset();
}
void SetUpForTapSuppression(int max_cancel_to_down_time_ms) {
GestureEventQueue::Config gesture_config;
gesture_config.fling_config.touchscreen_tap_suppression_config.enabled =
true;
gesture_config.fling_config.touchscreen_tap_suppression_config
.max_cancel_to_down_time =
base::TimeDelta::FromMilliseconds(max_cancel_to_down_time_ms);
queue_.reset(new GestureEventQueue(this, this, this, gesture_config));
}
// GestureEventQueueClient
void SendGestureEventImmediately(
const GestureEventWithLatencyInfo& event) override {
++sent_gesture_event_count_;
if (sync_ack_result_) {
std::unique_ptr<InputEventAckState> ack_result =
std::move(sync_ack_result_);
SendInputEventACK(event.event.GetType(), *ack_result);
}
}
void OnGestureEventAck(const GestureEventWithLatencyInfo& event,
InputEventAckSource ack_source,
InputEventAckState ack_result) override {
++acked_gesture_event_count_;
last_acked_event_ = event.event;
if (sync_followup_event_) {
auto sync_followup_event = std::move(sync_followup_event_);
SimulateGestureEvent(*sync_followup_event);
}
}
// FlingControllerEventSenderClient
void SendGeneratedWheelEvent(
const MouseWheelEventWithLatencyInfo& wheel_event) override {}
void SendGeneratedGestureScrollEvents(
const GestureEventWithLatencyInfo& gesture_event) override {}
// FlingControllerSchedulerClient
void ScheduleFlingProgress(
base::WeakPtr<FlingController> fling_controller) override {}
void DidStopFlingingOnBrowser(
base::WeakPtr<FlingController> fling_controller) override {}
bool NeedsBeginFrameForFlingProgress() override { return false; }
protected:
static GestureEventQueue::Config DefaultConfig() {
return GestureEventQueue::Config();
}
void SetUpForDebounce(int interval_ms) {
queue()->set_debounce_interval_time_ms_for_testing(interval_ms);
}
void SimulateGestureEvent(const WebGestureEvent& gesture) {
GestureEventWithLatencyInfo gesture_event(gesture);
if (!queue()->PassToFlingController(gesture_event)) {
queue()->DebounceOrForwardEvent(gesture_event);
}
}
void SimulateGestureEvent(WebInputEvent::Type type,
WebGestureDevice sourceDevice) {
SimulateGestureEvent(
SyntheticWebGestureEventBuilder::Build(type, sourceDevice));
}
void SimulateGSEGeneratedByFlingController(WebGestureDevice sourceDevice) {
WebGestureEvent gesture_scroll_end = SyntheticWebGestureEventBuilder::Build(
WebInputEvent::kGestureScrollEnd, sourceDevice);
gesture_scroll_end.data.scroll_end.generated_by_fling_controller = true;
SimulateGestureEvent(gesture_scroll_end);
}
void SimulateGestureScrollUpdateEvent(float dX, float dY, int modifiers) {
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildScrollUpdate(
dX, dY, modifiers, blink::WebGestureDevice::kTouchscreen));
}
void SimulateGesturePinchUpdateEvent(float scale,
float anchorX,
float anchorY,
int modifiers) {
SimulateGestureEvent(SyntheticWebGestureEventBuilder::BuildPinchUpdate(
scale, anchorX, anchorY, modifiers,
blink::WebGestureDevice::kTouchscreen));
}
void SimulateGestureFlingStartEvent(float velocityX,
float velocityY,
WebGestureDevice sourceDevice) {
SimulateGestureEvent(
SyntheticWebGestureEventBuilder::BuildFling(velocityX,
velocityY,
sourceDevice));
}
void SendInputEventACK(WebInputEvent::Type type,
InputEventAckState ack) {
queue()->ProcessGestureAck(InputEventAckSource::COMPOSITOR_THREAD, ack,
type, ui::LatencyInfo());
}
void RunUntilIdle() { base::RunLoop().RunUntilIdle(); }
size_t GetAndResetSentGestureEventCount() {
size_t count = sent_gesture_event_count_;
sent_gesture_event_count_ = 0;
return count;
}
size_t GetAndResetAckedGestureEventCount() {
size_t count = acked_gesture_event_count_;
acked_gesture_event_count_ = 0;
return count;
}
const WebGestureEvent& last_acked_event() const {
return last_acked_event_;
}
void set_synchronous_ack(InputEventAckState ack_result) {
sync_ack_result_.reset(new InputEventAckState(ack_result));
}
void set_sync_followup_event(WebInputEvent::Type type,
WebGestureDevice sourceDevice) {
sync_followup_event_.reset(new WebGestureEvent(
SyntheticWebGestureEventBuilder::Build(type, sourceDevice)));
}
unsigned GestureEventQueueSize() {
return queue()->sent_events_awaiting_ack_.size();
}
WebGestureEvent GestureEventSecondFromLastQueueEvent() {
return queue()
->sent_events_awaiting_ack_.at(GestureEventQueueSize() - 2)
.event;
}
WebGestureEvent GestureEventLastQueueEvent() {
return queue()->sent_events_awaiting_ack_.back().event;
}
unsigned GestureEventDebouncingQueueSize() {
return queue()->debouncing_deferral_queue_.size();
}
WebGestureEvent GestureEventQueueEventAt(int i) {
return queue()->sent_events_awaiting_ack_.at(i).event;
}
bool ScrollingInProgress() {
return queue()->scrolling_in_progress_;
}
bool FlingInProgress() { return queue()->FlingInProgressForTest(); }
bool FlingCancellationIsDeferred() {
return queue()->FlingCancellationIsDeferred();
}
GestureEventQueue* queue() const {
return queue_.get();
}
private:
base::test::ScopedTaskEnvironment scoped_task_environment_;
std::unique_ptr<GestureEventQueue> queue_;
size_t acked_gesture_event_count_;
size_t sent_gesture_event_count_;
WebGestureEvent last_acked_event_;
std::unique_ptr<InputEventAckState> sync_ack_result_;
std::unique_ptr<WebGestureEvent> sync_followup_event_;
base::test::ScopedFeatureList feature_list_;
};
// This is for tests that are to be run for all source devices.
class GestureEventQueueWithSourceTest
: public GestureEventQueueTest,
public testing::WithParamInterface<WebGestureDevice> {};
class GestureEventQueueWithCompositorEventQueueTest
: public GestureEventQueueTest {};
// Tests a single event with an synchronous ack.
TEST_F(GestureEventQueueTest, SimpleSyncAck) {
set_synchronous_ack(INPUT_EVENT_ACK_STATE_CONSUMED);
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(0U, GestureEventQueueSize());
EXPECT_EQ(1U, GetAndResetAckedGestureEventCount());
}
// Tests an event with an synchronous ack which enqueues an additional event.
TEST_F(GestureEventQueueTest, SyncAckQueuesEvent) {
std::unique_ptr<WebGestureEvent> queued_event;
set_synchronous_ack(INPUT_EVENT_ACK_STATE_CONSUMED);
set_sync_followup_event(WebInputEvent::kGestureShowPress,
blink::WebGestureDevice::kTouchscreen);
// This event enqueues the show press event.
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(2U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(1U, GetAndResetAckedGestureEventCount());
SendInputEventACK(WebInputEvent::kGestureShowPress,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(0U, GestureEventQueueSize());
EXPECT_EQ(1U, GetAndResetAckedGestureEventCount());
}
INSTANTIATE_TEST_SUITE_P(AllSources,
GestureEventQueueWithSourceTest,
testing::Values(blink::WebGestureDevice::kTouchscreen,
blink::WebGestureDevice::kTouchpad));
// Test that a GestureScrollEnd is deferred during the debounce interval,
// that Scrolls are not and that the deferred events are sent after that
// timer fires.
TEST_F(GestureEventQueueTest, DebounceDefersFollowingGestureEvents) {
SetUpForDebounce(3);
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(1U, GestureEventDebouncingQueueSize());
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(2U, GestureEventDebouncingQueueSize());
base::RunLoop run_loop;
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE, run_loop.QuitClosure(), TimeDelta::FromMilliseconds(5));
run_loop.Run();
// The deferred events are correctly queued in coalescing queue.
EXPECT_EQ(2U, GetAndResetSentGestureEventCount());
EXPECT_EQ(4U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_FALSE(ScrollingInProgress());
// Verify that the coalescing queue contains the correct events.
WebInputEvent::Type expected[] = {WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGestureScrollEnd};
for (unsigned i = 0; i < sizeof(expected) / sizeof(WebInputEvent::Type);
i++) {
WebGestureEvent merged_event = GestureEventQueueEventAt(i);
EXPECT_EQ(expected[i], merged_event.GetType());
}
}
// Tests that GSE events generated by the fling controller are forwarded to the
// renderer instead of getting pushed back to the deboucing_deferral_queue_. In
// this case the following GSB won't get deferred either.
TEST_F(GestureEventQueueTest,
DebounceDoesNotDeferGSEsGeneratedByFlingController) {
SetUpForDebounce(3);
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGSEGeneratedByFlingController(blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_FALSE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(3U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
// Verify that the coalescing queue contains the correct events.
WebInputEvent::Type expected[] = {WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGestureScrollEnd,
WebInputEvent::kGestureScrollBegin};
for (unsigned i = 0; i < sizeof(expected) / sizeof(WebInputEvent::Type);
i++) {
WebGestureEvent merged_event = GestureEventQueueEventAt(i);
EXPECT_EQ(expected[i], merged_event.GetType());
}
}
TEST_F(GestureEventQueueTest, DebounceDefersGSBIfPreviousGSEDeferred) {
SetUpForDebounce(3);
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(1U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(2U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
}
TEST_F(GestureEventQueueTest, DebounceDefersGSBIfPreviousGSEDropped) {
SetUpForDebounce(3);
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(1U, GestureEventDebouncingQueueSize());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(1U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
// Verify that the coalescing queue contains the correct events.
WebInputEvent::Type expected[] = {WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGestureScrollUpdate};
for (unsigned i = 0; i < sizeof(expected) / sizeof(WebInputEvent::Type);
i++) {
WebGestureEvent merged_event = GestureEventQueueEventAt(i);
EXPECT_EQ(expected[i], merged_event.GetType());
}
}
// Test that non-scroll events are deferred while scrolling during the debounce
// interval and are discarded if a GestureScrollUpdate event arrives before the
// interval end.
TEST_F(GestureEventQueueTest, DebounceDropsDeferredEvents) {
SetUpForDebounce(3);
EXPECT_FALSE(ScrollingInProgress());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
// This event should get discarded.
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(1U, GestureEventQueueSize());
EXPECT_EQ(1U, GestureEventDebouncingQueueSize());
SimulateGestureEvent(WebInputEvent::kGestureScrollUpdate,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(0U, GestureEventDebouncingQueueSize());
EXPECT_TRUE(ScrollingInProgress());
// Verify that the coalescing queue contains the correct events.
WebInputEvent::Type expected[] = {WebInputEvent::kGestureScrollUpdate,
WebInputEvent::kGestureScrollUpdate};
for (unsigned i = 0; i < sizeof(expected) / sizeof(WebInputEvent::Type);
i++) {
WebGestureEvent merged_event = GestureEventQueueEventAt(i);
EXPECT_EQ(expected[i], merged_event.GetType());
}
}
// Test that the fling cancelling tap down event and its following tap get
// suppressed when tap suppression is enabled.
TEST_F(GestureEventQueueTest, TapGetsSuppressedAfterTapDownCancellsFling) {
SetUpForTapSuppression(400);
// The velocity of the event must be large enough to make sure that the fling
// is still active when the tap down happens.
SimulateGestureFlingStartEvent(0, -1000,
blink::WebGestureDevice::kTouchscreen);
EXPECT_TRUE(FlingInProgress());
// The fling start event is not sent to the renderer.
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(0U, GetAndResetAckedGestureEventCount());
RunUntilIdle();
// Simulate a fling cancel event before sending a gesture tap down event. The
// fling cancel event is not sent to the renderer.
SimulateGestureEvent(WebInputEvent::kGestureFlingCancel,
blink::WebGestureDevice::kTouchscreen);
EXPECT_TRUE(FlingCancellationIsDeferred());
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
EXPECT_EQ(0U, GestureEventQueueSize());
RunUntilIdle();
// Simulate a fling cancelling tap down. The tap down must get suppressed
// since the fling cancel event is processed by the fling controller.
SimulateGestureEvent(WebInputEvent::kGestureTapDown,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GestureEventQueueSize());
// The tap event must get suppressed since its corresponding tap down event
// is suppressed.
SimulateGestureEvent(WebInputEvent::kGestureTap,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(0U, GestureEventQueueSize());
}
TEST_F(GestureEventQueueWithCompositorEventQueueTest,
PreserveOrderWithOutOfOrderAck) {
// Simulate a scroll sequence, events should be ACKed in original order.
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::WebGestureDevice::kTouchscreen);
SimulateGestureScrollUpdateEvent(8, -4, 1);
SimulateGestureEvent(WebInputEvent::kGestureScrollEnd,
blink::WebGestureDevice::kTouchscreen);
// All events should have been sent.
EXPECT_EQ(3U, GetAndResetSentGestureEventCount());
// Simulate GSB ACK.
SendInputEventACK(WebInputEvent::kGestureScrollBegin,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(WebInputEvent::kGestureScrollBegin, last_acked_event().GetType());
EXPECT_EQ(2U, GestureEventQueueSize());
// Simulate GSE ACK first since it's usually dispatched non-blocking.
SendInputEventACK(WebInputEvent::kGestureScrollEnd,
INPUT_EVENT_ACK_STATE_CONSUMED);
// GSE ACK will be cached in GestureEventQueue since we haven't ACKed GSU yet.
EXPECT_EQ(WebInputEvent::kGestureScrollBegin, last_acked_event().GetType());
EXPECT_EQ(2U, GestureEventQueueSize());
// Simulate GSU ACK.
SendInputEventACK(WebInputEvent::kGestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Both ACKs should be released in order.
EXPECT_EQ(WebInputEvent::kGestureScrollEnd, last_acked_event().GetType());
EXPECT_EQ(0U, GestureEventQueueSize());
}
TEST_F(GestureEventQueueWithCompositorEventQueueTest,
MultipleGesturesInFlight) {
// Simulate a pinch sequence, events should be forwarded immediately.
SimulateGestureEvent(WebInputEvent::kGestureScrollBegin,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
SimulateGestureEvent(WebInputEvent::kGesturePinchBegin,
blink::WebGestureDevice::kTouchscreen);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
SimulateGestureScrollUpdateEvent(8, -4, 1);
EXPECT_EQ(1U, GetAndResetSentGestureEventCount());
EXPECT_EQ(3U, GestureEventQueueSize());
EXPECT_EQ(WebInputEvent::kGestureScrollUpdate,
GestureEventLastQueueEvent().GetType());
// Simulate 2 pinch update events.
SimulateGesturePinchUpdateEvent(1.5, 60, 60, 1);
EXPECT_EQ(4U, GestureEventQueueSize());
SimulateGesturePinchUpdateEvent(1.3, 60, 60, 1);
// Events should be forwarded immediately instead of being coalesced.
EXPECT_EQ(5U, GestureEventQueueSize());
EXPECT_EQ(2U, GetAndResetSentGestureEventCount());
EXPECT_EQ(WebInputEvent::kGesturePinchUpdate,
GestureEventLastQueueEvent().GetType());
SendInputEventACK(WebInputEvent::kGestureScrollBegin,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(4U, GestureEventQueueSize());
SendInputEventACK(WebInputEvent::kGesturePinchBegin,
INPUT_EVENT_ACK_STATE_CONSUMED);
SendInputEventACK(WebInputEvent::kGestureScrollUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
// Both GestureScrollUpdate and GesturePinchUpdate should have been sent.
EXPECT_EQ(WebInputEvent::kGestureScrollUpdate, last_acked_event().GetType());
EXPECT_EQ(2U, GestureEventQueueSize());
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
// Ack the last 2 GesturePinchUpdate events.
SendInputEventACK(WebInputEvent::kGesturePinchUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
SendInputEventACK(WebInputEvent::kGesturePinchUpdate,
INPUT_EVENT_ACK_STATE_CONSUMED);
EXPECT_EQ(WebInputEvent::kGesturePinchUpdate, last_acked_event().GetType());
EXPECT_EQ(0U, GestureEventQueueSize());
EXPECT_EQ(0U, GetAndResetSentGestureEventCount());
}
} // namespace content