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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef APP_SYSTEM_MONITOR_H_
#define APP_SYSTEM_MONITOR_H_
#include "build/build_config.h"
// Windows HiRes timers drain the battery faster so we need to know the battery
// status. This isn't true for other platforms.
#if defined(OS_WIN)
#define ENABLE_BATTERY_MONITORING 1
#else
#undef ENABLE_BATTERY_MONITORING
#endif // !OS_WIN
#include "base/observer_list_threadsafe.h"
#if defined(ENABLE_BATTERY_MONITORING)
#include "base/timer.h"
#endif // defined(ENABLE_BATTERY_MONITORING)
// Class for monitoring various system-related subsystems
// such as power management, network status, etc.
// TODO(mbelshe): Add support beyond just power management.
class SystemMonitor {
public:
// Create SystemMonitor. Only one SystemMonitor instance per application
// is allowed.
SystemMonitor();
~SystemMonitor();
// Get the application-wide SystemMonitor (if not present, returns NULL).
static SystemMonitor* Get();
//
// Power-related APIs
//
// Is the computer currently on battery power.
// Can be called on any thread.
bool BatteryPower() const {
// Using a lock here is not necessary for just a bool.
return battery_in_use_;
}
// Normalized list of power events.
enum PowerEvent {
POWER_STATE_EVENT, // The Power status of the system has changed.
SUSPEND_EVENT, // The system is being suspended.
RESUME_EVENT // The system is being resumed.
};
// Callbacks will be called on the thread which creates the SystemMonitor.
// During the callback, Add/RemoveObserver will block until the callbacks
// are finished. Observers should implement quick callback functions; if
// lengthy operations are needed, the observer should take care to invoke
// the operation on an appropriate thread.
class PowerObserver {
public:
// Notification of a change in power status of the computer, such
// as from switching between battery and A/C power.
virtual void OnPowerStateChange(bool on_battery_power) {}
// Notification that the system is suspending.
virtual void OnSuspend() {}
// Notification that the system is resuming.
virtual void OnResume() {}
};
// Add a new observer.
// Can be called from any thread.
// Must not be called from within a notification callback.
void AddObserver(PowerObserver* obs);
// Remove an existing observer.
// Can be called from any thread.
// Must not be called from within a notification callback.
void RemoveObserver(PowerObserver* obs);
#if defined(OS_WIN)
// Windows-specific handling of a WM_POWERBROADCAST message.
// Embedders of this API should hook their top-level window
// message loop and forward WM_POWERBROADCAST through this call.
void ProcessWmPowerBroadcastMessage(int event_id);
#endif
// Cross-platform handling of a power event.
void ProcessPowerMessage(PowerEvent event_id);
private:
// Platform-specific method to check whether the system is currently
// running on battery power. Returns true if running on batteries,
// false otherwise.
bool IsBatteryPower();
// Checks the battery status and notifies observers if the battery
// status has changed.
void BatteryCheck();
// Functions to trigger notifications.
void NotifyPowerStateChange();
void NotifySuspend();
void NotifyResume();
scoped_refptr<ObserverListThreadSafe<PowerObserver> > observer_list_;
bool battery_in_use_;
bool suspended_;
#if defined(ENABLE_BATTERY_MONITORING)
base::OneShotTimer<SystemMonitor> delayed_battery_check_;
#endif
DISALLOW_COPY_AND_ASSIGN(SystemMonitor);
};
#endif // APP_SYSTEM_MONITOR_H_