|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 
|  | #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 
|  |  | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "base/memory/weak_ptr.h" | 
|  | #include "base/message_loop/message_loop.h" | 
|  | #include "base/power_monitor/power_observer.h" | 
|  | #include "base/threading/thread.h" | 
|  | #include "base/time/time.h" | 
|  | #include "content/common/gpu/gpu_watchdog.h" | 
|  | #include "ui/gfx/native_widget_types.h" | 
|  |  | 
|  | #if defined(USE_X11) | 
|  | extern "C" { | 
|  | #include <X11/Xlib.h> | 
|  | #include <X11/Xatom.h> | 
|  | } | 
|  | #include <sys/poll.h> | 
|  | #include "ui/base/x/x11_util.h" | 
|  | #include "ui/gfx/x/x11_types.h" | 
|  |  | 
|  | #endif | 
|  |  | 
|  | namespace content { | 
|  |  | 
|  | // A thread that intermitently sends tasks to a group of watched message loops | 
|  | // and deliberately crashes if one of them does not respond after a timeout. | 
|  | class GpuWatchdogThread : public base::Thread, | 
|  | public GpuWatchdog, | 
|  | public base::PowerObserver, | 
|  | public base::RefCountedThreadSafe<GpuWatchdogThread> { | 
|  | public: | 
|  | explicit GpuWatchdogThread(int timeout); | 
|  |  | 
|  | // Accessible on watched thread but only modified by watchdog thread. | 
|  | bool armed() const { return armed_; } | 
|  | void PostAcknowledge(); | 
|  |  | 
|  | // Implement GpuWatchdog. | 
|  | void CheckArmed() override; | 
|  |  | 
|  | // Must be called after a PowerMonitor has been created. Can be called from | 
|  | // any thread. | 
|  | void AddPowerObserver(); | 
|  |  | 
|  | protected: | 
|  | void Init() override; | 
|  | void CleanUp() override; | 
|  |  | 
|  | private: | 
|  | friend class base::RefCountedThreadSafe<GpuWatchdogThread>; | 
|  |  | 
|  | // An object of this type intercepts the reception and completion of all tasks | 
|  | // on the watched thread and checks whether the watchdog is armed. | 
|  | class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver { | 
|  | public: | 
|  | explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); | 
|  | ~GpuWatchdogTaskObserver() override; | 
|  |  | 
|  | // Implements MessageLoop::TaskObserver. | 
|  | void WillProcessTask(const base::PendingTask& pending_task) override; | 
|  | void DidProcessTask(const base::PendingTask& pending_task) override; | 
|  |  | 
|  | private: | 
|  | GpuWatchdogThread* watchdog_; | 
|  | }; | 
|  |  | 
|  | ~GpuWatchdogThread() override; | 
|  |  | 
|  | void OnAcknowledge(); | 
|  | void OnCheck(bool after_suspend); | 
|  | void DeliberatelyTerminateToRecoverFromHang(); | 
|  | #if defined(USE_X11) | 
|  | void SetupXServer(); | 
|  | void SetupXChangeProp(); | 
|  | bool MatchXEventAtom(XEvent* event); | 
|  | #endif | 
|  |  | 
|  | void OnAddPowerObserver(); | 
|  |  | 
|  | // Implement PowerObserver. | 
|  | void OnSuspend() override; | 
|  | void OnResume() override; | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | base::TimeDelta GetWatchedThreadTime(); | 
|  | #endif | 
|  |  | 
|  | base::MessageLoop* watched_message_loop_; | 
|  | base::TimeDelta timeout_; | 
|  | volatile bool armed_; | 
|  | GpuWatchdogTaskObserver task_observer_; | 
|  |  | 
|  | #if defined(OS_WIN) | 
|  | void* watched_thread_handle_; | 
|  | base::TimeDelta arm_cpu_time_; | 
|  | #endif | 
|  |  | 
|  | // Time after which it's assumed that the computer has been suspended since | 
|  | // the task was posted. | 
|  | base::Time suspension_timeout_; | 
|  |  | 
|  | bool suspended_; | 
|  |  | 
|  | #if defined(OS_CHROMEOS) | 
|  | FILE* tty_file_; | 
|  | #endif | 
|  |  | 
|  | #if defined(USE_X11) | 
|  | XDisplay* display_; | 
|  | gfx::AcceleratedWidget window_; | 
|  | XAtom atom_; | 
|  | #endif | 
|  |  | 
|  | base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); | 
|  | }; | 
|  |  | 
|  | }  // namespace content | 
|  |  | 
|  | #endif  // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |