|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #include "ipc/ipc_sync_channel.h" | 
|  |  | 
|  | #include "base/bind.h" | 
|  | #include "base/lazy_instance.h" | 
|  | #include "base/location.h" | 
|  | #include "base/logging.h" | 
|  | #include "base/synchronization/waitable_event.h" | 
|  | #include "base/synchronization/waitable_event_watcher.h" | 
|  | #include "base/thread_task_runner_handle.h" | 
|  | #include "base/threading/thread_local.h" | 
|  | #include "base/trace_event/trace_event.h" | 
|  | #include "ipc/ipc_channel_factory.h" | 
|  | #include "ipc/ipc_logging.h" | 
|  | #include "ipc/ipc_message_macros.h" | 
|  | #include "ipc/ipc_sync_message.h" | 
|  |  | 
|  | using base::TimeDelta; | 
|  | using base::TimeTicks; | 
|  | using base::WaitableEvent; | 
|  |  | 
|  | namespace IPC { | 
|  | // When we're blocked in a Send(), we need to process incoming synchronous | 
|  | // messages right away because it could be blocking our reply (either | 
|  | // directly from the same object we're calling, or indirectly through one or | 
|  | // more other channels).  That means that in SyncContext's OnMessageReceived, | 
|  | // we need to process sync message right away if we're blocked.  However a | 
|  | // simple check isn't sufficient, because the listener thread can be in the | 
|  | // process of calling Send. | 
|  | // To work around this, when SyncChannel filters a sync message, it sets | 
|  | // an event that the listener thread waits on during its Send() call.  This | 
|  | // allows us to dispatch incoming sync messages when blocked.  The race | 
|  | // condition is handled because if Send is in the process of being called, it | 
|  | // will check the event.  In case the listener thread isn't sending a message, | 
|  | // we queue a task on the listener thread to dispatch the received messages. | 
|  | // The messages are stored in this queue object that's shared among all | 
|  | // SyncChannel objects on the same thread (since one object can receive a | 
|  | // sync message while another one is blocked). | 
|  |  | 
|  | class SyncChannel::ReceivedSyncMsgQueue : | 
|  | public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> { | 
|  | public: | 
|  | // Returns the ReceivedSyncMsgQueue instance for this thread, creating one | 
|  | // if necessary.  Call RemoveContext on the same thread when done. | 
|  | static ReceivedSyncMsgQueue* AddContext() { | 
|  | // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple | 
|  | // SyncChannel objects can block the same thread). | 
|  | ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get(); | 
|  | if (!rv) { | 
|  | rv = new ReceivedSyncMsgQueue(); | 
|  | ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv); | 
|  | } | 
|  | rv->listener_count_++; | 
|  | return rv; | 
|  | } | 
|  |  | 
|  | // Called on IPC thread when a synchronous message or reply arrives. | 
|  | void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) { | 
|  | bool was_task_pending; | 
|  | { | 
|  | base::AutoLock auto_lock(message_lock_); | 
|  |  | 
|  | was_task_pending = task_pending_; | 
|  | task_pending_ = true; | 
|  |  | 
|  | // We set the event in case the listener thread is blocked (or is about | 
|  | // to). In case it's not, the PostTask dispatches the messages. | 
|  | message_queue_.push_back(QueuedMessage(new Message(msg), context)); | 
|  | message_queue_version_++; | 
|  | } | 
|  |  | 
|  | dispatch_event_.Signal(); | 
|  | if (!was_task_pending) { | 
|  | listener_task_runner_->PostTask( | 
|  | FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchMessagesTask, | 
|  | this, scoped_refptr<SyncContext>(context))); | 
|  | } | 
|  | } | 
|  |  | 
|  | void QueueReply(const Message &msg, SyncChannel::SyncContext* context) { | 
|  | received_replies_.push_back(QueuedMessage(new Message(msg), context)); | 
|  | } | 
|  |  | 
|  | // Called on the listener's thread to process any queues synchronous | 
|  | // messages. | 
|  | void DispatchMessagesTask(SyncContext* context) { | 
|  | { | 
|  | base::AutoLock auto_lock(message_lock_); | 
|  | task_pending_ = false; | 
|  | } | 
|  | context->DispatchMessages(); | 
|  | } | 
|  |  | 
|  | void DispatchMessages(SyncContext* dispatching_context) { | 
|  | bool first_time = true; | 
|  | uint32_t expected_version = 0; | 
|  | SyncMessageQueue::iterator it; | 
|  | while (true) { | 
|  | Message* message = NULL; | 
|  | scoped_refptr<SyncChannel::SyncContext> context; | 
|  | { | 
|  | base::AutoLock auto_lock(message_lock_); | 
|  | if (first_time || message_queue_version_ != expected_version) { | 
|  | it = message_queue_.begin(); | 
|  | first_time = false; | 
|  | } | 
|  | for (; it != message_queue_.end(); it++) { | 
|  | int message_group = it->context->restrict_dispatch_group(); | 
|  | if (message_group == kRestrictDispatchGroup_None || | 
|  | message_group == dispatching_context->restrict_dispatch_group()) { | 
|  | message = it->message; | 
|  | context = it->context; | 
|  | it = message_queue_.erase(it); | 
|  | message_queue_version_++; | 
|  | expected_version = message_queue_version_; | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (message == NULL) | 
|  | break; | 
|  | context->OnDispatchMessage(*message); | 
|  | delete message; | 
|  | } | 
|  | } | 
|  |  | 
|  | // SyncChannel calls this in its destructor. | 
|  | void RemoveContext(SyncContext* context) { | 
|  | base::AutoLock auto_lock(message_lock_); | 
|  |  | 
|  | SyncMessageQueue::iterator iter = message_queue_.begin(); | 
|  | while (iter != message_queue_.end()) { | 
|  | if (iter->context.get() == context) { | 
|  | delete iter->message; | 
|  | iter = message_queue_.erase(iter); | 
|  | message_queue_version_++; | 
|  | } else { | 
|  | iter++; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (--listener_count_ == 0) { | 
|  | DCHECK(lazy_tls_ptr_.Pointer()->Get()); | 
|  | lazy_tls_ptr_.Pointer()->Set(NULL); | 
|  | } | 
|  | } | 
|  |  | 
|  | WaitableEvent* dispatch_event() { return &dispatch_event_; } | 
|  | base::SingleThreadTaskRunner* listener_task_runner() { | 
|  | return listener_task_runner_.get(); | 
|  | } | 
|  |  | 
|  | // Holds a pointer to the per-thread ReceivedSyncMsgQueue object. | 
|  | static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> > | 
|  | lazy_tls_ptr_; | 
|  |  | 
|  | // Called on the ipc thread to check if we can unblock any current Send() | 
|  | // calls based on a queued reply. | 
|  | void DispatchReplies() { | 
|  | for (size_t i = 0; i < received_replies_.size(); ++i) { | 
|  | Message* message = received_replies_[i].message; | 
|  | if (received_replies_[i].context->TryToUnblockListener(message)) { | 
|  | delete message; | 
|  | received_replies_.erase(received_replies_.begin() + i); | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | base::WaitableEventWatcher* top_send_done_watcher() { | 
|  | return top_send_done_watcher_; | 
|  | } | 
|  |  | 
|  | void set_top_send_done_watcher(base::WaitableEventWatcher* watcher) { | 
|  | top_send_done_watcher_ = watcher; | 
|  | } | 
|  |  | 
|  | private: | 
|  | friend class base::RefCountedThreadSafe<ReceivedSyncMsgQueue>; | 
|  |  | 
|  | // See the comment in SyncChannel::SyncChannel for why this event is created | 
|  | // as manual reset. | 
|  | ReceivedSyncMsgQueue() : | 
|  | message_queue_version_(0), | 
|  | dispatch_event_(true, false), | 
|  | listener_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 
|  | task_pending_(false), | 
|  | listener_count_(0), | 
|  | top_send_done_watcher_(NULL) { | 
|  | } | 
|  |  | 
|  | ~ReceivedSyncMsgQueue() {} | 
|  |  | 
|  | // Holds information about a queued synchronous message or reply. | 
|  | struct QueuedMessage { | 
|  | QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { } | 
|  | Message* message; | 
|  | scoped_refptr<SyncChannel::SyncContext> context; | 
|  | }; | 
|  |  | 
|  | typedef std::list<QueuedMessage> SyncMessageQueue; | 
|  | SyncMessageQueue message_queue_; | 
|  | uint32_t message_queue_version_;  // Used to signal DispatchMessages to rescan | 
|  |  | 
|  | std::vector<QueuedMessage> received_replies_; | 
|  |  | 
|  | // Set when we got a synchronous message that we must respond to as the | 
|  | // sender needs its reply before it can reply to our original synchronous | 
|  | // message. | 
|  | WaitableEvent dispatch_event_; | 
|  | scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_; | 
|  | base::Lock message_lock_; | 
|  | bool task_pending_; | 
|  | int listener_count_; | 
|  |  | 
|  | // The current send done event watcher for this thread. Used to maintain | 
|  | // a local global stack of send done watchers to ensure that nested sync | 
|  | // message loops complete correctly. | 
|  | base::WaitableEventWatcher* top_send_done_watcher_; | 
|  | }; | 
|  |  | 
|  | base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> > | 
|  | SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_ = | 
|  | LAZY_INSTANCE_INITIALIZER; | 
|  |  | 
|  | SyncChannel::SyncContext::SyncContext( | 
|  | Listener* listener, | 
|  | const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
|  | WaitableEvent* shutdown_event) | 
|  | : ChannelProxy::Context(listener, ipc_task_runner), | 
|  | received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), | 
|  | shutdown_event_(shutdown_event), | 
|  | restrict_dispatch_group_(kRestrictDispatchGroup_None) { | 
|  | } | 
|  |  | 
|  | SyncChannel::SyncContext::~SyncContext() { | 
|  | while (!deserializers_.empty()) | 
|  | Pop(); | 
|  | } | 
|  |  | 
|  | // Adds information about an outgoing sync message to the context so that | 
|  | // we know how to deserialize the reply.  Returns a handle that's set when | 
|  | // the reply has arrived. | 
|  | void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) { | 
|  | // Create the tracking information for this message. This object is stored | 
|  | // by value since all members are pointers that are cheap to copy. These | 
|  | // pointers are cleaned up in the Pop() function. | 
|  | // | 
|  | // The event is created as manual reset because in between Signal and | 
|  | // OnObjectSignalled, another Send can happen which would stop the watcher | 
|  | // from being called.  The event would get watched later, when the nested | 
|  | // Send completes, so the event will need to remain set. | 
|  | PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg), | 
|  | sync_msg->GetReplyDeserializer(), | 
|  | new WaitableEvent(true, false)); | 
|  | base::AutoLock auto_lock(deserializers_lock_); | 
|  | deserializers_.push_back(pending); | 
|  | } | 
|  |  | 
|  | bool SyncChannel::SyncContext::Pop() { | 
|  | bool result; | 
|  | { | 
|  | base::AutoLock auto_lock(deserializers_lock_); | 
|  | PendingSyncMsg msg = deserializers_.back(); | 
|  | delete msg.deserializer; | 
|  | delete msg.done_event; | 
|  | msg.done_event = NULL; | 
|  | deserializers_.pop_back(); | 
|  | result = msg.send_result; | 
|  | } | 
|  |  | 
|  | // We got a reply to a synchronous Send() call that's blocking the listener | 
|  | // thread.  However, further down the call stack there could be another | 
|  | // blocking Send() call, whose reply we received after we made this last | 
|  | // Send() call.  So check if we have any queued replies available that | 
|  | // can now unblock the listener thread. | 
|  | ipc_task_runner()->PostTask( | 
|  | FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchReplies, | 
|  | received_sync_msgs_.get())); | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() { | 
|  | base::AutoLock auto_lock(deserializers_lock_); | 
|  | return deserializers_.back().done_event; | 
|  | } | 
|  |  | 
|  | WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() { | 
|  | return received_sync_msgs_->dispatch_event(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::DispatchMessages() { | 
|  | received_sync_msgs_->DispatchMessages(this); | 
|  | } | 
|  |  | 
|  | bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) { | 
|  | base::AutoLock auto_lock(deserializers_lock_); | 
|  | if (deserializers_.empty() || | 
|  | !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | if (!msg->is_reply_error()) { | 
|  | bool send_result = deserializers_.back().deserializer-> | 
|  | SerializeOutputParameters(*msg); | 
|  | deserializers_.back().send_result = send_result; | 
|  | DVLOG_IF(1, !send_result) << "Couldn't deserialize reply message"; | 
|  | } else { | 
|  | DVLOG(1) << "Received error reply"; | 
|  | } | 
|  | deserializers_.back().done_event->Signal(); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::Clear() { | 
|  | CancelPendingSends(); | 
|  | received_sync_msgs_->RemoveContext(this); | 
|  | Context::Clear(); | 
|  | } | 
|  |  | 
|  | bool SyncChannel::SyncContext::OnMessageReceived(const Message& msg) { | 
|  | // Give the filters a chance at processing this message. | 
|  | if (TryFilters(msg)) | 
|  | return true; | 
|  |  | 
|  | if (TryToUnblockListener(&msg)) | 
|  | return true; | 
|  |  | 
|  | if (msg.is_reply()) { | 
|  | received_sync_msgs_->QueueReply(msg, this); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | if (msg.should_unblock()) { | 
|  | received_sync_msgs_->QueueMessage(msg, this); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | return Context::OnMessageReceivedNoFilter(msg); | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::OnChannelError() { | 
|  | CancelPendingSends(); | 
|  | shutdown_watcher_.StopWatching(); | 
|  | Context::OnChannelError(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::OnChannelOpened() { | 
|  | shutdown_watcher_.StartWatching( | 
|  | shutdown_event_, | 
|  | base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, | 
|  | base::Unretained(this))); | 
|  | Context::OnChannelOpened(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::OnChannelClosed() { | 
|  | CancelPendingSends(); | 
|  | shutdown_watcher_.StopWatching(); | 
|  | Context::OnChannelClosed(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::OnSendTimeout(int message_id) { | 
|  | base::AutoLock auto_lock(deserializers_lock_); | 
|  | PendingSyncMessageQueue::iterator iter; | 
|  | DVLOG(1) << "Send timeout"; | 
|  | for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) { | 
|  | if (iter->id == message_id) { | 
|  | iter->done_event->Signal(); | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::CancelPendingSends() { | 
|  | base::AutoLock auto_lock(deserializers_lock_); | 
|  | PendingSyncMessageQueue::iterator iter; | 
|  | DVLOG(1) << "Canceling pending sends"; | 
|  | for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) | 
|  | iter->done_event->Signal(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) { | 
|  | if (event == shutdown_event_) { | 
|  | // Process shut down before we can get a reply to a synchronous message. | 
|  | // Cancel pending Send calls, which will end up setting the send done event. | 
|  | CancelPendingSends(); | 
|  | } else { | 
|  | // We got the reply, timed out or the process shutdown. | 
|  | DCHECK_EQ(GetSendDoneEvent(), event); | 
|  | base::MessageLoop::current()->QuitNow(); | 
|  | } | 
|  | } | 
|  |  | 
|  | base::WaitableEventWatcher::EventCallback | 
|  | SyncChannel::SyncContext::MakeWaitableEventCallback() { | 
|  | return base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, this); | 
|  | } | 
|  |  | 
|  | // static | 
|  | scoped_ptr<SyncChannel> SyncChannel::Create( | 
|  | const IPC::ChannelHandle& channel_handle, | 
|  | Channel::Mode mode, | 
|  | Listener* listener, | 
|  | const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
|  | bool create_pipe_now, | 
|  | base::WaitableEvent* shutdown_event) { | 
|  | scoped_ptr<SyncChannel> channel = | 
|  | Create(listener, ipc_task_runner, shutdown_event); | 
|  | channel->Init(channel_handle, mode, create_pipe_now); | 
|  | return channel.Pass(); | 
|  | } | 
|  |  | 
|  | // static | 
|  | scoped_ptr<SyncChannel> SyncChannel::Create( | 
|  | scoped_ptr<ChannelFactory> factory, | 
|  | Listener* listener, | 
|  | const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
|  | bool create_pipe_now, | 
|  | base::WaitableEvent* shutdown_event) { | 
|  | scoped_ptr<SyncChannel> channel = | 
|  | Create(listener, ipc_task_runner, shutdown_event); | 
|  | channel->Init(factory.Pass(), create_pipe_now); | 
|  | return channel.Pass(); | 
|  | } | 
|  |  | 
|  | // static | 
|  | scoped_ptr<SyncChannel> SyncChannel::Create( | 
|  | Listener* listener, | 
|  | const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
|  | WaitableEvent* shutdown_event) { | 
|  | return make_scoped_ptr( | 
|  | new SyncChannel(listener, ipc_task_runner, shutdown_event)); | 
|  | } | 
|  |  | 
|  | SyncChannel::SyncChannel( | 
|  | Listener* listener, | 
|  | const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, | 
|  | WaitableEvent* shutdown_event) | 
|  | : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)) { | 
|  | // The current (listener) thread must be distinct from the IPC thread, or else | 
|  | // sending synchronous messages will deadlock. | 
|  | DCHECK_NE(ipc_task_runner.get(), base::ThreadTaskRunnerHandle::Get().get()); | 
|  | StartWatching(); | 
|  | } | 
|  |  | 
|  | SyncChannel::~SyncChannel() { | 
|  | } | 
|  |  | 
|  | void SyncChannel::SetRestrictDispatchChannelGroup(int group) { | 
|  | sync_context()->set_restrict_dispatch_group(group); | 
|  | } | 
|  |  | 
|  | scoped_refptr<SyncMessageFilter> SyncChannel::CreateSyncMessageFilter() { | 
|  | scoped_refptr<SyncMessageFilter> filter = new SyncMessageFilter( | 
|  | sync_context()->shutdown_event(), | 
|  | sync_context()->IsChannelSendThreadSafe()); | 
|  | AddFilter(filter.get()); | 
|  | if (!did_init()) | 
|  | pre_init_sync_message_filters_.push_back(filter); | 
|  | return filter; | 
|  | } | 
|  |  | 
|  | bool SyncChannel::Send(Message* message) { | 
|  | #ifdef IPC_MESSAGE_LOG_ENABLED | 
|  | std::string name; | 
|  | Logging::GetInstance()->GetMessageText(message->type(), &name, message, NULL); | 
|  | TRACE_EVENT1("ipc", "SyncChannel::Send", "name", name); | 
|  | #else | 
|  | TRACE_EVENT2("ipc", "SyncChannel::Send", | 
|  | "class", IPC_MESSAGE_ID_CLASS(message->type()), | 
|  | "line", IPC_MESSAGE_ID_LINE(message->type())); | 
|  | #endif | 
|  | if (!message->is_sync()) { | 
|  | ChannelProxy::Send(message); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // *this* might get deleted in WaitForReply. | 
|  | scoped_refptr<SyncContext> context(sync_context()); | 
|  | if (context->shutdown_event()->IsSignaled()) { | 
|  | DVLOG(1) << "shutdown event is signaled"; | 
|  | delete message; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | SyncMessage* sync_msg = static_cast<SyncMessage*>(message); | 
|  | context->Push(sync_msg); | 
|  | WaitableEvent* pump_messages_event = sync_msg->pump_messages_event(); | 
|  |  | 
|  | ChannelProxy::Send(message); | 
|  |  | 
|  | // Wait for reply, or for any other incoming synchronous messages. | 
|  | // *this* might get deleted, so only call static functions at this point. | 
|  | WaitForReply(context.get(), pump_messages_event); | 
|  |  | 
|  | return context->Pop(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::WaitForReply( | 
|  | SyncContext* context, WaitableEvent* pump_messages_event) { | 
|  | context->DispatchMessages(); | 
|  | while (true) { | 
|  | WaitableEvent* objects[] = { | 
|  | context->GetDispatchEvent(), | 
|  | context->GetSendDoneEvent(), | 
|  | pump_messages_event | 
|  | }; | 
|  |  | 
|  | unsigned count = pump_messages_event ? 3: 2; | 
|  | size_t result = WaitableEvent::WaitMany(objects, count); | 
|  | if (result == 0 /* dispatch event */) { | 
|  | // We're waiting for a reply, but we received a blocking synchronous | 
|  | // call.  We must process it or otherwise a deadlock might occur. | 
|  | context->GetDispatchEvent()->Reset(); | 
|  | context->DispatchMessages(); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (result == 2 /* pump_messages_event */) | 
|  | WaitForReplyWithNestedMessageLoop(context);  // Run a nested message loop. | 
|  |  | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) { | 
|  | base::WaitableEventWatcher send_done_watcher; | 
|  |  | 
|  | ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs(); | 
|  | DCHECK(sync_msg_queue != NULL); | 
|  |  | 
|  | base::WaitableEventWatcher* old_send_done_event_watcher = | 
|  | sync_msg_queue->top_send_done_watcher(); | 
|  |  | 
|  | base::WaitableEventWatcher::EventCallback old_callback; | 
|  | base::WaitableEvent* old_event = NULL; | 
|  |  | 
|  | // Maintain a local global stack of send done delegates to ensure that | 
|  | // nested sync calls complete in the correct sequence, i.e. the | 
|  | // outermost call completes first, etc. | 
|  | if (old_send_done_event_watcher) { | 
|  | old_callback = old_send_done_event_watcher->callback(); | 
|  | old_event = old_send_done_event_watcher->GetWatchedEvent(); | 
|  | old_send_done_event_watcher->StopWatching(); | 
|  | } | 
|  |  | 
|  | sync_msg_queue->set_top_send_done_watcher(&send_done_watcher); | 
|  |  | 
|  | send_done_watcher.StartWatching(context->GetSendDoneEvent(), | 
|  | context->MakeWaitableEventCallback()); | 
|  |  | 
|  | { | 
|  | base::MessageLoop::ScopedNestableTaskAllower allow( | 
|  | base::MessageLoop::current()); | 
|  | base::MessageLoop::current()->Run(); | 
|  | } | 
|  |  | 
|  | sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher); | 
|  | if (old_send_done_event_watcher && old_event) { | 
|  | old_send_done_event_watcher->StartWatching(old_event, old_callback); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { | 
|  | DCHECK(event == sync_context()->GetDispatchEvent()); | 
|  | // The call to DispatchMessages might delete this object, so reregister | 
|  | // the object watcher first. | 
|  | event->Reset(); | 
|  | dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_); | 
|  | sync_context()->DispatchMessages(); | 
|  | } | 
|  |  | 
|  | void SyncChannel::StartWatching() { | 
|  | // Ideally we only want to watch this object when running a nested message | 
|  | // loop.  However, we don't know when it exits if there's another nested | 
|  | // message loop running under it or not, so we wouldn't know whether to | 
|  | // stop or keep watching.  So we always watch it, and create the event as | 
|  | // manual reset since the object watcher might otherwise reset the event | 
|  | // when we're doing a WaitMany. | 
|  | dispatch_watcher_callback_ = | 
|  | base::Bind(&SyncChannel::OnWaitableEventSignaled, | 
|  | base::Unretained(this)); | 
|  | dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), | 
|  | dispatch_watcher_callback_); | 
|  | } | 
|  |  | 
|  | void SyncChannel::OnChannelInit() { | 
|  | for (const auto& filter : pre_init_sync_message_filters_) { | 
|  | filter->set_is_channel_send_thread_safe( | 
|  | context()->IsChannelSendThreadSafe()); | 
|  | } | 
|  | pre_init_sync_message_filters_.clear(); | 
|  | } | 
|  |  | 
|  | }  // namespace IPC |