| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Responsible for generating packets on behalf of a QuicConnection. |
| // Packets are serialized just-in-time. Control frames are queued. |
| // Ack and Feedback frames will be requested from the Connection |
| // just-in-time. When a packet needs to be sent, the Generator |
| // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket() |
| // |
| // The Generator's mode of operation is controlled by two conditions: |
| // |
| // 1) Is the Delegate writable? |
| // |
| // If the Delegate is not writable, then no operations will cause |
| // a packet to be serialized. In particular: |
| // * SetShouldSendAck will simply record that an ack is to be sent. |
| // * AddControlFrame will enqueue the control frame. |
| // * ConsumeData will do nothing. |
| // |
| // If the Delegate is writable, then the behavior depends on the second |
| // condition: |
| // |
| // 2) Is the Generator in batch mode? |
| // |
| // If the Generator is NOT in batch mode, then each call to a write |
| // operation will serialize one or more packets. The contents will |
| // include any previous queued frames. If an ack should be sent |
| // but has not been sent, then the Delegate will be asked to create |
| // an Ack frame which will then be included in the packet. When |
| // the write call completes, the current packet will be serialized |
| // and sent to the Delegate, even if it is not full. |
| // |
| // If the Generator is in batch mode, then each write operation will |
| // add data to the "current" packet. When the current packet becomes |
| // full, it will be serialized and sent to the packet. When batch |
| // mode is ended via |FinishBatchOperations|, the current packet |
| // will be serialzied, even if it is not full. |
| // |
| // FEC behavior also depends on batch mode. In batch mode, FEC packets |
| // will be sent after |max_packets_per_group| have been sent, as well |
| // as after batch operations are complete. When not in batch mode, |
| // an FEC packet will be sent after each write call completes. |
| // |
| // TODO(rch): This behavior should probably be tuned. When not in batch |
| // mode, we should probably set a timer so that several independent |
| // operations can be grouped into the same FEC group. |
| // |
| // When an FEC packet is generated, it will be send to the Delegate, |
| // even if the Delegate has become unwritable after handling the |
| // data packet immediately proceeding the FEC packet. |
| |
| #ifndef NET_QUIC_QUIC_PACKET_GENERATOR_H_ |
| #define NET_QUIC_QUIC_PACKET_GENERATOR_H_ |
| |
| #include <list> |
| |
| #include "net/quic/quic_packet_creator.h" |
| #include "net/quic/quic_sent_packet_manager.h" |
| #include "net/quic/quic_types.h" |
| |
| namespace net { |
| |
| namespace test { |
| class QuicPacketGeneratorPeer; |
| } // namespace test |
| |
| class NET_EXPORT_PRIVATE QuicPacketGenerator |
| : public QuicPacketCreator::DelegateInterface { |
| public: |
| class NET_EXPORT_PRIVATE DelegateInterface { |
| public: |
| virtual ~DelegateInterface() {} |
| virtual bool ShouldGeneratePacket(HasRetransmittableData retransmittable, |
| IsHandshake handshake) = 0; |
| virtual void PopulateAckFrame(QuicAckFrame* ack) = 0; |
| virtual void PopulateStopWaitingFrame( |
| QuicStopWaitingFrame* stop_waiting) = 0; |
| // Takes ownership of |packet.packet| and |packet.retransmittable_frames|. |
| virtual void OnSerializedPacket(const SerializedPacket& packet) = 0; |
| virtual void CloseConnection(QuicErrorCode error, bool from_peer) = 0; |
| // Called when a FEC Group is reset (closed). |
| virtual void OnResetFecGroup() = 0; |
| }; |
| |
| // Interface which gets callbacks from the QuicPacketGenerator at interesting |
| // points. Implementations must not mutate the state of the generator |
| // as a result of these callbacks. |
| class NET_EXPORT_PRIVATE DebugDelegate { |
| public: |
| virtual ~DebugDelegate() {} |
| |
| // Called when a frame has been added to the current packet. |
| virtual void OnFrameAddedToPacket(const QuicFrame& frame) {} |
| }; |
| |
| QuicPacketGenerator(QuicConnectionId connection_id, |
| QuicFramer* framer, |
| QuicRandom* random_generator, |
| DelegateInterface* delegate); |
| |
| ~QuicPacketGenerator() override; |
| |
| // Called by the connection in the event of the congestion window changing. |
| void OnCongestionWindowChange(QuicPacketCount max_packets_in_flight); |
| |
| // Called by the connection when the RTT may have changed. |
| void OnRttChange(QuicTime::Delta rtt); |
| |
| // Indicates that an ACK frame should be sent. |
| // If |also_send_stop_waiting| is true, then it also indicates that a |
| // STOP_WAITING frame should be sent as well. |
| // The contents of the frame(s) will be generated via a call to the delegate |
| // CreateAckFrame() when the packet is serialized. |
| void SetShouldSendAck(bool also_send_stop_waiting); |
| |
| void AddControlFrame(const QuicFrame& frame); |
| |
| // Given some data, may consume part or all of it and pass it to the |
| // packet creator to be serialized into packets. If not in batch |
| // mode, these packets will also be sent during this call. |
| // |delegate| (if not nullptr) will be informed once all packets sent as a |
| // result of this call are ACKed by the peer. |
| QuicConsumedData ConsumeData(QuicStreamId id, |
| QuicIOVector iov, |
| QuicStreamOffset offset, |
| bool fin, |
| FecProtection fec_protection, |
| QuicAckListenerInterface* listener); |
| |
| // Generates an MTU discovery packet of specified size. |
| void GenerateMtuDiscoveryPacket(QuicByteCount target_mtu, |
| QuicAckListenerInterface* listener); |
| |
| // Indicates whether batch mode is currently enabled. |
| bool InBatchMode(); |
| // Disables flushing. |
| void StartBatchOperations(); |
| // Enables flushing and flushes queued data which can be sent. |
| void FinishBatchOperations(); |
| |
| // Flushes all queued frames, even frames which are not sendable. |
| void FlushAllQueuedFrames(); |
| |
| bool HasQueuedFrames() const; |
| |
| // Makes the framer not serialize the protocol version in sent packets. |
| void StopSendingVersion(); |
| |
| // Creates a version negotiation packet which supports |supported_versions|. |
| // Caller owns the created packet. Also, sets the entropy hash of the |
| // serialized packet to a random bool and returns that value as a member of |
| // SerializedPacket. |
| QuicEncryptedPacket* SerializeVersionNegotiationPacket( |
| const QuicVersionVector& supported_versions); |
| |
| // Re-serializes frames with the original packet's packet number length. |
| // Used for retransmitting packets to ensure they aren't too long. |
| // Caller must ensure that any open FEC group is closed before calling this |
| // method. |
| SerializedPacket ReserializeAllFrames( |
| const RetransmittableFrames& frames, |
| EncryptionLevel original_encryption_level, |
| QuicPacketNumberLength original_length, |
| char* buffer, |
| size_t buffer_len); |
| |
| // Update the packet number length to use in future packets as soon as it |
| // can be safely changed. |
| void UpdateSequenceNumberLength(QuicPacketNumber least_packet_awaited_by_peer, |
| QuicPacketCount max_packets_in_flight); |
| |
| // Set the minimum number of bytes for the connection id length; |
| void SetConnectionIdLength(uint32 length); |
| |
| // Called when the FEC alarm fires. |
| void OnFecTimeout(); |
| |
| // Called after sending |packet_number| to determine whether an FEC alarm |
| // should be set for sending out an FEC packet. Returns a positive and finite |
| // timeout if an FEC alarm should be set, and infinite if no alarm should be |
| // set. OnFecTimeout should be called to send the FEC packet when the alarm |
| // fires. |
| QuicTime::Delta GetFecTimeout(QuicPacketNumber packet_number); |
| |
| // Sets the encrypter to use for the encryption level. |
| void SetEncrypter(EncryptionLevel level, QuicEncrypter* encrypter); |
| |
| // QuicPacketCreator::DelegateInterface. |
| void OnSerializedPacket(SerializedPacket* serialized_packet) override; |
| void OnResetFecGroup() override; |
| |
| // Sets the encryption level that will be applied to new packets. |
| void set_encryption_level(EncryptionLevel level); |
| |
| // packet number of the last created packet, or 0 if no packets have been |
| // created. |
| QuicPacketNumber packet_number() const; |
| |
| // Returns the maximum packet length. Note that this is the long-term maximum |
| // packet length, and it may not be the maximum length of the current packet, |
| // if the generator is in the middle of the packet (in batch mode) or FEC |
| // group. |
| QuicByteCount GetMaxPacketLength() const; |
| // Returns the maximum length current packet can actually have. |
| QuicByteCount GetCurrentMaxPacketLength() const; |
| |
| // Set maximum packet length sent. If |force| is set to true, all pending |
| // unfinished packets and FEC groups are closed, and the change is enacted |
| // immediately. Otherwise, it is enacted at the next opportunity. |
| void SetMaxPacketLength(QuicByteCount length, bool force); |
| |
| void set_debug_delegate(DebugDelegate* debug_delegate) { |
| debug_delegate_ = debug_delegate; |
| } |
| |
| void set_rtt_multiplier_for_fec_timeout(float rtt_multiplier_for_fec_timeout); |
| |
| FecSendPolicy fec_send_policy(); |
| void set_fec_send_policy(FecSendPolicy fec_send_policy); |
| |
| private: |
| friend class test::QuicPacketGeneratorPeer; |
| |
| void SendQueuedFrames(bool flush, bool is_fec_timeout); |
| |
| // Test to see if we have pending ack, or control frames. |
| bool HasPendingFrames() const; |
| // Test to see if the addition of a pending frame (which might be |
| // retransmittable) would still allow the resulting packet to be sent now. |
| bool CanSendWithNextPendingFrameAddition() const; |
| // Add exactly one pending frame, preferring ack frames over control frames. |
| // Returns true if a pending frame is successfully added. |
| // Returns false and flushes current open packet if the pending frame cannot |
| // fit into current open packet. |
| bool AddNextPendingFrame(); |
| // Adds a |frame| and pads it if |needs_padding| is true. |
| bool AddFrame(const QuicFrame& frame, bool needs_padding); |
| |
| DelegateInterface* delegate_; |
| DebugDelegate* debug_delegate_; |
| |
| QuicPacketCreator packet_creator_; |
| QuicFrames queued_control_frames_; |
| |
| // True if batch mode is currently enabled. |
| bool batch_mode_; |
| |
| // Flags to indicate the need for just-in-time construction of a frame. |
| bool should_send_ack_; |
| bool should_send_stop_waiting_; |
| // If we put a non-retransmittable frame in this packet, then we have to hold |
| // a reference to it until we flush (and serialize it). Retransmittable frames |
| // are referenced elsewhere so that they can later be (optionally) |
| // retransmitted. |
| QuicAckFrame pending_ack_frame_; |
| QuicStopWaitingFrame pending_stop_waiting_frame_; |
| // True if an ack or stop waiting frame is already queued, and should not be |
| // re-added. |
| bool ack_queued_; |
| bool stop_waiting_queued_; |
| |
| // Stores ack listeners that should be attached to the next packet. |
| std::list<AckListenerWrapper> ack_listeners_; |
| |
| // Stores the maximum packet size we are allowed to send. This might not be |
| // the maximum size we are actually using now, if we are in the middle of the |
| // packet. |
| QuicByteCount max_packet_length_; |
| |
| DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_ |