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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_MESSAGE_READER_H_
#define REMOTING_PROTOCOL_MESSAGE_READER_H_
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/task.h"
#include "net/base/completion_callback.h"
#include "remoting/base/compound_buffer.h"
#include "remoting/protocol/message_decoder.h"
class MessageLoop;
namespace net {
class IOBuffer;
class Socket;
} // namespace net
namespace remoting {
namespace protocol {
// MessageReader reads data from the socket asynchronously and calls
// callback for each message it receives. It stops calling the
// callback as soon as the socket is closed, so the socket should
// always be closed before the callback handler is destroyed.
//
// In order to throttle the stream, MessageReader doesn't try to read
// new data from the socket until all previously received messages are
// processed by the receiver (|done_task| is called for each message).
// It is still possible that the MessageReceivedCallback is called
// twice (so that there is more than one outstanding message),
// e.g. when we the sender sends multiple messages in one TCP packet.
class MessageReader : public base::RefCountedThreadSafe<MessageReader> {
public:
// The callback is given ownership of the second argument
// (|done_task|). The buffer (first argument) is owned by
// MessageReader and is freed when the task specified by the second
// argument is called.
typedef Callback2<CompoundBuffer*, Task*>::Type MessageReceivedCallback;
MessageReader();
virtual ~MessageReader();
// Initialize the MessageReader with a socket. If a message is received
// |callback| is called.
void Init(net::Socket* socket, MessageReceivedCallback* callback);
private:
void DoRead();
void OnRead(int result);
void HandleReadResult(int result);
void OnDataReceived(net::IOBuffer* data, int data_size);
void OnMessageDone(CompoundBuffer* message);
void ProcessDoneEvent();
net::Socket* socket_;
// Set to true, when we have a socket read pending, and expecting
// OnRead() to be called when new data is received.
bool read_pending_;
// Number of messages that we received, but haven't finished
// processing yet, i.e. |done_task| hasn't been called for these
// messages.
int pending_messages_;
bool closed_;
scoped_refptr<net::IOBuffer> read_buffer_;
net::CompletionCallbackImpl<MessageReader> read_callback_;
MessageDecoder message_decoder_;
// Callback is called when a message is received.
scoped_ptr<MessageReceivedCallback> message_received_callback_;
};
// Version of MessageReader for protocol buffer messages, that parses
// each incoming message.
template <class T>
class ProtobufMessageReader {
public:
typedef typename Callback2<T*, Task*>::Type MessageReceivedCallback;
ProtobufMessageReader() { };
~ProtobufMessageReader() { };
void Init(net::Socket* socket, MessageReceivedCallback* callback) {
message_received_callback_.reset(callback);
message_reader_ = new MessageReader();
message_reader_->Init(
socket, NewCallback(this, &ProtobufMessageReader<T>::OnNewData));
}
private:
void OnNewData(CompoundBuffer* buffer, Task* done_task) {
T* message = new T();
CompoundBufferInputStream stream(buffer);
bool ret = message->ParseFromZeroCopyStream(&stream);
if (!ret) {
LOG(WARNING) << "Received message that is not a valid protocol buffer.";
delete message;
} else {
DCHECK_EQ(stream.position(), buffer->total_bytes());
message_received_callback_->Run(
message, NewRunnableFunction(
&ProtobufMessageReader<T>::OnDone, message, done_task));
}
}
static void OnDone(T* message, Task* done_task) {
delete message;
done_task->Run();
delete done_task;
}
scoped_refptr<MessageReader> message_reader_;
scoped_ptr<MessageReceivedCallback> message_received_callback_;
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_MESSAGE_READER_H_