|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef SQL_STATEMENT_H_ | 
|  | #define SQL_STATEMENT_H_ | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | #include "base/component_export.h" | 
|  | #include "base/macros.h" | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "base/sequence_checker.h" | 
|  | #include "base/strings/string16.h" | 
|  | #include "base/strings/string_piece_forward.h" | 
|  | #include "build/build_config.h"  // TODO(crbug.com/866218): Remove this include. | 
|  | #include "sql/database.h" | 
|  |  | 
|  | namespace sql { | 
|  |  | 
|  | // Possible return values from ColumnType in a statement. These should match | 
|  | // the values in sqlite3.h. | 
|  | enum class ColumnType { | 
|  | kInteger = 1, | 
|  | kFloat = 2, | 
|  | kText = 3, | 
|  | kBlob = 4, | 
|  | kNull = 5, | 
|  | }; | 
|  |  | 
|  | // Compiles and executes SQL statements. | 
|  | // | 
|  | // This class is not thread-safe. An instance must be accessed from a single | 
|  | // sequence. This is enforced in DCHECK-enabled builds. | 
|  | // | 
|  | // Normal usage: | 
|  | //   sql::Statement s(connection_.GetUniqueStatement(...)); | 
|  | //   s.BindInt(0, a); | 
|  | //   if (s.Step()) | 
|  | //     return s.ColumnString(0); | 
|  | // | 
|  | //   If there are errors getting the statement, the statement will be inert; no | 
|  | //   mutating or database-access methods will work. If you need to check for | 
|  | //   validity, use: | 
|  | //   if (!s.is_valid()) | 
|  | //     return false; | 
|  | // | 
|  | // Step() and Run() just return true to signal success. If you want to handle | 
|  | // specific errors such as database corruption, install an error handler in | 
|  | // in the connection object using set_error_delegate(). | 
|  | class COMPONENT_EXPORT(SQL) Statement { | 
|  | public: | 
|  | // Creates an uninitialized statement. The statement will be invalid until | 
|  | // you initialize it via Assign. | 
|  | Statement(); | 
|  |  | 
|  | explicit Statement(scoped_refptr<Database::StatementRef> ref); | 
|  | ~Statement(); | 
|  |  | 
|  | // Initializes this object with the given statement, which may or may not | 
|  | // be valid. Use is_valid() to check if it's OK. | 
|  | void Assign(scoped_refptr<Database::StatementRef> ref); | 
|  |  | 
|  | // Resets the statement to an uninitialized state corresponding to | 
|  | // the default constructor, releasing the StatementRef. | 
|  | void Clear(); | 
|  |  | 
|  | // Returns true if the statement can be executed. All functions can still | 
|  | // be used if the statement is invalid, but they will return failure or some | 
|  | // default value. This is because the statement can become invalid in the | 
|  | // middle of executing a command if there is a serious error and the database | 
|  | // has to be reset. | 
|  | bool is_valid() const { | 
|  | #if !defined(OS_ANDROID)  // TODO(crbug.com/866218): Remove this conditional | 
|  | DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); | 
|  | #endif  // !defined(OS_ANDROID) | 
|  |  | 
|  | return ref_->is_valid(); | 
|  | } | 
|  |  | 
|  | // Running ------------------------------------------------------------------- | 
|  |  | 
|  | // Executes the statement, returning true on success. This is like Step but | 
|  | // for when there is no output, like an INSERT statement. | 
|  | bool Run(); | 
|  |  | 
|  | // Executes the statement, returning true if there is a row of data returned. | 
|  | // You can keep calling Step() until it returns false to iterate through all | 
|  | // the rows in your result set. | 
|  | // | 
|  | // When Step returns false, the result is either that there is no more data | 
|  | // or there is an error. This makes it most convenient for loop usage. If you | 
|  | // need to disambiguate these cases, use Succeeded(). | 
|  | // | 
|  | // Typical example: | 
|  | //   while (s.Step()) { | 
|  | //     ... | 
|  | //   } | 
|  | //   return s.Succeeded(); | 
|  | bool Step(); | 
|  |  | 
|  | // Resets the statement to its initial condition. This includes any current | 
|  | // result row, and also the bound variables if the |clear_bound_vars| is true. | 
|  | void Reset(bool clear_bound_vars); | 
|  |  | 
|  | // Returns true if the last executed thing in this statement succeeded. If | 
|  | // there was no last executed thing or the statement is invalid, this will | 
|  | // return false. | 
|  | bool Succeeded() const; | 
|  |  | 
|  | // Binding ------------------------------------------------------------------- | 
|  |  | 
|  | // These all take a 0-based argument index and return true on success. You | 
|  | // may not always care about the return value (they'll DCHECK if they fail). | 
|  | // The main thing you may want to check is when binding large blobs or | 
|  | // strings there may be out of memory. | 
|  | bool BindNull(int col); | 
|  | bool BindBool(int col, bool val); | 
|  | bool BindInt(int col, int val); | 
|  | bool BindInt(int col, int64_t val) = delete;  // Call BindInt64() instead. | 
|  | bool BindInt64(int col, int64_t val); | 
|  | bool BindDouble(int col, double val); | 
|  | bool BindCString(int col, const char* val); | 
|  | bool BindString(int col, const std::string& val); | 
|  | bool BindString16(int col, base::StringPiece16 value); | 
|  | bool BindBlob(int col, const void* value, int value_len); | 
|  |  | 
|  | // Retrieving ---------------------------------------------------------------- | 
|  |  | 
|  | // Returns the number of output columns in the result. | 
|  | int ColumnCount() const; | 
|  |  | 
|  | // Returns the type associated with the given column. | 
|  | // | 
|  | // Watch out: the type may be undefined if you've done something to cause a | 
|  | // "type conversion." This means requesting the value of a column of a type | 
|  | // where that type is not the native type. For safety, call ColumnType only | 
|  | // on a column before getting the value out in any way. | 
|  | ColumnType GetColumnType(int col) const; | 
|  |  | 
|  | // These all take a 0-based argument index. | 
|  | bool ColumnBool(int col) const; | 
|  | int ColumnInt(int col) const; | 
|  | int64_t ColumnInt64(int col) const; | 
|  | double ColumnDouble(int col) const; | 
|  | std::string ColumnString(int col) const; | 
|  | base::string16 ColumnString16(int col) const; | 
|  |  | 
|  | // When reading a blob, you can get a raw pointer to the underlying data, | 
|  | // along with the length, or you can just ask us to copy the blob into a | 
|  | // vector. Danger! ColumnBlob may return nullptr if there is no data! | 
|  | int ColumnByteLength(int col) const; | 
|  | const void* ColumnBlob(int col) const; | 
|  | bool ColumnBlobAsString(int col, std::string* blob) const; | 
|  | bool ColumnBlobAsString16(int col, base::string16* val) const; | 
|  | bool ColumnBlobAsVector(int col, std::vector<char>* val) const; | 
|  | bool ColumnBlobAsVector(int col, std::vector<unsigned char>* val) const; | 
|  |  | 
|  | // Diagnostics -------------------------------------------------------------- | 
|  |  | 
|  | // Returns the original text of sql statement. Do not keep a pointer to it. | 
|  | const char* GetSQLStatement(); | 
|  |  | 
|  | private: | 
|  | friend class Database; | 
|  |  | 
|  | // This is intended to check for serious errors and report them to the | 
|  | // Database object. It takes a sqlite error code, and returns the same | 
|  | // code. Currently this function just updates the succeeded flag, but will be | 
|  | // enhanced in the future to do the notification. | 
|  | int CheckError(int err); | 
|  |  | 
|  | // Contraction for checking an error code against SQLITE_OK. Does not set the | 
|  | // succeeded flag. | 
|  | bool CheckOk(int err) const; | 
|  |  | 
|  | // Should be called by all mutating methods to check that the statement is | 
|  | // valid. Returns true if the statement is valid. DCHECKS and returns false | 
|  | // if it is not. | 
|  | // The reason for this is to handle two specific cases in which a Statement | 
|  | // may be invalid. The first case is that the programmer made an SQL error. | 
|  | // Those cases need to be DCHECKed so that we are guaranteed to find them | 
|  | // before release. The second case is that the computer has an error (probably | 
|  | // out of disk space) which is prohibiting the correct operation of the | 
|  | // database. Our testing apparatus should not exhibit this defect, but release | 
|  | // situations may. Therefore, the code is handling disjoint situations in | 
|  | // release and test. In test, we're ensuring correct SQL. In release, we're | 
|  | // ensuring that contracts are honored in error edge cases. | 
|  | bool CheckValid() const; | 
|  |  | 
|  | // Helper for Run() and Step(), calls sqlite3_step() and returns the checked | 
|  | // value from it. | 
|  | int StepInternal(); | 
|  |  | 
|  | // The actual sqlite statement. This may be unique to us, or it may be cached | 
|  | // by the Database, which is why it's ref-counted. This pointer is | 
|  | // guaranteed non-null. | 
|  | scoped_refptr<Database::StatementRef> ref_; | 
|  |  | 
|  | // Set after Step() or Run() are called, reset by Reset().  Used to | 
|  | // prevent accidental calls to API functions which would not work | 
|  | // correctly after stepping has started. | 
|  | bool stepped_ = false; | 
|  |  | 
|  | // See Succeeded() for what this holds. | 
|  | bool succeeded_ = false; | 
|  |  | 
|  | SEQUENCE_CHECKER(sequence_checker_); | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(Statement); | 
|  | }; | 
|  |  | 
|  | }  // namespace sql | 
|  |  | 
|  | #endif  // SQL_STATEMENT_H_ |