blob: 8ffc524eb8bf8183a3c6355f1a7306ec885cf0ac [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/base_switches.h"
#include "base/debug/debugger.h"
#include "base/memory/shared_memory_hooks.h"
#include "base/message_loop/message_pump_type.h"
#include "base/run_loop.h"
#include "base/task/single_thread_task_executor.h"
#include "build/build_config.h"
#include "chrome/common/service_process_util.h"
#include "chrome/service/service_process.h"
#include "content/public/common/main_function_params.h"
#include "net/url_request/url_request.h"
// Mainline routine for running as the Cloud Print service process.
int CloudPrintServiceProcessMain(
const content::MainFunctionParams& parameters) {
// This is a hack: the Cloud Print service doesn't actually set up a sandbox,
// but sandbox::policy::SandboxTypeFromCommandLine(command_line)) doesn't know
// about it, so it's considered sandboxed, causing shared memory hooks to be
// installed above. The Cloud Print service *also* doesn't set
// is_broker_process when initializing Mojo, so that bit also can't be used to
// determine whether or not to install the shared memory hooks.
//
// Since the Cloud Print service is supposed to go away at some point soon,
// just remove the hooks here.
base::SharedMemoryHooks::SetCreateHooks(nullptr, nullptr, nullptr);
// Chrome disallows cookies by default. All code paths that want to use
// cookies should go through the browser process.
net::URLRequest::SetDefaultCookiePolicyToBlock();
base::PlatformThread::SetName("CrServiceMain");
#if defined(OS_WIN)
// The service process needs to be able to process WM_QUIT messages from the
// Cloud Print Service UI on Windows.
base::SingleThreadTaskExecutor main_task_executor(
base::MessagePumpType::UI_WITH_WM_QUIT_SUPPORT);
#else
base::SingleThreadTaskExecutor main_task_executor(base::MessagePumpType::UI);
#endif
if (parameters.command_line.HasSwitch(switches::kWaitForDebugger)) {
base::debug::WaitForDebugger(60, true);
}
VLOG(1) << "Service process launched: "
<< parameters.command_line.GetCommandLineString();
auto initialize_service = [](ServiceProcessState* service) {
for (int i = 0; i < 10; ++i) {
if (service->Initialize())
return true;
base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(i * 100));
}
return false;
};
// If there is already a service process running, quit now. Retry a few times
// in case the running service is busy exiting.
// TODO(ellyjones): Are these retries actually necessary / can this case
// happen in practice?
auto state = std::make_unique<ServiceProcessState>();
if (!initialize_service(state.get()))
return 0;
base::RunLoop run_loop;
ServiceProcess service_process;
if (service_process.Initialize(run_loop.QuitClosure(),
parameters.command_line, std::move(state))) {
run_loop.Run();
} else {
LOG(ERROR) << "Service process failed to initialize";
}
return 0;
}