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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SERVICES_APP_SERVICE_PUBLIC_CPP_APP_REGISTRY_CACHE_H_
#define COMPONENTS_SERVICES_APP_SERVICE_PUBLIC_CPP_APP_REGISTRY_CACHE_H_
#include <map>
#include <utility>
#include <vector>
#include "base/compiler_specific.h"
#include "base/component_export.h"
#include "base/containers/contains.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "base/observer_list_types.h"
#include "base/sequence_checker.h"
#include "components/account_id/account_id.h"
#include "components/services/app_service/public/cpp/app_types.h"
#include "components/services/app_service/public/cpp/app_update.h"
namespace apps {
// Caches all of the apps::AppPtr. AppServiceProxy sees a stream of "deltas", or
// changes in app state. This cache also keeps the "sum" of those previous
// deltas, so that observers of this object are presented with AppUpdate's, i.e.
// "state-and-delta"s.
//
// It can also be queried synchronously, providing answers from its in-memory
// cache. Synchronous APIs can be more suitable for e.g. UI programming that
// should not block an event loop on I/O.
//
// This class is not thread-safe.
//
// See components/services/app_service/README.md for more details.
class COMPONENT_EXPORT(APP_UPDATE) AppRegistryCache {
public:
class COMPONENT_EXPORT(APP_UPDATE) Observer : public base::CheckedObserver {
public:
Observer(const Observer&) = delete;
Observer& operator=(const Observer&) = delete;
// The apps::AppUpdate argument shouldn't be accessed after OnAppUpdate
// returns.
virtual void OnAppUpdate(const AppUpdate& update) {}
// Called when the AppRegistryCache first receives a set of apps for
// |app_type|. This is usually when a publisher first publishes its apps but
// may also happen if the AppRegistryCache gets instantiated after this
// event (e.g. after a Lacros restart).
// Note that this will not be called for app types initialized prior to this
// observer being registered. Observers should call
// AppRegistryCache::InitializedAppTypes() at the time of starting
// observation to get a set of the app types which have been initialized.
virtual void OnAppTypeInitialized(apps::AppType app_type) {}
// Called when the AppRegistryCache object (the thing that this observer
// observes) will be destroyed. In response, the observer, |this|, should
// call "cache->RemoveObserver(this)", whether directly or indirectly (e.g.
// via base::ScopedObservation::Remove or via Observe(nullptr)).
virtual void OnAppRegistryCacheWillBeDestroyed(AppRegistryCache* cache) = 0;
protected:
// Use this constructor when the observer |this| is tied to a single
// AppRegistryCache for its entire lifetime, or until the observee (the
// AppRegistryCache) is destroyed, whichever comes first.
explicit Observer(AppRegistryCache* cache);
// Use this constructor when the observer |this| wants to observe a
// AppRegistryCache for part of its lifetime. It can then call Observe() to
// start and stop observing.
Observer();
~Observer() override;
// Start observing a different AppRegistryCache. |cache| may be nullptr,
// meaning to stop observing.
void Observe(AppRegistryCache* cache);
private:
raw_ptr<AppRegistryCache> cache_ = nullptr;
};
AppRegistryCache();
AppRegistryCache(const AppRegistryCache&) = delete;
AppRegistryCache& operator=(const AppRegistryCache&) = delete;
~AppRegistryCache();
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
// Notifies all observers of state-and-delta AppUpdate's (the state comes
// from the internal cache, the delta comes from the argument) and then
// merges the cached states with the deltas.
//
// Notification and merging might be delayed until after OnApps returns. For
// example, suppose that the initial set of states is (a0, b0, c0) for three
// app_id's ("a", "b", "c"). Now suppose OnApps is called with two updates
// (b1, c1), and when notified of b1, an observer calls OnApps again with
// (c2, d2). The c1 delta should be processed before the c2 delta, as it was
// sent first: c2 should be merged (with "newest wins" semantics) onto c1 and
// not vice versa. This means that processing c2 (scheduled by the second
// OnApps call) should wait until the first OnApps call has finished
// processing b1 (and then c1), which means that processing c2 is delayed
// until after the second OnApps call returns.
//
// The callee will consume the deltas. An apps::AppPtr has the ownership
// semantics of a unique_ptr, and will be deleted when out of scope. The
// caller presumably calls OnApps(std::move(deltas)).
void OnApps(std::vector<AppPtr> deltas,
apps::AppType app_type,
bool should_notify_initialized);
AppType GetAppType(const std::string& app_id);
std::vector<AppPtr> GetAllApps();
void SetAccountId(const AccountId& account_id);
// Calls f, a void-returning function whose arguments are (const
// apps::AppUpdate&), on each app in the cache.
//
// f's argument is an apps::AppUpdate instead of an apps::AppPtr so
// that callers can more easily share code with Observer::OnAppUpdate (which
// also takes an apps::AppUpdate), and an apps::AppUpdate also has a
// StateIsNull method.
//
// The apps::AppUpdate argument to f shouldn't be accessed after f returns.
//
// f must be synchronous, and if it asynchronously calls ForEachApp again,
// it's not guaranteed to see a consistent state.
template <typename FunctionType>
void ForEachApp(FunctionType f) {
DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_);
for (const auto& s_iter : states_) {
const App* state = s_iter.second.get();
auto d_iter = deltas_in_progress_.find(s_iter.first);
const App* delta =
(d_iter != deltas_in_progress_.end()) ? d_iter->second : nullptr;
f(AppUpdate(state, delta, account_id_));
}
for (const auto& d_iter : deltas_in_progress_) {
const App* delta = d_iter.second;
if (base::Contains(states_, d_iter.first)) {
continue;
}
f(AppUpdate(nullptr, delta, account_id_));
}
}
// Calls f, a void-returning function whose arguments are (const
// apps::AppUpdate&), on the app in the cache with the given app_id. It will
// return true (and call f) if there is such an app, otherwise it will return
// false (and not call f). The AppUpdate argument to f has the same semantics
// as for ForEachApp, above.
//
// f must be synchronous, and if it asynchronously calls ForOneApp again,
// it's not guaranteed to see a consistent state.
template <typename FunctionType>
bool ForOneApp(const std::string& app_id, FunctionType f) {
DCHECK_CALLED_ON_VALID_SEQUENCE(my_sequence_checker_);
auto s_iter = states_.find(app_id);
const App* state =
(s_iter != states_.end()) ? s_iter->second.get() : nullptr;
auto d_iter = deltas_in_progress_.find(app_id);
const App* delta =
(d_iter != deltas_in_progress_.end()) ? d_iter->second : nullptr;
if (state || delta) {
f(AppUpdate(state, delta, account_id_));
return true;
}
return false;
}
// Returns the set of app types that have so far been initialized.
const std::set<AppType>& InitializedAppTypes() const;
bool IsAppTypeInitialized(AppType app_type) const;
// Clears all apps from the cache.
void ReinitializeForTesting();
private:
friend class AppRegistryCacheTest;
friend class PublisherTest;
void DoOnApps(std::vector<AppPtr> deltas);
void OnAppTypeInitialized();
base::ObserverList<Observer> observers_;
// Maps from app_id to the latest state: the "sum" of all previous deltas.
std::map<std::string, AppPtr> states_;
// Track the deltas being processed or are about to be processed by OnApps.
// They are separate to manage the "notification and merging might be delayed
// until after OnApps returns" concern described above.
//
// OnApps calls DoOnApps zero or more times. If we're nested, so that there's
// multiple OnApps call to this AppRegistryCache in the call stack, the
// deeper OnApps call simply adds work to deltas_pending_ and returns
// without calling DoOnApps. If we're not nested, OnApps calls DoOnApps one or
// more times; "more times" happens if DoOnApps notifying observers leads to
// more OnApps calls that enqueue deltas_pending_ work. The
// deltas_in_progress_ map (keyed by app_id) contains those deltas being
// considered by DoOnApps.
//
// Nested OnApps calls are expected to be rare (but still dealt with
// sensibly). In the typical case, OnApps should call DoOnApps exactly once,
// and deltas_pending_ will stay empty.
std::map<std::string, App*> deltas_in_progress_;
std::vector<AppPtr> deltas_pending_;
// Saves app types which will finish initialization, and OnAppTypeInitialized
// will be called to notify observers.
std::set<AppType> in_progress_initialized_app_types_;
// Saves app types which have finished initialization, and
// OnAppTypeInitialized has be called to notify observers.
std::set<AppType> initialized_app_types_;
AccountId account_id_;
SEQUENCE_CHECKER(my_sequence_checker_);
};
} // namespace apps
#endif // COMPONENTS_SERVICES_APP_SERVICE_PUBLIC_CPP_APP_REGISTRY_CACHE_H_