blob: 3b0d8130d8d27329f7ed6ac26413850123d8fa2a [file] [log] [blame]
<!DOCTYPE html>
<head>
<script src="../resources/js-test.js"></script>
<script src="resources/audio-testing.js"></script>
<script src="resources/compatibility.js"></script>
<script src="resources/audiobuffersource-testing.js"></script>
<script>
var context;
var source;
function runTest()
{
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
var sampleRate = 44100.0;
var numberOfFrames = 32;
context = new OfflineAudioContext(1, numberOfFrames, sampleRate);
source = context.createBufferSource();
source.buffer = createTestBuffer(context, numberOfFrames);
source.connect(context.destination);
source.onended = function()
{
testPassed("source.onended called.");
if (window.testRunner)
testRunner.notifyDone();
}
source.start(0);
context.startRendering();
}
</script>
</head>
<body onload="runTest()">
<div>Tests that AudioBufferSourceNode calls its onended EventListener.</div>
<div id="console"></div>
</body>