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/*
* Copyright (c) 2008, Google Inc. All rights reserved.
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/graphics/ImageBuffer.h"
#include <memory>
#include "gpu/command_buffer/client/gles2_interface.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/sync_token.h"
#include "platform/geometry/IntRect.h"
#include "platform/graphics/CanvasHeuristicParameters.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/StaticBitmapImage.h"
#include "platform/graphics/UnacceleratedImageBufferSurface.h"
#include "platform/graphics/gpu/DrawingBuffer.h"
#include "platform/graphics/gpu/Extensions3DUtil.h"
#include "platform/graphics/paint/PaintImage.h"
#include "platform/graphics/paint/PaintRecord.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "platform/image-encoders/ImageEncoder.h"
#include "platform/network/mime/MIMETypeRegistry.h"
#include "platform/runtime_enabled_features.h"
#include "platform/wtf/MathExtras.h"
#include "platform/wtf/PtrUtil.h"
#include "platform/wtf/Vector.h"
#include "platform/wtf/text/Base64.h"
#include "platform/wtf/text/WTFString.h"
#include "public/platform/Platform.h"
#include "public/platform/WebGraphicsContext3DProvider.h"
#include "skia/ext/texture_handle.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/core/SkSwizzle.h"
#include "third_party/skia/include/encode/SkJpegEncoder.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "third_party/skia/include/gpu/gl/GrGLTypes.h"
#include "v8/include/v8.h"
namespace blink {
std::unique_ptr<ImageBuffer> ImageBuffer::Create(
std::unique_ptr<ImageBufferSurface> surface) {
if (!surface->IsValid())
return nullptr;
return WTF::WrapUnique(new ImageBuffer(std::move(surface)));
}
std::unique_ptr<ImageBuffer> ImageBuffer::Create(
const IntSize& size,
ImageInitializationMode initialization_mode,
const CanvasColorParams& color_params) {
std::unique_ptr<ImageBufferSurface> surface(
WTF::WrapUnique(new UnacceleratedImageBufferSurface(
size, initialization_mode, color_params)));
if (!surface->IsValid())
return nullptr;
return WTF::WrapUnique(new ImageBuffer(std::move(surface)));
}
ImageBuffer::ImageBuffer(std::unique_ptr<ImageBufferSurface> surface)
: weak_ptr_factory_(this),
snapshot_state_(kInitialSnapshotState),
surface_(std::move(surface)) {
surface_->SetImageBuffer(this);
}
ImageBuffer::~ImageBuffer() {
surface_->SetImageBuffer(nullptr);
}
bool ImageBuffer::CanCreateImageBuffer(const IntSize& size) {
if (size.IsEmpty())
return false;
CheckedNumeric<int> area = size.Width();
area *= size.Height();
if (!area.IsValid() || area.ValueOrDie() > kMaxCanvasArea)
return false;
if (size.Width() > kMaxSkiaDim || size.Height() > kMaxSkiaDim)
return false;
return true;
}
PaintCanvas* ImageBuffer::Canvas() const {
return surface_->Canvas();
}
void ImageBuffer::DisableDeferral(DisableDeferralReason reason) const {
return surface_->DisableDeferral(reason);
}
bool ImageBuffer::IsSurfaceValid() const {
return surface_->IsValid();
}
void ImageBuffer::FinalizeFrame() {
surface_->FinalizeFrame();
}
void ImageBuffer::DoPaintInvalidation(const FloatRect& dirty_rect) {
surface_->DoPaintInvalidation(dirty_rect);
}
bool ImageBuffer::RestoreSurface() const {
return surface_->IsValid() || surface_->Restore();
}
scoped_refptr<StaticBitmapImage> ImageBuffer::NewImageSnapshot(
AccelerationHint hint,
SnapshotReason reason) const {
if (snapshot_state_ == kInitialSnapshotState)
snapshot_state_ = kDidAcquireSnapshot;
if (!IsSurfaceValid())
return nullptr;
return surface_->NewImageSnapshot(hint, reason);
}
void ImageBuffer::DidDraw(const FloatRect& rect) const {
if (snapshot_state_ == kDidAcquireSnapshot)
snapshot_state_ = kDrawnToAfterSnapshot;
surface_->DidDraw(rect);
}
WebLayer* ImageBuffer::PlatformLayer() const {
return surface_->Layer();
}
bool ImageBuffer::CopyToPlatformTexture(SnapshotReason reason,
gpu::gles2::GLES2Interface* gl,
GLenum target,
GLuint texture,
bool premultiply_alpha,
bool flip_y,
const IntPoint& dest_point,
const IntRect& source_sub_rectangle) {
if (!Extensions3DUtil::CanUseCopyTextureCHROMIUM(target))
return false;
if (!IsSurfaceValid())
return false;
scoped_refptr<StaticBitmapImage> image =
surface_->NewImageSnapshot(kPreferAcceleration, reason);
if (!image || !image->IsTextureBacked() || !image->IsValid())
return false;
// Get the texture ID, flushing pending operations if needed.
const GrGLTextureInfo* texture_info = skia::GrBackendObjectToGrGLTextureInfo(
image->PaintImageForCurrentFrame().GetSkImage()->getTextureHandle(true));
if (!texture_info || !texture_info->fID)
return false;
WebGraphicsContext3DProvider* provider = image->ContextProvider();
if (!provider || !provider->GetGrContext())
return false;
gpu::gles2::GLES2Interface* source_gl = provider->ContextGL();
gpu::Mailbox mailbox;
// Contexts may be in a different share group. We must transfer the texture
// through a mailbox first.
source_gl->GenMailboxCHROMIUM(mailbox.name);
source_gl->ProduceTextureDirectCHROMIUM(texture_info->fID, mailbox.name);
const GLuint64 shared_fence_sync = source_gl->InsertFenceSyncCHROMIUM();
source_gl->Flush();
gpu::SyncToken produce_sync_token;
source_gl->GenSyncTokenCHROMIUM(shared_fence_sync,
produce_sync_token.GetData());
gl->WaitSyncTokenCHROMIUM(produce_sync_token.GetConstData());
GLuint source_texture = gl->CreateAndConsumeTextureCHROMIUM(mailbox.name);
// The canvas is stored in a premultiplied format, so unpremultiply if
// necessary. The canvas is also stored in an inverted position, so the flip
// semantics are reversed.
// It is expected that callers of this method have already allocated
// the platform texture with the appropriate size.
gl->CopySubTextureCHROMIUM(
source_texture, 0, target, texture, 0, dest_point.X(), dest_point.Y(),
source_sub_rectangle.X(), source_sub_rectangle.Y(),
source_sub_rectangle.Width(), source_sub_rectangle.Height(),
flip_y ? GL_FALSE : GL_TRUE, GL_FALSE,
premultiply_alpha ? GL_FALSE : GL_TRUE);
gl->DeleteTextures(1, &source_texture);
const GLuint64 context_fence_sync = gl->InsertFenceSyncCHROMIUM();
gl->Flush();
gpu::SyncToken copy_sync_token;
gl->GenSyncTokenCHROMIUM(context_fence_sync, copy_sync_token.GetData());
source_gl->WaitSyncTokenCHROMIUM(copy_sync_token.GetConstData());
// This disassociates the texture from the mailbox to avoid leaking the
// mapping between the two in cases where the texture is recycled by skia.
source_gl->ProduceTextureDirectCHROMIUM(0, mailbox.name);
// Undo grContext texture binding changes introduced in this function.
GrContext* gr_context = provider->GetGrContext();
CHECK(gr_context); // We already check / early-out above if null.
gr_context->resetContext(kTextureBinding_GrGLBackendState);
return true;
}
bool ImageBuffer::CopyRenderingResultsFromDrawingBuffer(
DrawingBuffer* drawing_buffer,
SourceDrawingBuffer source_buffer) {
if (!drawing_buffer || !surface_->IsAccelerated())
return false;
std::unique_ptr<WebGraphicsContext3DProvider> provider =
Platform::Current()->CreateSharedOffscreenGraphicsContext3DProvider();
if (!provider)
return false;
gpu::gles2::GLES2Interface* gl = provider->ContextGL();
GLuint texture_id = surface_->GetBackingTextureHandleForOverwrite();
if (!texture_id)
return false;
gl->Flush();
return drawing_buffer->CopyToPlatformTexture(
gl, GL_TEXTURE_2D, texture_id, true, false, IntPoint(0, 0),
IntRect(IntPoint(0, 0), drawing_buffer->Size()), source_buffer);
}
void ImageBuffer::Draw(GraphicsContext& context,
const FloatRect& dest_rect,
const FloatRect* src_ptr,
SkBlendMode op) {
if (!IsSurfaceValid())
return;
FloatRect src_rect =
src_ptr ? *src_ptr : FloatRect(FloatPoint(), FloatSize(Size()));
surface_->Draw(context, dest_rect, src_rect, op);
}
void ImageBuffer::PutByteArray(const unsigned char* source,
const IntSize& source_size,
const IntRect& source_rect,
const IntPoint& dest_point) {
if (!IsSurfaceValid())
return;
uint8_t bytes_per_pixel = surface_->ColorParams().BytesPerPixel();
DCHECK_GT(source_rect.Width(), 0);
DCHECK_GT(source_rect.Height(), 0);
int origin_x = source_rect.X();
int dest_x = dest_point.X() + source_rect.X();
DCHECK_GE(dest_x, 0);
DCHECK_LT(dest_x, surface_->Size().Width());
DCHECK_GE(origin_x, 0);
DCHECK_LT(origin_x, source_rect.MaxX());
int origin_y = source_rect.Y();
int dest_y = dest_point.Y() + source_rect.Y();
DCHECK_GE(dest_y, 0);
DCHECK_LT(dest_y, surface_->Size().Height());
DCHECK_GE(origin_y, 0);
DCHECK_LT(origin_y, source_rect.MaxY());
const size_t src_bytes_per_row = bytes_per_pixel * source_size.Width();
const void* src_addr =
source + origin_y * src_bytes_per_row + origin_x * bytes_per_pixel;
SkAlphaType alpha_type;
if (kOpaque == surface_->GetOpacityMode()) {
// If the surface is opaque, tell it that we are writing opaque
// pixels. Writing non-opaque pixels to opaque is undefined in
// Skia. There is some discussion about whether it should be
// defined in skbug.com/6157. For now, we can get the desired
// behavior (memcpy) by pretending the write is opaque.
alpha_type = kOpaque_SkAlphaType;
} else {
alpha_type = kUnpremul_SkAlphaType;
}
SkImageInfo info;
if (surface_->ColorParams().GetSkColorSpaceForSkSurfaces()) {
info = SkImageInfo::Make(
source_rect.Width(), source_rect.Height(),
surface_->ColorParams().GetSkColorType(), alpha_type,
surface_->ColorParams().GetSkColorSpaceForSkSurfaces());
if (info.colorType() == kN32_SkColorType)
info = info.makeColorType(kRGBA_8888_SkColorType);
} else {
info = SkImageInfo::Make(source_rect.Width(), source_rect.Height(),
kRGBA_8888_SkColorType, alpha_type);
}
surface_->WritePixels(info, src_addr, src_bytes_per_row, dest_x, dest_y);
}
void ImageBuffer::SetSurface(std::unique_ptr<ImageBufferSurface> surface) {
scoped_refptr<StaticBitmapImage> image =
surface_->NewImageSnapshot(kPreferNoAcceleration, kSnapshotReasonPaint);
// image can be null if alloaction failed in which case we should just
// abort the surface switch to reatain the old surface which is still
// functional.
if (!image)
return;
surface->Canvas()->drawImage(image->PaintImageForCurrentFrame(), 0, 0);
surface->SetImageBuffer(this);
surface_ = std::move(surface);
}
void ImageBuffer::OnCanvasDisposed() {
if (surface_)
surface_->SetCanvasResourceHost(nullptr);
}
const unsigned char* ImageDataBuffer::Pixels() const {
if (uses_pixmap_)
return static_cast<const unsigned char*>(pixmap_.addr());
return data_;
}
ImageDataBuffer::ImageDataBuffer(scoped_refptr<StaticBitmapImage> image) {
image_bitmap_ = image;
sk_sp<SkImage> skia_image = image->PaintImageForCurrentFrame().GetSkImage();
if (skia_image->isTextureBacked()) {
skia_image = skia_image->makeNonTextureImage();
image_bitmap_ = StaticBitmapImage::Create(skia_image);
} else if (skia_image->isLazyGenerated()) {
// Call readPixels() to trigger decoding.
SkImageInfo info = SkImageInfo::MakeN32(1, 1, skia_image->alphaType());
std::unique_ptr<uint8_t[]> pixel(new uint8_t[info.bytesPerPixel()]());
skia_image->readPixels(info, pixel.get(), info.minRowBytes(), 1, 1);
}
bool peek_pixels = skia_image->peekPixels(&pixmap_);
DCHECK(peek_pixels);
uses_pixmap_ = true;
size_ = IntSize(image->width(), image->height());
}
bool ImageDataBuffer::EncodeImage(const String& mime_type,
const double& quality,
Vector<unsigned char>* encoded_image) const {
SkPixmap src;
if (uses_pixmap_) {
src = pixmap_;
} else {
SkImageInfo info =
SkImageInfo::Make(Width(), Height(), kRGBA_8888_SkColorType,
kUnpremul_SkAlphaType, nullptr);
const size_t rowBytes = info.minRowBytes();
src.reset(info, Pixels(), rowBytes);
}
if (mime_type == "image/jpeg") {
SkJpegEncoder::Options options;
options.fQuality = ImageEncoder::ComputeJpegQuality(quality);
options.fAlphaOption = SkJpegEncoder::AlphaOption::kBlendOnBlack;
options.fBlendBehavior = SkTransferFunctionBehavior::kIgnore;
if (options.fQuality == 100) {
options.fDownsample = SkJpegEncoder::Downsample::k444;
}
return ImageEncoder::Encode(encoded_image, src, options);
}
if (mime_type == "image/webp") {
SkWebpEncoder::Options options = ImageEncoder::ComputeWebpOptions(
quality, SkTransferFunctionBehavior::kIgnore);
return ImageEncoder::Encode(encoded_image, src, options);
}
DCHECK_EQ(mime_type, "image/png");
SkPngEncoder::Options options;
options.fFilterFlags = SkPngEncoder::FilterFlag::kSub;
options.fZLibLevel = 3;
options.fUnpremulBehavior = SkTransferFunctionBehavior::kIgnore;
return ImageEncoder::Encode(encoded_image, src, options);
}
String ImageDataBuffer::ToDataURL(const String& mime_type,
const double& quality) const {
DCHECK(MIMETypeRegistry::IsSupportedImageMIMETypeForEncoding(mime_type));
Vector<unsigned char> result;
if (!EncodeImage(mime_type, quality, &result))
return "data:,";
return "data:" + mime_type + ";base64," + Base64Encode(result);
}
} // namespace blink