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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_QUIC_QUIC_CRYPTO_SERVER_STREAM_H_
#define NET_QUIC_QUIC_CRYPTO_SERVER_STREAM_H_
#include <stdint.h>
#include <string>
#include "base/macros.h"
#include "net/quic/crypto/crypto_handshake.h"
#include "net/quic/crypto/quic_crypto_server_config.h"
#include "net/quic/proto/source_address_token.pb.h"
#include "net/quic/quic_config.h"
#include "net/quic/quic_crypto_stream.h"
namespace net {
class CachedNetworkParameters;
class CryptoHandshakeMessage;
class QuicCryptoServerConfig;
class QuicCryptoServerStreamBase;
class QuicSession;
namespace test {
class CryptoTestUtils;
class QuicCryptoServerStreamPeer;
} // namespace test
// Receives a notification when the server hello (SHLO) has been ACKed by the
// peer. At this point we disable HANDSHAKE_MODE in the sent packet manager.
class NET_EXPORT_PRIVATE ServerHelloNotifier : public QuicAckListenerInterface {
public:
explicit ServerHelloNotifier(QuicCryptoServerStreamBase* stream)
: server_stream_(stream) {}
void OnPacketAcked(int acked_bytes, QuicTime::Delta ack_delay_time) override;
void OnPacketRetransmitted(int retransmitted_bytes) override;
private:
~ServerHelloNotifier() override {}
QuicCryptoServerStreamBase* server_stream_;
DISALLOW_COPY_AND_ASSIGN(ServerHelloNotifier);
};
// TODO(alyssar) see what can be moved out of QuicCryptoServerStream with
// various code and test refactoring.
class NET_EXPORT_PRIVATE QuicCryptoServerStreamBase : public QuicCryptoStream {
public:
// |crypto_config| must outlive the stream.
explicit QuicCryptoServerStreamBase(QuicSession* session)
: QuicCryptoStream(session) {}
~QuicCryptoServerStreamBase() override {}
// Cancel any outstanding callbacks, such as asynchronous validation of client
// hello.
virtual void CancelOutstandingCallbacks() = 0;
// GetBase64SHA256ClientChannelID sets |*output| to the base64 encoded,
// SHA-256 hash of the client's ChannelID key and returns true, if the client
// presented a ChannelID. Otherwise it returns false.
virtual bool GetBase64SHA256ClientChannelID(std::string* output) const = 0;
virtual int NumServerConfigUpdateMessagesSent() const = 0;
// Sends the latest server config and source-address token to the client.
virtual void SendServerConfigUpdate(
const CachedNetworkParameters* cached_network_params) = 0;
// Called by the ServerHello AckNotifier once the SHLO has been ACKed by the
// client.
virtual void OnServerHelloAcked() = 0;
// These are all accessors and setters to their respective counters.
virtual uint8_t NumHandshakeMessages() const = 0;
virtual uint8_t NumHandshakeMessagesWithServerNonces() const = 0;
virtual bool UseStatelessRejectsIfPeerSupported() const = 0;
virtual bool PeerSupportsStatelessRejects() const = 0;
virtual void SetPeerSupportsStatelessRejects(bool set) = 0;
virtual const CachedNetworkParameters* PreviousCachedNetworkParams()
const = 0;
virtual void SetPreviousCachedNetworkParams(
CachedNetworkParameters cached_network_params) = 0;
};
class NET_EXPORT_PRIVATE QuicCryptoServerStream
: public QuicCryptoServerStreamBase {
public:
// |crypto_config| must outlive the stream.
QuicCryptoServerStream(const QuicCryptoServerConfig* crypto_config,
QuicSession* session);
~QuicCryptoServerStream() override;
// From QuicCryptoServerStreamBase
void CancelOutstandingCallbacks() override;
void OnHandshakeMessage(const CryptoHandshakeMessage& message) override;
bool GetBase64SHA256ClientChannelID(std::string* output) const override;
void SendServerConfigUpdate(
const CachedNetworkParameters* cached_network_params) override;
void OnServerHelloAcked() override;
uint8_t NumHandshakeMessages() const override;
uint8_t NumHandshakeMessagesWithServerNonces() const override;
int NumServerConfigUpdateMessagesSent() const override;
const CachedNetworkParameters* PreviousCachedNetworkParams() const override;
bool UseStatelessRejectsIfPeerSupported() const override;
bool PeerSupportsStatelessRejects() const override;
void SetPeerSupportsStatelessRejects(
bool peer_supports_stateless_rejects) override;
void SetPreviousCachedNetworkParams(
CachedNetworkParameters cached_network_params) override;
protected:
virtual QuicErrorCode ProcessClientHello(
const CryptoHandshakeMessage& message,
const ValidateClientHelloResultCallback::Result& result,
CryptoHandshakeMessage* reply,
std::string* error_details);
// Hook that allows the server to set QuicConfig defaults just
// before going through the parameter negotiation step.
virtual void OverrideQuicConfigDefaults(QuicConfig* config);
// Given the current connection_id, generates a new ConnectionId to
// be returned with a stateless reject.
virtual QuicConnectionId GenerateConnectionIdForReject(
QuicConnectionId connection_id);
private:
friend class test::CryptoTestUtils;
friend class test::QuicCryptoServerStreamPeer;
class ValidateCallback : public ValidateClientHelloResultCallback {
public:
explicit ValidateCallback(QuicCryptoServerStream* parent);
// To allow the parent to detach itself from the callback before deletion.
void Cancel();
// From ValidateClientHelloResultCallback
void RunImpl(const CryptoHandshakeMessage& client_hello,
const Result& result) override;
private:
QuicCryptoServerStream* parent_;
DISALLOW_COPY_AND_ASSIGN(ValidateCallback);
};
// Invoked by ValidateCallback::RunImpl once initial validation of
// the client hello is complete. Finishes processing of the client
// hello message and handles handshake success/failure.
void FinishProcessingHandshakeMessage(
const CryptoHandshakeMessage& message,
const ValidateClientHelloResultCallback::Result& result);
// Checks the options on the handshake-message to see whether the
// peer supports stateless-rejects.
static bool DoesPeerSupportStatelessRejects(
const CryptoHandshakeMessage& message);
// crypto_config_ contains crypto parameters for the handshake.
const QuicCryptoServerConfig* crypto_config_;
// Server's certificate chain and signature of the server config, as provided
// by ProofSource::GetProof.
QuicCryptoProof crypto_proof_;
// Pointer to the active callback that will receive the result of
// the client hello validation request and forward it to
// FinishProcessingHandshakeMessage for processing. nullptr if no
// handshake message is being validated.
ValidateCallback* validate_client_hello_cb_;
// Number of handshake messages received by this stream.
uint8_t num_handshake_messages_;
// Number of handshake messages received by this stream that contain
// server nonces (indicating that this is a non-zero-RTT handshake
// attempt).
uint8_t num_handshake_messages_with_server_nonces_;
// Number of server config update (SCUP) messages sent by this stream.
int num_server_config_update_messages_sent_;
// If the client provides CachedNetworkParameters in the STK in the CHLO, then
// store here, and send back in future STKs if we have no better bandwidth
// estimate to send.
scoped_ptr<CachedNetworkParameters> previous_cached_network_params_;
// Contains any source address tokens which were present in the CHLO.
SourceAddressTokens previous_source_address_tokens_;
// If true, the server should use stateless rejects, so long as the
// client supports them, as indicated by
// peer_supports_stateless_rejects_.
bool use_stateless_rejects_if_peer_supported_;
// Set to true, once the server has received information from the
// client that it supports stateless reject.
// TODO(jokulik): Remove once client stateless reject support
// becomes the default.
bool peer_supports_stateless_rejects_;
DISALLOW_COPY_AND_ASSIGN(QuicCryptoServerStream);
};
} // namespace net
#endif // NET_QUIC_QUIC_CRYPTO_SERVER_STREAM_H_