blob: 8fe3a50f5ed3f86a0c9828be2e0d8a6324f33fc7 [file] [log] [blame]
// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_EVENTS_WIN_KEYBOARD_HOOK_MONITOR_H_
#define UI_EVENTS_WIN_KEYBOARD_HOOK_MONITOR_H_
#include "base/component_export.h"
namespace ui {
class KeyboardHookObserver;
// Provides a way to receive notifications when a low-level keyboard hook is
// registered or unregistered and to query hook registration status.
// Note that the KeyboardHookMonitor impl is bound to the thread which creates
// it. In the browser process, this will be the UI thread. All methods should
// be called on that thread and all observer methods will be run on that thread.
class COMPONENT_EXPORT(KEYBOARD_HOOK) KeyboardHookMonitor {
public:
static KeyboardHookMonitor* GetInstance();
// Add an observer which will receive keyboard hook event notifications. All
// |observer| methods are called on the thread which creates the
// KeyboardHookMonitor instance.
virtual void AddObserver(KeyboardHookObserver* observer) = 0;
// Remove an observer so that it will no longer receive keyboard hook event
// notifications.
virtual void RemoveObserver(KeyboardHookObserver* observer) = 0;
// Indicates whether a keyboard hook has been registered and is ready to
// receive keyboard events.
virtual bool IsActive() = 0;
protected:
virtual ~KeyboardHookMonitor() = default;
};
} // namespace ui
#endif // UI_EVENTS_WIN_KEYBOARD_HOOK_MONITOR_H_