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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_OFFLINE_PAGES_CORE_TASK_H_
#define COMPONENTS_OFFLINE_PAGES_CORE_TASK_H_
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/single_thread_task_runner.h"
namespace offline_pages {
// Task interface for consumers of the TaskQueue. Implements a mechanism for
// task completion.
//
// To create your own Task:
// * Derive your new task from offline_pages::Task.
// * Implement your task with as many async operations on the controlled
// resource as is required. (In general the smaller the task the better.)
// * Whenever the task is terminated, call |Task::TaskComplete|. This step is
// mandatory to ensure |TaskQueue| can pick another task. It should be called
// once, but in every situation when task is exited.
// * To schedule task for execution call |TaskQueue::AddTask|.
//
// If there is a chance that a task callback will come after the task is
// destroyed, it is up to the task to actually implement mechanism to deal with
// that, such as using a |base::WeakPtrFactory|.
class Task {
public:
// Signature of the method to be called by a task, when its work is done.
typedef base::Callback<void(Task*)> TaskCompletionCallback;
Task();
virtual ~Task();
// Entry point to the task. This is used by the queue to start the task, and
// first step of the task should be implemented by overloading this method.
// The task should define an additional method for every asynchronous step,
// with each step setting up the next step as a callback.
virtual void Run() = 0;
// Sets the callback normally used by |TaskQueue| for testing. See
// |SetTaskCompletionCallback| for details.
void SetTaskCompletionCallbackForTesting(
scoped_refptr<base::SingleThreadTaskRunner> task_completion_runner,
const TaskCompletionCallback& task_completion_callback);
protected:
// Call |TaskComplete| as the last call, before the task is terminated. This
// ensures that |TaskQueue| can pick up another task.
// |task_completion_callback_| will be scheduled on the provided
// |task_completion_runner_|, which means task code is no longer going to be
// on stack, when the next call is made.
void TaskComplete();
private:
friend class TaskQueue;
// Allows task queue to Set the |task_completion_callback| and single thread
// task |task_completion_runner| that will be used to inform the |TaskQueue|
// when the task is done.
//
// If the task is run outside of the |TaskQueue| and completion callback is
// not set, it will also work.
void SetTaskCompletionCallback(
scoped_refptr<base::SingleThreadTaskRunner> task_completion_runner,
const TaskCompletionCallback& task_completion_callback);
// Completion callback for this task set by |SetTaskCompletionCallback|.
TaskCompletionCallback task_completion_callback_;
// Task runner for calling completion callback. Set by
// |SetTaskCompletionCallback|.
scoped_refptr<base::SingleThreadTaskRunner> task_completion_runner_;
DISALLOW_COPY_AND_ASSIGN(Task);
};
} // namespace offline_pages
#endif // COMPONENTS_OFFLINE_PAGES_CORE_TASK_H_