blob: eb3f6aa7d11d460064dd5c503378b8b199bff674 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP2_TOOLS_HTTP2_RANDOM_H_
#define NET_HTTP2_TOOLS_HTTP2_RANDOM_H_
#include <stdint.h>
#include <limits>
#include <string>
namespace net {
namespace test {
class RandomBase {
public:
virtual ~RandomBase() {}
virtual bool OneIn(int n) = 0;
virtual int32_t Uniform(int32_t n) = 0;
virtual uint8_t Rand8() = 0;
virtual uint16_t Rand16() = 0;
virtual uint32_t Rand32() = 0;
virtual uint64_t Rand64() = 0;
virtual int32_t Next() = 0;
virtual int32_t Skewed(int max_log) = 0;
virtual std::string RandString(int length) = 0;
// STL UniformRandomNumberGenerator implementation.
typedef uint32_t result_type;
static constexpr result_type min() { return 0; }
static constexpr result_type max() {
return std::numeric_limits<uint32_t>::max();
}
result_type operator()() { return Rand32(); }
};
// Http2Random holds no state: instances use the same base::RandGenerator
// with a global state.
class Http2Random : public RandomBase {
public:
~Http2Random() override {}
bool OneIn(int n) override;
int32_t Uniform(int32_t n) override;
uint8_t Rand8() override;
uint16_t Rand16() override;
uint32_t Rand32() override;
uint64_t Rand64() override;
int32_t Next() override;
int32_t Skewed(int max_log) override;
std::string RandString(int length) override;
};
} // namespace test
} // namespace net
#endif // NET_HTTP2_TOOLS_HTTP2_RANDOM_H_