blob: 7da7154a5502aa4118128eca7a0202d9678e207b [file] [log] [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_D3D_IMAGE_UTILS_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_D3D_IMAGE_UTILS_H_
#include <d3d11.h>
#include <windows.h>
#include <wrl/client.h>
#include <dawn/native/D3DBackend.h>
#include <webgpu/webgpu_cpp.h>
#include "base/containers/span.h"
#include "third_party/abseil-cpp/absl/types/variant.h"
#include "third_party/skia/include/core/SkColor.h"
namespace gpu {
bool ClearD3D11TextureToColor(
const Microsoft::WRL::ComPtr<ID3D11Texture2D>& d3d11_texture,
const SkColor4f& color);
std::unique_ptr<dawn::native::d3d::ExternalImageDXGI>
CreateDawnExternalImageDXGI(
const wgpu::Device& device,
uint32_t shared_image_usage,
const D3D11_TEXTURE2D_DESC& d3d11_texture_desc,
absl::variant<HANDLE, Microsoft::WRL::ComPtr<ID3D11Texture2D>>
handle_or_texture,
base::span<wgpu::TextureFormat> view_formats);
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_D3D_IMAGE_UTILS_H_