| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SVGMaskPainter_h |
| #define SVGMaskPainter_h |
| |
| #include "platform/geometry/FloatRect.h" |
| #include "wtf/Allocator.h" |
| |
| namespace blink { |
| |
| class GraphicsContext; |
| class LayoutObject; |
| class LayoutSVGResourceMasker; |
| |
| class SVGMaskPainter { |
| STACK_ALLOCATED(); |
| |
| public: |
| SVGMaskPainter(LayoutSVGResourceMasker& mask) : m_mask(mask) {} |
| |
| bool prepareEffect(const LayoutObject&, GraphicsContext&); |
| void finishEffect(const LayoutObject&, GraphicsContext&); |
| |
| private: |
| void drawMaskForLayoutObject(GraphicsContext&, |
| const LayoutObject&, |
| const FloatRect& targetBoundingBox, |
| const FloatRect& targetVisualRect); |
| |
| LayoutSVGResourceMasker& m_mask; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SVGMaskPainter_h |