blob: e106063f971e5be9450ab0a8da8eae8365f12ea5 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/edk/system/node_controller.h"
#include <algorithm>
#include <limits>
#include "base/bind.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/message_loop/message_loop.h"
#include "base/metrics/histogram_macros.h"
#include "base/process/process_handle.h"
#include "base/time/time.h"
#include "base/timer/elapsed_timer.h"
#include "crypto/random.h"
#include "mojo/edk/embedder/embedder_internal.h"
#include "mojo/edk/embedder/platform_channel_pair.h"
#include "mojo/edk/system/broker.h"
#include "mojo/edk/system/broker_host.h"
#include "mojo/edk/system/core.h"
#include "mojo/edk/system/ports_message.h"
#if defined(OS_MACOSX) && !defined(OS_IOS)
#include "mojo/edk/system/mach_port_relay.h"
#endif
namespace mojo {
namespace edk {
namespace {
template <typename T>
void GenerateRandomName(T* out) { crypto::RandBytes(out, sizeof(T)); }
ports::NodeName GetRandomNodeName() {
ports::NodeName name;
GenerateRandomName(&name);
return name;
}
void RecordPeerCount(size_t count) {
DCHECK_LE(count, static_cast<size_t>(std::numeric_limits<int32_t>::max()));
// 8k is the maximum number of file descriptors allowed in Chrome.
UMA_HISTOGRAM_CUSTOM_COUNTS("Mojo.System.Node.ConnectedPeers",
static_cast<int32_t>(count),
0 /* min */,
8000 /* max */,
50 /* bucket count */);
}
void RecordPendingChildCount(size_t count) {
DCHECK_LE(count, static_cast<size_t>(std::numeric_limits<int32_t>::max()));
// 8k is the maximum number of file descriptors allowed in Chrome.
UMA_HISTOGRAM_CUSTOM_COUNTS("Mojo.System.Node.PendingChildren",
static_cast<int32_t>(count),
0 /* min */,
8000 /* max */,
50 /* bucket count */);
}
// Used by NodeController to watch for shutdown. Since no IO can happen once
// the IO thread is killed, the NodeController can cleanly drop all its peers
// at that time.
class ThreadDestructionObserver :
public base::MessageLoop::DestructionObserver {
public:
static void Create(scoped_refptr<base::TaskRunner> task_runner,
const base::Closure& callback) {
if (task_runner->RunsTasksOnCurrentThread()) {
// Owns itself.
new ThreadDestructionObserver(callback);
} else {
task_runner->PostTask(FROM_HERE,
base::Bind(&Create, task_runner, callback));
}
}
private:
explicit ThreadDestructionObserver(const base::Closure& callback)
: callback_(callback) {
base::MessageLoop::current()->AddDestructionObserver(this);
}
~ThreadDestructionObserver() override {
base::MessageLoop::current()->RemoveDestructionObserver(this);
}
// base::MessageLoop::DestructionObserver:
void WillDestroyCurrentMessageLoop() override {
callback_.Run();
delete this;
}
const base::Closure callback_;
DISALLOW_COPY_AND_ASSIGN(ThreadDestructionObserver);
};
} // namespace
NodeController::~NodeController() {}
NodeController::NodeController(Core* core)
: core_(core),
name_(GetRandomNodeName()),
node_(new ports::Node(name_, this)) {
DVLOG(1) << "Initializing node " << name_;
}
#if defined(OS_MACOSX) && !defined(OS_IOS)
void NodeController::CreateMachPortRelay(
base::PortProvider* port_provider) {
base::AutoLock lock(mach_port_relay_lock_);
DCHECK(!mach_port_relay_);
mach_port_relay_.reset(new MachPortRelay(port_provider));
}
#endif
void NodeController::SetIOTaskRunner(
scoped_refptr<base::TaskRunner> task_runner) {
io_task_runner_ = task_runner;
ThreadDestructionObserver::Create(
io_task_runner_,
base::Bind(&NodeController::DropAllPeers, base::Unretained(this)));
}
void NodeController::ConnectToChild(base::ProcessHandle process_handle,
ScopedPlatformHandle platform_handle) {
io_task_runner_->PostTask(
FROM_HERE,
base::Bind(&NodeController::ConnectToChildOnIOThread,
base::Unretained(this),
process_handle,
base::Passed(&platform_handle)));
}
void NodeController::ConnectToParent(ScopedPlatformHandle platform_handle) {
// TODO(amistry): Consider the need for a broker on Windows.
#if defined(OS_POSIX) && !defined(OS_MACOSX)
// On posix, use the bootstrap channel for the broker and receive the node's
// channel synchronously as the first message from the broker.
base::ElapsedTimer timer;
broker_.reset(new Broker(std::move(platform_handle)));
platform_handle = broker_->GetParentPlatformHandle();
UMA_HISTOGRAM_TIMES("Mojo.System.GetParentPlatformHandleSyncTime",
timer.Elapsed());
#endif
io_task_runner_->PostTask(
FROM_HERE,
base::Bind(&NodeController::ConnectToParentOnIOThread,
base::Unretained(this),
base::Passed(&platform_handle)));
}
void NodeController::SetPortObserver(
const ports::PortRef& port,
const scoped_refptr<PortObserver>& observer) {
node_->SetUserData(port, observer);
}
void NodeController::ClosePort(const ports::PortRef& port) {
SetPortObserver(port, nullptr);
int rv = node_->ClosePort(port);
DCHECK_EQ(rv, ports::OK) << " Failed to close port: " << port.name();
AcceptIncomingMessages();
}
int NodeController::SendMessage(const ports::PortRef& port,
std::unique_ptr<PortsMessage> message) {
ports::ScopedMessage ports_message(message.release());
int rv = node_->SendMessage(port, std::move(ports_message));
AcceptIncomingMessages();
return rv;
}
void NodeController::ReservePort(const std::string& token,
const ports::PortRef& port) {
DVLOG(2) << "Reserving port " << port.name() << "@" << name_ << " for token "
<< token;
base::AutoLock lock(reserved_ports_lock_);
auto result = reserved_ports_.insert(std::make_pair(token, port));
DCHECK(result.second);
}
void NodeController::MergePortIntoParent(const std::string& token,
const ports::PortRef& port) {
bool was_merged = false;
{
// This request may be coming from within the process that reserved the
// "parent" side (e.g. for Chrome single-process mode), so if this token is
// reserved locally, merge locally instead.
base::AutoLock lock(reserved_ports_lock_);
auto it = reserved_ports_.find(token);
if (it != reserved_ports_.end()) {
node_->MergePorts(port, name_, it->second.name());
reserved_ports_.erase(it);
was_merged = true;
}
}
if (was_merged) {
AcceptIncomingMessages();
return;
}
scoped_refptr<NodeChannel> parent;
{
// Hold |pending_port_merges_lock_| while getting |parent|. Otherwise,
// there is a race where the parent can be set, and |pending_port_merges_|
// be processed between retrieving |parent| and adding the merge to
// |pending_port_merges_|.
base::AutoLock lock(pending_port_merges_lock_);
parent = GetParentChannel();
if (!parent) {
pending_port_merges_.push_back(std::make_pair(token, port));
return;
}
}
parent->RequestPortMerge(port.name(), token);
}
int NodeController::MergeLocalPorts(const ports::PortRef& port0,
const ports::PortRef& port1) {
int rv = node_->MergeLocalPorts(port0, port1);
AcceptIncomingMessages();
return rv;
}
scoped_refptr<PlatformSharedBuffer> NodeController::CreateSharedBuffer(
size_t num_bytes) {
#if defined(OS_POSIX) && !defined(OS_MACOSX)
// Shared buffer creation failure is fatal, so always use the broker when we
// have one. This does mean that a non-root process that has children will use
// the broker for shared buffer creation even though that process is
// privileged.
if (broker_) {
return broker_->GetSharedBuffer(num_bytes);
}
#endif
return PlatformSharedBuffer::Create(num_bytes);
}
void NodeController::RequestShutdown(const base::Closure& callback) {
{
base::AutoLock lock(shutdown_lock_);
shutdown_callback_ = callback;
shutdown_callback_flag_.Set(true);
}
AttemptShutdownIfRequested();
}
void NodeController::ConnectToChildOnIOThread(
base::ProcessHandle process_handle,
ScopedPlatformHandle platform_handle) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
#if defined(OS_POSIX) && !defined(OS_MACOSX)
PlatformChannelPair node_channel;
// BrokerHost owns itself.
BrokerHost* broker_host = new BrokerHost(std::move(platform_handle));
broker_host->SendChannel(node_channel.PassClientHandle());
scoped_refptr<NodeChannel> channel = NodeChannel::Create(
this, node_channel.PassServerHandle(), io_task_runner_);
#else
scoped_refptr<NodeChannel> channel =
NodeChannel::Create(this, std::move(platform_handle), io_task_runner_);
#endif
// We set up the child channel with a temporary name so it can be identified
// as a pending child if it writes any messages to the channel. We may start
// receiving messages from it (though we shouldn't) as soon as Start() is
// called below.
ports::NodeName token;
GenerateRandomName(&token);
pending_children_.insert(std::make_pair(token, channel));
RecordPendingChildCount(pending_children_.size());
channel->SetRemoteNodeName(token);
channel->SetRemoteProcessHandle(process_handle);
channel->Start();
channel->AcceptChild(name_, token);
}
void NodeController::ConnectToParentOnIOThread(
ScopedPlatformHandle platform_handle) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
{
base::AutoLock lock(parent_lock_);
DCHECK(parent_name_ == ports::kInvalidNodeName);
// At this point we don't know the parent's name, so we can't yet insert it
// into our |peers_| map. That will happen as soon as we receive an
// AcceptChild message from them.
bootstrap_parent_channel_ =
NodeChannel::Create(this, std::move(platform_handle), io_task_runner_);
}
bootstrap_parent_channel_->Start();
}
scoped_refptr<NodeChannel> NodeController::GetPeerChannel(
const ports::NodeName& name) {
base::AutoLock lock(peers_lock_);
auto it = peers_.find(name);
if (it == peers_.end())
return nullptr;
return it->second;
}
scoped_refptr<NodeChannel> NodeController::GetParentChannel() {
ports::NodeName parent_name;
{
base::AutoLock lock(parent_lock_);
parent_name = parent_name_;
}
return GetPeerChannel(parent_name);
}
scoped_refptr<NodeChannel> NodeController::GetBrokerChannel() {
ports::NodeName broker_name;
{
base::AutoLock lock(broker_lock_);
broker_name = broker_name_;
}
return GetPeerChannel(broker_name);
}
void NodeController::AddPeer(const ports::NodeName& name,
scoped_refptr<NodeChannel> channel,
bool start_channel) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
DCHECK(name != ports::kInvalidNodeName);
DCHECK(channel);
channel->SetRemoteNodeName(name);
OutgoingMessageQueue pending_messages;
{
base::AutoLock lock(peers_lock_);
if (peers_.find(name) != peers_.end()) {
// This can happen normally if two nodes race to be introduced to each
// other. The losing pipe will be silently closed and introduction should
// not be affected.
DVLOG(1) << "Ignoring duplicate peer name " << name;
return;
}
auto result = peers_.insert(std::make_pair(name, channel));
DCHECK(result.second);
DVLOG(2) << "Accepting new peer " << name << " on node " << name_;
RecordPeerCount(peers_.size());
auto it = pending_peer_messages_.find(name);
if (it != pending_peer_messages_.end()) {
std::swap(pending_messages, it->second);
pending_peer_messages_.erase(it);
}
}
if (start_channel)
channel->Start();
// Flush any queued message we need to deliver to this node.
while (!pending_messages.empty()) {
channel->PortsMessage(std::move(pending_messages.front()));
pending_messages.pop();
}
}
void NodeController::DropPeer(const ports::NodeName& name) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
{
base::AutoLock lock(peers_lock_);
auto it = peers_.find(name);
if (it != peers_.end()) {
ports::NodeName peer = it->first;
peers_.erase(it);
DVLOG(1) << "Dropped peer " << peer;
}
pending_peer_messages_.erase(name);
pending_children_.erase(name);
RecordPeerCount(peers_.size());
RecordPendingChildCount(pending_children_.size());
}
node_->LostConnectionToNode(name);
}
void NodeController::SendPeerMessage(const ports::NodeName& name,
ports::ScopedMessage message) {
Channel::MessagePtr channel_message =
static_cast<PortsMessage*>(message.get())->TakeChannelMessage();
scoped_refptr<NodeChannel> peer = GetPeerChannel(name);
#if defined(OS_WIN)
if (channel_message->has_handles()) {
// If we're sending a message with handles we aren't the destination
// node's parent or broker (i.e. we don't know its process handle), ask
// the broker to relay for us.
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (!peer || !peer->HasRemoteProcessHandle()) {
if (broker) {
broker->RelayPortsMessage(name, std::move(channel_message));
} else {
base::AutoLock lock(broker_lock_);
pending_relay_messages_[name].emplace(std::move(channel_message));
}
return;
}
}
#elif defined(OS_MACOSX) && !defined(OS_IOS)
if (channel_message->has_mach_ports()) {
// Messages containing Mach ports are always routed through the broker, even
// if the broker process is the intended recipient.
bool use_broker = false;
{
base::AutoLock lock(parent_lock_);
use_broker = (bootstrap_parent_channel_ ||
parent_name_ != ports::kInvalidNodeName);
}
if (use_broker) {
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (broker) {
broker->RelayPortsMessage(name, std::move(channel_message));
} else {
base::AutoLock lock(broker_lock_);
pending_relay_messages_[name].emplace(std::move(channel_message));
}
return;
}
}
#endif // defined(OS_WIN)
if (peer) {
peer->PortsMessage(std::move(channel_message));
return;
}
// If we don't know who the peer is, queue the message for delivery. If this
// is the first message queued for the peer, we also ask the broker to
// introduce us to them.
bool needs_introduction = false;
{
base::AutoLock lock(peers_lock_);
auto& queue = pending_peer_messages_[name];
needs_introduction = queue.empty();
queue.emplace(std::move(channel_message));
}
if (needs_introduction) {
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (!broker) {
DVLOG(1) << "Dropping message for unknown peer: " << name;
return;
}
broker->RequestIntroduction(name);
}
}
void NodeController::AcceptIncomingMessages() {
while (incoming_messages_flag_) {
// TODO: We may need to be more careful to avoid starving the rest of the
// thread here. Revisit this if it turns out to be a problem. One
// alternative would be to schedule a task to continue pumping messages
// after flushing once.
messages_lock_.Acquire();
if (incoming_messages_.empty()) {
messages_lock_.Release();
break;
}
// libstdc++'s deque creates an internal buffer on construction, even when
// the size is 0. So avoid creating it until it is necessary.
std::queue<ports::ScopedMessage> messages;
std::swap(messages, incoming_messages_);
incoming_messages_flag_.Set(false);
messages_lock_.Release();
while (!messages.empty()) {
node_->AcceptMessage(std::move(messages.front()));
messages.pop();
}
}
AttemptShutdownIfRequested();
}
void NodeController::DropAllPeers() {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
std::vector<scoped_refptr<NodeChannel>> all_peers;
{
base::AutoLock lock(parent_lock_);
if (bootstrap_parent_channel_) {
// |bootstrap_parent_channel_| isn't null'd here becuase we rely on its
// existence to determine whether or not this is the root node. Once
// bootstrap_parent_channel_->ShutDown() has been called,
// |bootstrap_parent_channel_| is essentially a dead object and it doesn't
// matter if it's deleted now or when |this| is deleted.
// Note: |bootstrap_parent_channel_| is only modified on the IO thread.
all_peers.push_back(bootstrap_parent_channel_);
}
}
{
base::AutoLock lock(peers_lock_);
for (const auto& peer : peers_)
all_peers.push_back(peer.second);
for (const auto& peer : pending_children_)
all_peers.push_back(peer.second);
peers_.clear();
pending_children_.clear();
pending_peer_messages_.clear();
}
for (const auto& peer : all_peers)
peer->ShutDown();
if (destroy_on_io_thread_shutdown_)
delete this;
}
void NodeController::GenerateRandomPortName(ports::PortName* port_name) {
GenerateRandomName(port_name);
}
void NodeController::AllocMessage(size_t num_header_bytes,
ports::ScopedMessage* message) {
message->reset(new PortsMessage(num_header_bytes, 0, 0, nullptr));
}
void NodeController::ForwardMessage(const ports::NodeName& node,
ports::ScopedMessage message) {
if (node == name_) {
// NOTE: We need to avoid re-entering the Node instance within
// ForwardMessage. Because ForwardMessage is only ever called
// (synchronously) in response to Node's ClosePort, SendMessage, or
// AcceptMessage, we flush the queue after calling any of those methods.
base::AutoLock lock(messages_lock_);
incoming_messages_.emplace(std::move(message));
incoming_messages_flag_.Set(true);
} else {
SendPeerMessage(node, std::move(message));
}
}
void NodeController::PortStatusChanged(const ports::PortRef& port) {
scoped_refptr<ports::UserData> user_data;
node_->GetUserData(port, &user_data);
PortObserver* observer = static_cast<PortObserver*>(user_data.get());
if (observer) {
observer->OnPortStatusChanged();
} else {
DVLOG(2) << "Ignoring status change for " << port.name() << " because it "
<< "doesn't have an observer.";
}
}
void NodeController::OnAcceptChild(const ports::NodeName& from_node,
const ports::NodeName& parent_name,
const ports::NodeName& token) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
scoped_refptr<NodeChannel> parent;
{
base::AutoLock lock(parent_lock_);
if (!bootstrap_parent_channel_ || parent_name_ != ports::kInvalidNodeName) {
DLOG(ERROR) << "Unexpected AcceptChild message from " << from_node;
DropPeer(from_node);
return;
}
parent_name_ = parent_name;
parent = bootstrap_parent_channel_;
}
parent->SetRemoteNodeName(parent_name);
parent->AcceptParent(token, name_);
// NOTE: The child does not actually add its parent as a peer until
// receiving an AcceptBrokerClient message from the broker. The parent
// will request that said message be sent upon receiving AcceptParent.
DVLOG(1) << "Child " << name_ << " accepting parent " << parent_name;
}
void NodeController::OnAcceptParent(const ports::NodeName& from_node,
const ports::NodeName& token,
const ports::NodeName& child_name) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
auto it = pending_children_.find(from_node);
if (it == pending_children_.end() || token != from_node) {
DLOG(ERROR) << "Received unexpected AcceptParent message from "
<< from_node;
DropPeer(from_node);
return;
}
scoped_refptr<NodeChannel> channel = it->second;
pending_children_.erase(it);
DCHECK(channel);
DVLOG(1) << "Parent " << name_ << " accepted child " << child_name;
AddPeer(child_name, channel, false /* start_channel */);
// TODO(rockot/amistry): We could simplify child initialization if we could
// synchronously get a new async broker channel from the broker. For now we do
// it asynchronously since it's only used to facilitate handle passing, not
// handle creation.
scoped_refptr<NodeChannel> broker = GetBrokerChannel();
if (broker) {
// Inform the broker of this new child.
broker->AddBrokerClient(child_name, channel->CopyRemoteProcessHandle());
} else {
// If we have no broker, either we need to wait for one, or we *are* the
// broker.
scoped_refptr<NodeChannel> parent = GetParentChannel();
if (!parent) {
base::AutoLock lock(parent_lock_);
parent = bootstrap_parent_channel_;
}
if (!parent) {
// Yes, we're the broker. We can initialize the child directly.
channel->AcceptBrokerClient(name_, ScopedPlatformHandle());
} else {
// We aren't the broker, so wait for a broker connection.
base::AutoLock lock(broker_lock_);
pending_broker_clients_.push(child_name);
}
}
}
void NodeController::OnAddBrokerClient(const ports::NodeName& from_node,
const ports::NodeName& client_name,
base::ProcessHandle process_handle) {
#if defined(OS_WIN)
// Scoped handle to avoid leaks on error.
ScopedPlatformHandle scoped_process_handle =
ScopedPlatformHandle(PlatformHandle(process_handle));
#endif
scoped_refptr<NodeChannel> sender = GetPeerChannel(from_node);
if (!sender) {
DLOG(ERROR) << "Ignoring AddBrokerClient from unknown sender.";
return;
}
if (GetPeerChannel(client_name)) {
DLOG(ERROR) << "Ignoring AddBrokerClient for known client.";
DropPeer(from_node);
return;
}
PlatformChannelPair broker_channel;
scoped_refptr<NodeChannel> client = NodeChannel::Create(
this, broker_channel.PassServerHandle(), io_task_runner_);
#if defined(OS_WIN)
// The broker must have a working handle to the client process in order to
// properly copy other handles to and from the client.
if (!scoped_process_handle.is_valid()) {
DLOG(ERROR) << "Broker rejecting client with invalid process handle.";
return;
}
client->SetRemoteProcessHandle(scoped_process_handle.release().handle);
#else
client->SetRemoteProcessHandle(process_handle);
#endif
AddPeer(client_name, client, true /* start_channel */);
DVLOG(1) << "Broker " << name_ << " accepting client " << client_name
<< " from peer " << from_node;
sender->BrokerClientAdded(client_name, broker_channel.PassClientHandle());
}
void NodeController::OnBrokerClientAdded(const ports::NodeName& from_node,
const ports::NodeName& client_name,
ScopedPlatformHandle broker_channel) {
scoped_refptr<NodeChannel> client = GetPeerChannel(client_name);
if (!client) {
DLOG(ERROR) << "BrokerClientAdded for unknown child " << client_name;
return;
}
// This should have come from our own broker.
if (GetBrokerChannel() != GetPeerChannel(from_node)) {
DLOG(ERROR) << "BrokerClientAdded from non-broker node " << from_node;
return;
}
DVLOG(1) << "Child " << client_name << " accepted by broker " << from_node;
client->AcceptBrokerClient(from_node, std::move(broker_channel));
}
void NodeController::OnAcceptBrokerClient(const ports::NodeName& from_node,
const ports::NodeName& broker_name,
ScopedPlatformHandle broker_channel) {
// This node should already have a parent in bootstrap mode.
ports::NodeName parent_name;
scoped_refptr<NodeChannel> parent;
{
base::AutoLock lock(parent_lock_);
parent_name = parent_name_;
parent = bootstrap_parent_channel_;
bootstrap_parent_channel_ = nullptr;
}
DCHECK(parent_name == from_node);
DCHECK(parent);
std::queue<ports::NodeName> pending_broker_clients;
std::unordered_map<ports::NodeName, OutgoingMessageQueue>
pending_relay_messages;
{
base::AutoLock lock(broker_lock_);
broker_name_ = broker_name;
std::swap(pending_broker_clients, pending_broker_clients_);
std::swap(pending_relay_messages, pending_relay_messages_);
}
DCHECK(broker_name != ports::kInvalidNodeName);
// It's now possible to add both the broker and the parent as peers.
// Note that the broker and parent may be the same node.
scoped_refptr<NodeChannel> broker;
if (broker_name == parent_name) {
DCHECK(!broker_channel.is_valid());
broker = parent;
} else {
DCHECK(broker_channel.is_valid());
broker = NodeChannel::Create(this, std::move(broker_channel),
io_task_runner_);
AddPeer(broker_name, broker, true /* start_channel */);
}
AddPeer(parent_name, parent, false /* start_channel */);
{
// Complete any port merge requests we have waiting for the parent.
base::AutoLock lock(pending_port_merges_lock_);
for (const auto& request : pending_port_merges_)
parent->RequestPortMerge(request.second.name(), request.first);
pending_port_merges_.clear();
}
// Feed the broker any pending children of our own.
while (!pending_broker_clients.empty()) {
const ports::NodeName& child_name = pending_broker_clients.front();
auto it = pending_children_.find(child_name);
DCHECK(it != pending_children_.end());
broker->AddBrokerClient(child_name, it->second->CopyRemoteProcessHandle());
pending_broker_clients.pop();
}
#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
// Have the broker relay any messages we have waiting.
for (auto& entry : pending_relay_messages) {
const ports::NodeName& destination = entry.first;
auto& message_queue = entry.second;
while (!message_queue.empty()) {
broker->RelayPortsMessage(destination, std::move(message_queue.front()));
message_queue.pop();
}
}
#endif
DVLOG(1) << "Child " << name_ << " accepted by broker " << broker_name;
}
void NodeController::OnPortsMessage(const ports::NodeName& from_node,
Channel::MessagePtr channel_message) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
void* data;
size_t num_data_bytes;
NodeChannel::GetPortsMessageData(
channel_message.get(), &data, &num_data_bytes);
if (!num_data_bytes) {
DropPeer(from_node);
return;
}
size_t num_header_bytes, num_payload_bytes, num_ports_bytes;
if (!ports::Message::Parse(data,
num_data_bytes,
&num_header_bytes,
&num_payload_bytes,
&num_ports_bytes)) {
DropPeer(from_node);
return;
}
CHECK(channel_message);
ports::ScopedMessage message(
new PortsMessage(num_header_bytes,
num_payload_bytes,
num_ports_bytes,
std::move(channel_message)));
node_->AcceptMessage(std::move(message));
AcceptIncomingMessages();
}
void NodeController::OnRequestPortMerge(
const ports::NodeName& from_node,
const ports::PortName& connector_port_name,
const std::string& token) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
DVLOG(2) << "Node " << name_ << " received RequestPortMerge for token "
<< token << " and port " << connector_port_name << "@" << from_node;
ports::PortRef local_port;
{
base::AutoLock lock(reserved_ports_lock_);
auto it = reserved_ports_.find(token);
if (it == reserved_ports_.end()) {
DVLOG(1) << "Ignoring request to connect to port for unknown token "
<< token;
return;
}
local_port = it->second;
}
int rv = node_->MergePorts(local_port, from_node, connector_port_name);
if (rv != ports::OK)
DLOG(ERROR) << "MergePorts failed: " << rv;
}
void NodeController::OnRequestIntroduction(const ports::NodeName& from_node,
const ports::NodeName& name) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
scoped_refptr<NodeChannel> requestor = GetPeerChannel(from_node);
if (from_node == name || name == ports::kInvalidNodeName || !requestor) {
DLOG(ERROR) << "Rejecting invalid OnRequestIntroduction message from "
<< from_node;
DropPeer(from_node);
return;
}
scoped_refptr<NodeChannel> new_friend = GetPeerChannel(name);
if (!new_friend) {
// We don't know who they're talking about!
requestor->Introduce(name, ScopedPlatformHandle());
} else {
PlatformChannelPair new_channel;
requestor->Introduce(name, new_channel.PassServerHandle());
new_friend->Introduce(from_node, new_channel.PassClientHandle());
}
}
void NodeController::OnIntroduce(const ports::NodeName& from_node,
const ports::NodeName& name,
ScopedPlatformHandle channel_handle) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
if (!channel_handle.is_valid()) {
node_->LostConnectionToNode(name);
DLOG(ERROR) << "Could not be introduced to peer " << name;
base::AutoLock lock(peers_lock_);
pending_peer_messages_.erase(name);
return;
}
scoped_refptr<NodeChannel> channel =
NodeChannel::Create(this, std::move(channel_handle), io_task_runner_);
DVLOG(1) << "Adding new peer " << name << " via parent introduction.";
AddPeer(name, channel, true /* start_channel */);
}
#if defined(OS_WIN) || (defined(OS_MACOSX) && !defined(OS_IOS))
void NodeController::OnRelayPortsMessage(const ports::NodeName& from_node,
base::ProcessHandle from_process,
const ports::NodeName& destination,
Channel::MessagePtr message) {
DCHECK(io_task_runner_->RunsTasksOnCurrentThread());
if (GetBrokerChannel()) {
// Only the broker should be asked to relay a message.
LOG(ERROR) << "Non-broker refusing to relay message.";
DropPeer(from_node);
return;
}
// The parent should always know which process this came from.
DCHECK(from_process != base::kNullProcessHandle);
#if defined(OS_WIN)
// Rewrite the handles to this (the parent) process. If the message is
// destined for another child process, the handles will be rewritten to that
// process before going out (see NodeChannel::WriteChannelMessage).
//
// TODO: We could avoid double-duplication.
//
// Note that we explicitly mark the handles as being owned by the sending
// process before rewriting them, in order to accommodate RewriteHandles'
// internal sanity checks.
ScopedPlatformHandleVectorPtr handles = message->TakeHandles();
for (size_t i = 0; i < handles->size(); ++i)
(*handles)[i].owning_process = from_process;
if (!Channel::Message::RewriteHandles(from_process,
base::GetCurrentProcessHandle(),
handles.get())) {
DLOG(ERROR) << "Failed to relay one or more handles.";
}
message->SetHandles(std::move(handles));
#else
MachPortRelay* relay = GetMachPortRelay();
if (!relay) {
LOG(ERROR) << "Receiving Mach ports without a port relay from "
<< from_node << ". Dropping message.";
return;
}
if (!relay->ExtractPortRights(message.get(), from_process)) {
// NodeChannel should ensure that MachPortRelay is ready for the remote
// process. At this point, if the port extraction failed, either something
// went wrong in the mach stuff, or the remote process died.
LOG(ERROR) << "Error on receiving Mach ports " << from_node
<< ". Dropping message.";
return;
}
#endif // defined(OS_WIN)
if (destination == name_) {
// Great, we can deliver this message locally.
OnPortsMessage(from_node, std::move(message));
return;
}
scoped_refptr<NodeChannel> peer = GetPeerChannel(destination);
if (peer)
peer->PortsMessage(std::move(message));
else
DLOG(ERROR) << "Dropping relay message for unknown node " << destination;
}
#endif
void NodeController::OnChannelError(const ports::NodeName& from_node) {
if (io_task_runner_->RunsTasksOnCurrentThread()) {
DropPeer(from_node);
} else {
io_task_runner_->PostTask(
FROM_HERE,
base::Bind(&NodeController::DropPeer, base::Unretained(this),
from_node));
}
}
#if defined(OS_MACOSX) && !defined(OS_IOS)
MachPortRelay* NodeController::GetMachPortRelay() {
{
base::AutoLock lock(parent_lock_);
// Return null if we're not the root.
if (bootstrap_parent_channel_ || parent_name_ != ports::kInvalidNodeName)
return nullptr;
}
base::AutoLock lock(mach_port_relay_lock_);
return mach_port_relay_.get();
}
#endif
void NodeController::DestroyOnIOThreadShutdown() {
destroy_on_io_thread_shutdown_ = true;
}
void NodeController::AttemptShutdownIfRequested() {
if (!shutdown_callback_flag_)
return;
base::Closure callback;
{
base::AutoLock lock(shutdown_lock_);
if (shutdown_callback_.is_null())
return;
if (!node_->CanShutdownCleanly(true /* allow_local_ports */)) {
DVLOG(2) << "Unable to cleanly shut down node " << name_;
return;
}
callback = shutdown_callback_;
shutdown_callback_.Reset();
shutdown_callback_flag_.Set(false);
}
DCHECK(!callback.is_null());
callback.Run();
}
} // namespace edk
} // namespace mojo