blob: 1dbf32da70c164f77c9dac660373159f55c44ce7 [file]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/shell/browser/protocol/shell_devtools_session.h"
#include "base/command_line.h"
#include "content/public/browser/devtools_agent_host.h"
#include "content/public/browser/devtools_agent_host_client.h"
#include "content/public/browser/devtools_agent_host_client_channel.h"
#include "content/shell/browser/protocol/browser_handler.h"
#include "third_party/inspector_protocol/crdtp/cbor.h"
#include "third_party/inspector_protocol/crdtp/dispatch.h"
#include "third_party/inspector_protocol/crdtp/json.h"
namespace content::shell::protocol {
ShellDevToolsSession::ShellDevToolsSession(
raw_ref<BrowserContext> browser_context,
content::DevToolsAgentHostClientChannel* channel)
: browser_context_(browser_context),
dispatcher_(this),
client_channel_(channel) {
content::DevToolsAgentHost* agent_host = channel->GetAgentHost();
AddHandler(
std::make_unique<BrowserHandler>(browser_context_, agent_host->GetId()));
}
ShellDevToolsSession::~ShellDevToolsSession() {
for (std::unique_ptr<DomainHandler>& handler : handlers_) {
handler->Disable();
}
}
void ShellDevToolsSession::HandleCommand(
base::span<const uint8_t> message,
content::DevToolsManagerDelegate::NotHandledCallback callback) {
crdtp::Dispatchable dispatchable(
crdtp::SpanFrom(message), std::string_view(),
[cb = std::move(callback)](int call_id, crdtp::span<uint8_t> method,
crdtp::span<uint8_t> message,
std::string_view fallthrough_data) {
cb.Run(message);
});
// content::DevToolsSession receives this message first, so we may
// assume it's ok.
CHECK(dispatchable.ok());
dispatcher_.Dispatch(dispatchable);
}
void ShellDevToolsSession::AddHandler(
std::unique_ptr<protocol::DomainHandler> handler) {
handler->Wire(&dispatcher_);
handlers_.push_back(std::move(handler));
}
// The following methods handle responses or notifications coming from
// the browser to the client.
void ShellDevToolsSession::SendProtocolResponse(
int call_id,
std::unique_ptr<Serializable> message) {
client_channel_->DispatchProtocolMessageToClient(message->Serialize());
}
void ShellDevToolsSession::SendProtocolNotification(
std::unique_ptr<Serializable> message) {
client_channel_->DispatchProtocolMessageToClient(message->Serialize());
}
void ShellDevToolsSession::FlushProtocolNotifications() {}
} // namespace content::shell::protocol