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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_IMAGE_FETCHER_CORE_IMAGE_DATA_FETCHER_H_
#define COMPONENTS_IMAGE_FETCHER_CORE_IMAGE_DATA_FETCHER_H_
#include <map>
#include <memory>
#include <string>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/optional.h"
#include "base/sequence_checker.h"
#include "components/data_use_measurement/core/data_use_user_data.h"
#include "components/image_fetcher/core/image_fetcher_types.h"
#include "components/image_fetcher/core/request_metadata.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
#include "url/gurl.h"
namespace network {
class SharedURLLoaderFactory;
class SimpleURLLoader;
} // namespace network
namespace image_fetcher {
class ImageDataFetcher {
public:
// Note that this must be used consistently on the thread that owns
// |url_loader_factory|. See SharedURLLoaderFactory::Clone() if changing
// thread is required.
explicit ImageDataFetcher(
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory);
~ImageDataFetcher();
// Sets an upper limit for image downloads.
// Already running downloads are not affected.
void SetImageDownloadLimit(base::Optional<int64_t> max_download_bytes);
// Fetches the raw image bytes from the given |image_url| and calls the given
// |callback|. The callback is run even if fetching the URL fails. In case
// of an error an empty string is passed to the callback.
void FetchImageData(
const GURL& image_url,
ImageDataFetcherCallback callback,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
bool send_cookies = false);
// Like above, but lets the caller set a referrer.
void FetchImageData(
const GURL& image_url,
ImageDataFetcherCallback callback,
const std::string& referrer,
net::URLRequest::ReferrerPolicy referrer_policy,
const net::NetworkTrafficAnnotationTag& traffic_annotation,
bool send_cookies = false);
// Test-only method to inject a fetch result directly, w/o regard for how the
// underlying loading is doing. This requires there to be a single pending
// fetch only.
void InjectResultForTesting(const RequestMetadata& metadata,
const std::string& image_data);
private:
struct ImageDataFetcherRequest;
void OnURLLoaderComplete(const network::SimpleURLLoader* source,
std::unique_ptr<std::string> response_body);
void FinishRequest(const network::SimpleURLLoader* source,
const RequestMetadata& metadata,
const std::string& image_data);
// All active image url requests.
std::map<const network::SimpleURLLoader*,
std::unique_ptr<ImageDataFetcherRequest>>
pending_requests_;
scoped_refptr<network::SharedURLLoaderFactory> url_loader_factory_;
// Upper limit for the number of bytes to download per image.
base::Optional<int64_t> max_download_bytes_;
SEQUENCE_CHECKER(sequence_checker_);
DISALLOW_COPY_AND_ASSIGN(ImageDataFetcher);
};
} // namespace image_fetcher
#endif // COMPONENTS_IMAGE_FETCHER_CORE_IMAGE_DATA_FETCHER_H_