blob: 1394aa2354dc1d82a7e479bb8fcf913892edec22 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/css/css_syntax_definition.h"
#include "third_party/blink/renderer/core/css/cssom/css_style_value.h"
#include "third_party/blink/renderer/modules/csspaint/css_paint_definition.h"
#include "third_party/blink/renderer/modules/modules_export.h"
namespace blink {
// A document paint definition is a struct which describes the information
// needed by the document about the author defined image function (which can be
// referenced by the paint function). It consists of:
// * A input properties which is a list of DOMStrings.
// * A input argument syntaxes which is a list of parsed CSS Properties and
// Values.
// * A context alpha flag.
// The document has a map of document paint definitions. Initially the map is
// empty; it is populated when registerPaint(name, paintCtor) is called.
class MODULES_EXPORT DocumentPaintDefinition {
explicit DocumentPaintDefinition(
const Vector<CSSPropertyID>& native_invalidation_properties,
const Vector<AtomicString>& custom_invalidation_properties,
const Vector<CSSSyntaxDefinition>& input_argument_types,
bool alpha);
virtual ~DocumentPaintDefinition();
const Vector<CSSPropertyID>& NativeInvalidationProperties() const {
return native_invalidation_properties_;
const Vector<AtomicString>& CustomInvalidationProperties() const {
return custom_invalidation_properties_;
const Vector<CSSSyntaxDefinition>& InputArgumentTypes() const {
return input_argument_types_;
bool alpha() const { return alpha_; }
bool RegisterAdditionalPaintDefinition(const CSSPaintDefinition&);
bool RegisterAdditionalPaintDefinition(const Vector<CSSPropertyID>&,
const Vector<String>&,
const Vector<CSSSyntaxDefinition>&,
bool alpha);
unsigned GetRegisteredDefinitionCount() const {
return registered_definitions_count_;
Vector<CSSPropertyID> native_invalidation_properties_;
Vector<AtomicString> custom_invalidation_properties_;
Vector<CSSSyntaxDefinition> input_argument_types_;
bool alpha_;
unsigned registered_definitions_count_;
} // namespace blink