| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/wm/splitview/split_view_controller.h" |
| |
| #include <cmath> |
| #include <memory> |
| |
| #include "ash/accessibility/accessibility_controller.h" |
| #include "ash/display/screen_orientation_controller.h" |
| #include "ash/public/cpp/window_properties.h" |
| #include "ash/screen_util.h" |
| #include "ash/session/session_controller.h" |
| #include "ash/shell.h" |
| #include "ash/strings/grit/ash_strings.h" |
| #include "ash/system/toast/toast_data.h" |
| #include "ash/system/toast/toast_manager.h" |
| #include "ash/wm/mru_window_tracker.h" |
| #include "ash/wm/overview/overview_controller.h" |
| #include "ash/wm/overview/overview_grid.h" |
| #include "ash/wm/overview/overview_item.h" |
| #include "ash/wm/overview/overview_utils.h" |
| #include "ash/wm/splitview/split_view_divider.h" |
| #include "ash/wm/splitview/split_view_utils.h" |
| #include "ash/wm/tablet_mode/tablet_mode_controller.h" |
| #include "ash/wm/tablet_mode/tablet_mode_window_state.h" |
| #include "ash/wm/window_state.h" |
| #include "ash/wm/window_transient_descendant_iterator.h" |
| #include "ash/wm/window_util.h" |
| #include "ash/wm/wm_event.h" |
| #include "base/metrics/histogram_macros.h" |
| #include "base/metrics/user_metrics.h" |
| #include "base/optional.h" |
| #include "base/stl_util.h" |
| #include "base/system/sys_info.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_delegate.h" |
| #include "ui/base/class_property.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/base/l10n/l10n_util.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/gfx/transform_util.h" |
| #include "ui/views/widget/widget.h" |
| #include "ui/wm/core/coordinate_conversion.h" |
| #include "ui/wm/core/shadow_controller.h" |
| #include "ui/wm/public/activation_client.h" |
| |
| namespace ash { |
| |
| namespace { |
| |
| // Three fixed position ratios of the divider, which means the divider can |
| // always be moved to these three positions. |
| constexpr float kFixedPositionRatios[] = {0.f, 0.5f, 1.0f}; |
| |
| // Two optional position ratios of the divider. Whether the divider can be moved |
| // to these two positions depends on the minimum size of the snapped windows. |
| constexpr float kOneThirdPositionRatio = 0.33f; |
| constexpr float kTwoThirdPositionRatio = 0.67f; |
| |
| // The black scrim starts to fade in when the divider is moved past the two |
| // optional positions (kOneThirdPositionRatio, kTwoThirdPositionRatio) and |
| // reaches to its maximum opacity (kBlackScrimOpacity) after moving |
| // kBlackScrimFadeInRatio of the screen width. See https://crbug.com/827730 for |
| // details. |
| constexpr float kBlackScrimFadeInRatio = 0.1f; |
| constexpr float kBlackScrimOpacity = 0.4f; |
| |
| // Toast data. |
| constexpr char kAppCannotSnapToastId[] = "split_view_app_cannot_snap"; |
| constexpr int kAppCannotSnapToastDurationMs = 2500; |
| |
| gfx::Point GetBoundedPosition(const gfx::Point& location_in_screen, |
| const gfx::Rect& bounds_in_screen) { |
| return gfx::Point( |
| std::max(std::min(location_in_screen.x(), bounds_in_screen.right() - 1), |
| bounds_in_screen.x()), |
| std::max(std::min(location_in_screen.y(), bounds_in_screen.bottom() - 1), |
| bounds_in_screen.y())); |
| } |
| |
| mojom::SplitViewState ToMojomSplitViewState(SplitViewController::State state) { |
| switch (state) { |
| case SplitViewController::NO_SNAP: |
| return mojom::SplitViewState::NO_SNAP; |
| case SplitViewController::LEFT_SNAPPED: |
| return mojom::SplitViewState::LEFT_SNAPPED; |
| case SplitViewController::RIGHT_SNAPPED: |
| return mojom::SplitViewState::RIGHT_SNAPPED; |
| case SplitViewController::BOTH_SNAPPED: |
| return mojom::SplitViewState::BOTH_SNAPPED; |
| default: |
| NOTREACHED(); |
| return mojom::SplitViewState::NO_SNAP; |
| } |
| } |
| |
| mojom::WindowStateType GetStateTypeFromSnapPosition( |
| SplitViewController::SnapPosition snap_position) { |
| if (snap_position == SplitViewController::LEFT) |
| return mojom::WindowStateType::LEFT_SNAPPED; |
| if (snap_position == SplitViewController::RIGHT) |
| return mojom::WindowStateType::RIGHT_SNAPPED; |
| return mojom::WindowStateType::DEFAULT; |
| } |
| |
| // Returns the minimum size of the window according to the screen orientation. |
| int GetMinimumWindowSize(aura::Window* window, bool is_landscape) { |
| int minimum_width = 0; |
| if (window && window->delegate()) { |
| gfx::Size minimum_size = window->delegate()->GetMinimumSize(); |
| minimum_width = is_landscape ? minimum_size.width() : minimum_size.height(); |
| } |
| return minimum_width; |
| }; |
| |
| // Returns true if |window| is currently snapped. |
| bool IsSnapped(aura::Window* window) { |
| if (!window) |
| return false; |
| return wm::GetWindowState(window)->IsSnapped(); |
| } |
| |
| // Returns the overview session if overview mode is active, otherwise returns |
| // nullptr. |
| OverviewSession* GetOverviewSession() { |
| return Shell::Get()->overview_controller()->IsSelecting() |
| ? Shell::Get()->overview_controller()->overview_session() |
| : nullptr; |
| } |
| |
| } // namespace |
| |
| // The window observer that observes the current tab-dragged window. When it's |
| // created, it observes the dragged window, and there are two possible results |
| // after the user finishes dragging: 1) the dragged window stays a new window |
| // and SplitViewController needs to decide where to put the window; 2) the |
| // dragged window's tabs are attached into another browser window and thus is |
| // destroyed. |
| class SplitViewController::TabDraggedWindowObserver |
| : public aura::WindowObserver { |
| public: |
| TabDraggedWindowObserver( |
| SplitViewController* split_view_controller, |
| aura::Window* dragged_window, |
| SplitViewController::SnapPosition desired_snap_position, |
| const gfx::Point& last_location_in_screen) |
| : split_view_controller_(split_view_controller), |
| dragged_window_(dragged_window), |
| desired_snap_position_(desired_snap_position), |
| last_location_in_screen_(last_location_in_screen) { |
| DCHECK(wm::IsDraggingTabs(dragged_window_)); |
| dragged_window_->AddObserver(this); |
| } |
| |
| ~TabDraggedWindowObserver() override { |
| if (dragged_window_) |
| dragged_window_->RemoveObserver(this); |
| } |
| |
| // aura::WindowObserver: |
| void OnWindowDestroying(aura::Window* window) override { |
| // At this point we know the newly created dragged window is going to be |
| // destroyed due to all of its tabs are attaching into another window. |
| EndTabDragging(window, /*is_being_destroyed=*/true); |
| } |
| |
| void OnWindowPropertyChanged(aura::Window* window, |
| const void* key, |
| intptr_t old) override { |
| DCHECK_EQ(window, dragged_window_); |
| if (key == ash::kIsDraggingTabsKey && !wm::IsDraggingTabs(window)) { |
| // At this point we know the newly created dragged window just finished |
| // dragging. |
| EndTabDragging(window, /*is_being_destroyed=*/false); |
| } |
| } |
| |
| private: |
| // Called after the tab dragging is ended, the dragged window is either |
| // destroyed because of merging into another window, or stays as a separate |
| // window. |
| void EndTabDragging(aura::Window* window, bool is_being_destroyed) { |
| dragged_window_->RemoveObserver(this); |
| dragged_window_ = nullptr; |
| split_view_controller_->EndWindowDragImpl(window, is_being_destroyed, |
| desired_snap_position_, |
| last_location_in_screen_); |
| |
| // Update the source window's bounds if applicable. |
| UpdateSourceWindowBoundsAfterDragEnds(window); |
| } |
| |
| // The source window might have been scaled down during dragging, we should |
| // update its bounds to ensure it has the right bounds after the drag ends. |
| void UpdateSourceWindowBoundsAfterDragEnds(aura::Window* window) { |
| aura::Window* source_window = |
| window->GetProperty(ash::kTabDraggingSourceWindowKey); |
| if (source_window) { |
| TabletModeWindowState::UpdateWindowPosition( |
| wm::GetWindowState(source_window), /*animate=*/true); |
| } |
| } |
| |
| SplitViewController* split_view_controller_; |
| aura::Window* dragged_window_; |
| SplitViewController::SnapPosition desired_snap_position_; |
| gfx::Point last_location_in_screen_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TabDraggedWindowObserver); |
| }; |
| |
| SplitViewController::SplitViewController() { |
| Shell::Get()->accessibility_controller()->AddObserver(this); |
| display::Screen::GetScreen()->AddObserver(this); |
| tablet_mode_observer_.Add(Shell::Get()->tablet_mode_controller()); |
| } |
| |
| SplitViewController::~SplitViewController() { |
| display::Screen::GetScreen()->RemoveObserver(this); |
| Shell::Get()->accessibility_controller()->RemoveObserver(this); |
| EndSplitView(); |
| } |
| |
| void SplitViewController::BindRequest( |
| mojom::SplitViewControllerRequest request) { |
| bindings_.AddBinding(this, std::move(request)); |
| } |
| |
| bool SplitViewController::IsSplitViewModeActive() const { |
| return state_ != NO_SNAP; |
| } |
| |
| void SplitViewController::SnapWindow(aura::Window* window, |
| SnapPosition snap_position) { |
| DCHECK(window && CanSnapInSplitview(window)); |
| DCHECK_NE(snap_position, NONE); |
| |
| UpdateSnappingWindowTransformedBounds(window); |
| RemoveWindowFromOverviewIfApplicable(window); |
| |
| if (state_ == NO_SNAP) { |
| // Add observers when the split view mode starts. |
| Shell::Get()->AddShellObserver(this); |
| Shell::Get()->overview_controller()->AddObserver(this); |
| Shell::Get()->activation_client()->AddObserver(this); |
| Shell::Get()->NotifySplitViewModeStarting(); |
| |
| divider_position_ = GetDefaultDividerPosition(window); |
| default_snap_position_ = snap_position; |
| split_view_divider_ = |
| std::make_unique<SplitViewDivider>(this, window->GetRootWindow()); |
| splitview_start_time_ = base::Time::Now(); |
| } |
| |
| aura::Window* previous_snapped_window = nullptr; |
| if (snap_position == LEFT) { |
| if (left_window_ != window) { |
| previous_snapped_window = left_window_; |
| StopObserving(LEFT); |
| left_window_ = window; |
| } |
| if (right_window_ == window) { |
| right_window_ = nullptr; |
| default_snap_position_ = LEFT; |
| } |
| } else if (snap_position == RIGHT) { |
| if (right_window_ != window) { |
| previous_snapped_window = right_window_; |
| StopObserving(RIGHT); |
| right_window_ = window; |
| } |
| if (left_window_ == window) { |
| left_window_ = nullptr; |
| default_snap_position_ = RIGHT; |
| } |
| } |
| StartObserving(window); |
| |
| // Insert the previous snapped window to overview if overview is active. |
| if (previous_snapped_window) |
| InsertWindowToOverview(previous_snapped_window); |
| |
| // Update the divider position and window bounds before snapping a new window. |
| // Since the minimum size of |window| maybe larger than currently bounds in |
| // |snap_position|. |
| if (state_ != NO_SNAP) { |
| MoveDividerToClosestFixedPosition(); |
| UpdateSnappedWindowsAndDividerBounds(); |
| } |
| |
| if (wm::GetWindowState(window)->GetStateType() == |
| GetStateTypeFromSnapPosition(snap_position)) { |
| OnWindowSnapped(window); |
| } else { |
| // Otherwise, try to snap it first. It will be activated later after the |
| // window is snapped. The split view state will also be updated after the |
| // window is snapped. |
| const wm::WMEvent event((snap_position == LEFT) ? wm::WM_EVENT_SNAP_LEFT |
| : wm::WM_EVENT_SNAP_RIGHT); |
| wm::GetWindowState(window)->OnWMEvent(&event); |
| } |
| |
| base::RecordAction(base::UserMetricsAction("SplitView_SnapWindow")); |
| } |
| |
| void SplitViewController::SwapWindows() { |
| DCHECK(IsSplitViewModeActive()); |
| |
| aura::Window* new_left_window = right_window_; |
| aura::Window* new_right_window = left_window_; |
| left_window_ = new_left_window; |
| right_window_ = new_right_window; |
| |
| // Update |default_snap_position_| if necessary. |
| if (!left_window_ || !right_window_) |
| default_snap_position_ = left_window_ ? LEFT : RIGHT; |
| |
| MoveDividerToClosestFixedPosition(); |
| UpdateSnappedWindowsAndDividerBounds(); |
| UpdateSplitViewStateAndNotifyObservers(); |
| |
| base::RecordAction( |
| base::UserMetricsAction("SplitView_DoubleTapDividerSwapWindows")); |
| } |
| |
| aura::Window* SplitViewController::GetDefaultSnappedWindow() { |
| if (default_snap_position_ == LEFT) |
| return left_window_; |
| if (default_snap_position_ == RIGHT) |
| return right_window_; |
| return nullptr; |
| } |
| |
| gfx::Rect SplitViewController::GetSnappedWindowBoundsInParent( |
| aura::Window* window, |
| SnapPosition snap_position) { |
| gfx::Rect bounds = GetSnappedWindowBoundsInScreen(window, snap_position); |
| ::wm::ConvertRectFromScreen(window->GetRootWindow(), &bounds); |
| return bounds; |
| } |
| |
| gfx::Rect SplitViewController::GetSnappedWindowBoundsInScreen( |
| aura::Window* window, |
| SnapPosition snap_position) { |
| const gfx::Rect work_area_bounds_in_screen = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer(window); |
| if (snap_position == NONE) |
| return work_area_bounds_in_screen; |
| |
| gfx::Rect left_or_top_rect, right_or_bottom_rect; |
| GetSnappedWindowBoundsInScreenInternal(window, &left_or_top_rect, |
| &right_or_bottom_rect); |
| |
| // Adjust the bounds for |left_or_top_rect| and |right_or_bottom_rect| if the |
| // desired bound is smaller than the minimum bounds of the window. |
| AdjustSnappedWindowBounds(&left_or_top_rect, &right_or_bottom_rect); |
| |
| if (IsCurrentScreenOrientationPrimary()) |
| return (snap_position == LEFT) ? left_or_top_rect : right_or_bottom_rect; |
| else |
| return (snap_position == LEFT) ? right_or_bottom_rect : left_or_top_rect; |
| } |
| |
| gfx::Rect SplitViewController::GetSnappedWindowBoundsInScreenUnadjusted( |
| aura::Window* window, |
| SnapPosition snap_position) { |
| const gfx::Rect work_area_bounds_in_screen = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer(window); |
| if (snap_position == NONE) |
| return work_area_bounds_in_screen; |
| |
| gfx::Rect left_or_top_rect, right_or_bottom_rect; |
| GetSnappedWindowBoundsInScreenInternal(window, &left_or_top_rect, |
| &right_or_bottom_rect); |
| |
| if (IsCurrentScreenOrientationPrimary()) |
| return (snap_position == LEFT) ? left_or_top_rect : right_or_bottom_rect; |
| else |
| return (snap_position == LEFT) ? right_or_bottom_rect : left_or_top_rect; |
| } |
| |
| int SplitViewController::GetDefaultDividerPosition(aura::Window* window) const { |
| const gfx::Rect work_area_bounds_in_screen = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer(window); |
| const gfx::Size divider_size = SplitViewDivider::GetDividerSize( |
| work_area_bounds_in_screen, GetCurrentScreenOrientation(), |
| false /* is_dragging */); |
| if (IsCurrentScreenOrientationLandscape()) |
| return (work_area_bounds_in_screen.width() - divider_size.width()) * 0.5f; |
| else |
| return (work_area_bounds_in_screen.height() - divider_size.height()) * 0.5f; |
| } |
| |
| void SplitViewController::StartResize(const gfx::Point& location_in_screen) { |
| DCHECK(IsSplitViewModeActive()); |
| is_resizing_ = true; |
| split_view_divider_->UpdateDividerBounds(); |
| previous_event_location_ = location_in_screen; |
| |
| for (auto* window : {left_window_, right_window_}) { |
| if (window == nullptr) |
| continue; |
| wm::WindowState* window_state = wm::GetWindowState(window); |
| gfx::Point location_in_parent(location_in_screen); |
| ::wm::ConvertPointFromScreen(window->parent(), &location_in_parent); |
| int window_component = GetWindowComponentForResize(window); |
| window_state->CreateDragDetails(location_in_parent, window_component, |
| ::wm::WINDOW_MOVE_SOURCE_TOUCH); |
| window_state->OnDragStarted(window_component); |
| } |
| |
| base::RecordAction(base::UserMetricsAction("SplitView_ResizeWindows")); |
| } |
| |
| void SplitViewController::Resize(const gfx::Point& location_in_screen) { |
| DCHECK(IsSplitViewModeActive()); |
| |
| if (!is_resizing_) |
| return; |
| |
| const gfx::Rect work_area_bounds = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer( |
| GetDefaultSnappedWindow()); |
| gfx::Point modified_location_in_screen = |
| GetBoundedPosition(location_in_screen, work_area_bounds); |
| |
| // Update |divider_position_|. |
| UpdateDividerPosition(modified_location_in_screen); |
| NotifyDividerPositionChanged(); |
| |
| // Update the black scrim layer's bounds and opacity. |
| UpdateBlackScrim(modified_location_in_screen); |
| |
| // Update the snapped window/windows and divider's position. |
| UpdateSnappedWindowsAndDividerBounds(); |
| |
| // Apply window transform if necessary. |
| SetWindowsTransformDuringResizing(); |
| |
| previous_event_location_ = modified_location_in_screen; |
| } |
| |
| void SplitViewController::EndResize(const gfx::Point& location_in_screen) { |
| DCHECK(IsSplitViewModeActive()); |
| // TODO(xdai): Use fade out animation instead of just removing it. |
| black_scrim_layer_.reset(); |
| is_resizing_ = false; |
| |
| const gfx::Rect work_area_bounds = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer( |
| GetDefaultSnappedWindow()); |
| gfx::Point modified_location_in_screen = |
| GetBoundedPosition(location_in_screen, work_area_bounds); |
| UpdateDividerPosition(modified_location_in_screen); |
| MoveDividerToClosestFixedPosition(); |
| NotifyDividerPositionChanged(); |
| RestoreWindowsTransformAfterResizing(); |
| |
| // Update snapped window/windows bounds before sending OnCompleteDrag() for |
| // smoother resizing visual result. |
| UpdateSnappedWindowsAndDividerBounds(); |
| |
| FinishWindowResizing(left_window_); |
| FinishWindowResizing(right_window_); |
| |
| // Need to update snapped windows bounds even if the split view mode may have |
| // to exit. Otherwise it's possible for a snapped window stuck in the edge of |
| // of the screen while overview mode is active. |
| UpdateSnappedWindowsAndDividerBounds(); |
| |
| // Check if one of the snapped windows needs to be closed. |
| if (ShouldEndSplitViewAfterResizing()) { |
| aura::Window* active_window = GetActiveWindowAfterResizingUponExit(); |
| |
| // Track the window that needs to be put back into the overview list if we |
| // remain in overview mode. |
| aura::Window* insert_overview_window = nullptr; |
| if (Shell::Get()->overview_controller()->IsSelecting()) |
| insert_overview_window = GetDefaultSnappedWindow(); |
| EndSplitView(); |
| if (active_window) { |
| EndOverview(); |
| wm::ActivateWindow(active_window); |
| } else if (insert_overview_window) { |
| // The dimensions of |window| will be very slim because of dragging the |
| // divider to the edge. Change the window dimensions to its tablet mode |
| // dimensions. Note: if split view is no longer constrained to tablet mode |
| // this will be need to updated. |
| TabletModeWindowState::UpdateWindowPosition( |
| wm::GetWindowState(insert_overview_window), /*animate=*/false); |
| InsertWindowToOverview(insert_overview_window); |
| } |
| } |
| } |
| |
| void SplitViewController::ShowAppCannotSnapToast() { |
| ash::ToastData toast( |
| kAppCannotSnapToastId, |
| l10n_util::GetStringUTF16(IDS_ASH_SPLIT_VIEW_CANNOT_SNAP), |
| kAppCannotSnapToastDurationMs, base::Optional<base::string16>()); |
| ash::Shell::Get()->toast_manager()->Show(toast); |
| } |
| |
| void SplitViewController::EndSplitView(EndReason end_reason) { |
| if (!IsSplitViewModeActive()) |
| return; |
| |
| end_reason_ = end_reason; |
| |
| // If we are currently in a resize but split view is ending, make sure to end |
| // the resize. This can happen, for example, on the transition back to |
| // clamshell mode or when a task is minimized during a resize. |
| if (is_resizing_) { |
| is_resizing_ = false; |
| RestoreWindowsTransformAfterResizing(); |
| FinishWindowResizing(left_window_); |
| FinishWindowResizing(right_window_); |
| } |
| |
| // Remove observers when the split view mode ends. |
| Shell::Get()->RemoveShellObserver(this); |
| Shell::Get()->overview_controller()->RemoveObserver(this); |
| Shell::Get()->activation_client()->RemoveObserver(this); |
| |
| StopObserving(LEFT); |
| StopObserving(RIGHT); |
| split_view_divider_.reset(); |
| black_scrim_layer_.reset(); |
| default_snap_position_ = NONE; |
| divider_position_ = -1; |
| divider_closest_ratio_ = 0.f; |
| snapping_window_transformed_bounds_map_.clear(); |
| |
| UpdateSplitViewStateAndNotifyObservers(); |
| base::RecordAction(base::UserMetricsAction("SplitView_EndSplitView")); |
| UMA_HISTOGRAM_LONG_TIMES("Ash.SplitView.TimeInSplitView", |
| base::Time::Now() - splitview_start_time_); |
| } |
| |
| bool SplitViewController::IsWindowInSplitView( |
| const aura::Window* window) const { |
| return window && (window == left_window_ || window == right_window_); |
| } |
| |
| void SplitViewController::OnWindowDragStarted(aura::Window* dragged_window) { |
| DCHECK(dragged_window); |
| if (IsWindowInSplitView(dragged_window)) |
| OnSnappedWindowDetached(dragged_window); |
| |
| // OnSnappedWindowDetached() may end split view mode. |
| if (IsSplitViewModeActive()) |
| split_view_divider_->OnWindowDragStarted(dragged_window); |
| } |
| |
| void SplitViewController::OnWindowDragEnded( |
| aura::Window* dragged_window, |
| SnapPosition desired_snap_position, |
| const gfx::Point& last_location_in_screen) { |
| if (wm::IsDraggingTabs(dragged_window)) { |
| dragged_window->SetProperty( |
| kTabDroppedWindowStateTypeKey, |
| GetStateTypeFromSnapPosition(desired_snap_position)); |
| dragged_window_observer_.reset(new TabDraggedWindowObserver( |
| this, dragged_window, desired_snap_position, last_location_in_screen)); |
| } else { |
| EndWindowDragImpl(dragged_window, /*is_being_destroyed=*/false, |
| desired_snap_position, last_location_in_screen); |
| } |
| } |
| |
| void SplitViewController::AddObserver(Observer* observer) { |
| observers_.AddObserver(observer); |
| } |
| |
| void SplitViewController::RemoveObserver(Observer* observer) { |
| observers_.RemoveObserver(observer); |
| } |
| |
| void SplitViewController::FlushForTesting() { |
| mojo_observers_.FlushForTesting(); |
| bindings_.FlushForTesting(); |
| } |
| |
| void SplitViewController::AddObserver(mojom::SplitViewObserverPtr observer) { |
| mojom::SplitViewObserver* observer_ptr = observer.get(); |
| mojo_observers_.AddPtr(std::move(observer)); |
| observer_ptr->OnSplitViewStateChanged(ToMojomSplitViewState(state_)); |
| } |
| |
| void SplitViewController::OnWindowDestroyed(aura::Window* window) { |
| DCHECK(IsSplitViewModeActive()); |
| DCHECK(IsWindowInSplitView(window)); |
| auto iter = snapping_window_transformed_bounds_map_.find(window); |
| if (iter != snapping_window_transformed_bounds_map_.end()) |
| snapping_window_transformed_bounds_map_.erase(iter); |
| OnSnappedWindowDetached(window); |
| } |
| |
| void SplitViewController::OnWindowPropertyChanged(aura::Window* window, |
| const void* key, |
| intptr_t old) { |
| // If the window's resizibility property changes (must from resizable -> |
| // unresizable), end the split view mode and also end overview mode if |
| // overview mode is active at the moment. |
| if (key == aura::client::kResizeBehaviorKey && !CanSnapInSplitview(window)) { |
| EndSplitView(); |
| EndOverview(); |
| ShowAppCannotSnapToast(); |
| } |
| } |
| |
| void SplitViewController::OnPostWindowStateTypeChange( |
| ash::wm::WindowState* window_state, |
| ash::mojom::WindowStateType old_type) { |
| if (window_state->IsSnapped()) { |
| OnWindowSnapped(window_state->window()); |
| } else if (window_state->IsFullscreen() || window_state->IsMaximized()) { |
| // End split view mode if one of the snapped windows gets maximized / |
| // full-screened. Also end overview mode if overview mode is active at the |
| // moment. |
| EndSplitView(); |
| EndOverview(); |
| } else if (window_state->IsMinimized()) { |
| OnSnappedWindowDetached(window_state->window()); |
| // Insert the minimized window back to overview if split view mode is ended |
| // because of the minimization of the window, but overview mode is still |
| // active at the moment. |
| if (!IsSplitViewModeActive()) |
| InsertWindowToOverview(window_state->window()); |
| } |
| } |
| |
| void SplitViewController::OnWindowActivated(ActivationReason reason, |
| aura::Window* gained_active, |
| aura::Window* lost_active) { |
| // This may be called while SnapWindow is still underway because SnapWindow |
| // will end the overview start animations which will cause the overview focus |
| // window to be activated. |
| aura::Window* overview_focus_window = |
| GetOverviewSession() ? GetOverviewSession()->GetOverviewFocusWindow() |
| : nullptr; |
| DCHECK(IsSplitViewModeActive() || |
| (overview_focus_window && overview_focus_window == gained_active)); |
| |
| // If |gained_active| was activated as a side effect of a window disposition |
| // change, do nothing. For example, when a snapped window is closed, another |
| // window will be activated before OnWindowDestroying() is called. We should |
| // not try to snap another window in this case. |
| if (reason == ActivationReason::WINDOW_DISPOSITION_CHANGED) |
| return; |
| |
| // Only snap window that hasn't been snapped. |
| if (!gained_active || gained_active == left_window_ || |
| gained_active == right_window_) { |
| return; |
| } |
| |
| // Do not snap the window if the activation change is caused by dragging a |
| // window's tabs around. |
| if (wm::IsDraggingTabs(gained_active)) |
| return; |
| |
| // Only windows in MRU list can be snapped. |
| if (!base::ContainsValue( |
| Shell::Get()->mru_window_tracker()->BuildMruWindowList(), |
| gained_active)) { |
| return; |
| } |
| |
| // If it's a user positionable window but can't be snapped, end split view |
| // mode and show the cannot snap toast. |
| if (!CanSnapInSplitview(gained_active)) { |
| if (wm::GetWindowState(gained_active)->IsUserPositionable()) { |
| EndSplitView(EndReason::kUnsnappableWindowActivated); |
| ShowAppCannotSnapToast(); |
| } |
| return; |
| } |
| |
| // Snap the window on the non-default side of the screen if split view mode |
| // is active. |
| SnapWindow(gained_active, (default_snap_position_ == LEFT) ? RIGHT : LEFT); |
| } |
| |
| void SplitViewController::OnPinnedStateChanged(aura::Window* pinned_window) { |
| // Disable split view for pinned windows. |
| if (wm::GetWindowState(pinned_window)->IsPinned() && IsSplitViewModeActive()) |
| EndSplitView(EndReason::kUnsnappableWindowActivated); |
| } |
| |
| void SplitViewController::OnOverviewModeStarting() { |
| DCHECK(IsSplitViewModeActive()); |
| |
| // If split view mode is active, reset |state_| to make it be able to select |
| // another window from overview window grid. |
| if (default_snap_position_ == LEFT) { |
| StopObserving(RIGHT); |
| } else if (default_snap_position_ == RIGHT) { |
| StopObserving(LEFT); |
| } |
| UpdateSplitViewStateAndNotifyObservers(); |
| } |
| |
| void SplitViewController::OnOverviewModeEnding( |
| OverviewSession* overview_session) { |
| DCHECK(IsSplitViewModeActive()); |
| |
| // Early exit if overview is ended while swiping up on the shelf to avoid |
| // snapping a window or showing a toast. |
| if (overview_session->enter_exit_overview_type() == |
| OverviewSession::EnterExitOverviewType::kSwipeFromShelf) { |
| EndSplitView(); |
| return; |
| } |
| aura::Window* root_window = GetDefaultSnappedWindow()->GetRootWindow(); |
| |
| if (state_ == BOTH_SNAPPED) { |
| // If overview is ended because of the window gets snapped, do not do |
| // exiting overview animation. |
| overview_session->SetWindowListNotAnimatedWhenExiting(root_window); |
| return; |
| } |
| |
| OverviewGrid* current_grid = |
| overview_session->GetGridWithRootWindow(root_window); |
| if (!current_grid) |
| return; |
| |
| // If split view mode is active but only has one snapped window when overview |
| // mode is ending, retrieve the first snappable window in the overview window |
| // grid and snap it. |
| const auto& windows = current_grid->window_list(); |
| if (windows.size() > 0) { |
| for (const auto& overview_item : windows) { |
| aura::Window* window = overview_item->GetWindow(); |
| if (CanSnapInSplitview(window) && window != GetDefaultSnappedWindow()) { |
| // Remove the overview item before snapping because the overview session |
| // is unavailable to retrieve outside this function after |
| // OnOverviewEnding is notified. |
| overview_item->RestoreWindow(/*reset_transform=*/false); |
| overview_session->RemoveOverviewItem(overview_item.get(), |
| /*reposition=*/false); |
| SnapWindow(window, (default_snap_position_ == LEFT) ? RIGHT : LEFT); |
| // If ending overview causes a window to snap, also do not do exiting |
| // overview animation. |
| overview_session->SetWindowListNotAnimatedWhenExiting(root_window); |
| return; |
| } |
| } |
| |
| // Arriving here we know there is no window in the window grid can be |
| // snapped, in this case end the splitview mode and show cannot snap |
| // toast. |
| EndSplitView(); |
| ShowAppCannotSnapToast(); |
| } |
| } |
| |
| void SplitViewController::OnDisplayMetricsChanged( |
| const display::Display& display, |
| uint32_t metrics) { |
| if (!display.IsInternal()) |
| return; |
| |
| // We need update |previous_screen_orientation_| even though split view mode |
| // is not active at the moment. |
| OrientationLockType previous_screen_orientation = |
| previous_screen_orientation_; |
| previous_screen_orientation_ = GetCurrentScreenOrientation(); |
| |
| if (!IsSplitViewModeActive()) |
| return; |
| |
| display::Display current_display = |
| display::Screen::GetScreen()->GetDisplayNearestWindow( |
| GetDefaultSnappedWindow()); |
| if (display.id() != current_display.id()) |
| return; |
| |
| // If one of the snapped windows becomes unsnappable, end the split view mode |
| // directly. |
| if ((left_window_ && !CanSnapInSplitview(left_window_)) || |
| (right_window_ && !CanSnapInSplitview(right_window_))) { |
| if (!Shell::Get()->session_controller()->IsUserSessionBlocked()) |
| EndSplitView(); |
| return; |
| } |
| |
| if ((metrics & display::DisplayObserver::DISPLAY_METRIC_ROTATION) || |
| (metrics & display::DisplayObserver::DISPLAY_METRIC_WORK_AREA)) { |
| const gfx::Size divider_size = SplitViewDivider::GetDividerSize( |
| display.work_area(), GetCurrentScreenOrientation(), false); |
| const int divider_thickness = |
| std::min(divider_size.width(), divider_size.height()); |
| // Set default |divider_closest_ratio_| to kFixedPositionRatios[1]. |
| if (!divider_closest_ratio_) |
| divider_closest_ratio_ = kFixedPositionRatios[1]; |
| |
| // Reverse the position ratio if top/left window changes. |
| if (IsPrimaryOrientation(previous_screen_orientation) != |
| IsCurrentScreenOrientationPrimary()) { |
| divider_closest_ratio_ = 1.f - divider_closest_ratio_; |
| } |
| divider_position_ = |
| std::floor(divider_closest_ratio_ * GetDividerEndPosition()) - |
| std::floor(divider_thickness / 2.f); |
| } |
| |
| // For other display configuration changes, we only move the divider to the |
| // closest fixed position. |
| if (!is_resizing_) |
| MoveDividerToClosestFixedPosition(); |
| |
| NotifyDividerPositionChanged(); |
| UpdateSnappedWindowsAndDividerBounds(); |
| } |
| |
| void SplitViewController::OnTabletModeStarted() { |
| Shell::Get()->session_controller()->AddObserver(this); |
| } |
| |
| void SplitViewController::OnTabletModeEnding() { |
| Shell::Get()->session_controller()->RemoveObserver(this); |
| EndSplitView(); |
| } |
| |
| void SplitViewController::OnTabletControllerDestroyed() { |
| tablet_mode_observer_.RemoveAll(); |
| } |
| |
| void SplitViewController::OnAccessibilityStatusChanged() { |
| // TODO(crubg.com/853588): Exit split screen if ChromeVox is turned on until |
| // they are compatible. |
| if (Shell::Get()->accessibility_controller()->spoken_feedback_enabled()) |
| EndSplitView(); |
| } |
| |
| void SplitViewController::OnActiveUserSessionChanged(const AccountId&) { |
| // There is only one SplitViewController object for all user sessions, but |
| // functionally, each user session independently can be in split view or not. |
| // Here, a new user session has just been switched to, and if split view mode |
| // is active then it was for the previous user session. EndSplitView will |
| // perform some cleanup, including setting |left_window_| and |right_window_| |
| // to null, but the aura::Window objects will be left unchanged to facilitate |
| // switching back. |
| EndSplitView(EndReason::kActiveUserChanged); |
| |
| // Search for snapped windows to detect if the now active user session was in |
| // split view. In case multiple windows were snapped to one side, one window |
| // after another, there may be multiple windows in a LEFT_SNAPPED state or |
| // multiple windows in a RIGHT_SNAPPED state. For each of those two state |
| // types that belongs to multiple windows, the relevant window will be listed |
| // first among those windows, and a null check in the loop body below will |
| // filter out the rest of them. |
| MruWindowTracker::WindowList windows = |
| Shell::Get()->mru_window_tracker()->BuildWindowListIgnoreModal(); |
| for (aura::Window* window : windows) { |
| switch (wm::GetWindowState(window)->GetStateType()) { |
| case mojom::WindowStateType::LEFT_SNAPPED: |
| if (left_window_ == nullptr) |
| SnapWindow(window, LEFT); |
| break; |
| case mojom::WindowStateType::RIGHT_SNAPPED: |
| if (right_window_ == nullptr) |
| SnapWindow(window, RIGHT); |
| break; |
| default: |
| break; |
| } |
| if (state_ == BOTH_SNAPPED) |
| break; |
| } |
| |
| // Ensure that overview mode is active if and only if there is a window |
| // snapped to one side but no window snapped to the other side. |
| if (state_ == LEFT_SNAPPED || state_ == RIGHT_SNAPPED) |
| StartOverview(); |
| else |
| EndOverview(); |
| } |
| |
| void SplitViewController::StartObserving(aura::Window* window) { |
| if (window && !window->HasObserver(this)) { |
| Shell::Get()->shadow_controller()->UpdateShadowForWindow(window); |
| window->AddObserver(this); |
| wm::GetWindowState(window)->AddObserver(this); |
| split_view_divider_->AddObservedWindow(window); |
| } |
| } |
| |
| void SplitViewController::StopObserving(SnapPosition snap_position) { |
| aura::Window* window = snap_position == LEFT ? left_window_ : right_window_; |
| if (window == left_window_) |
| left_window_ = nullptr; |
| else |
| right_window_ = nullptr; |
| |
| if (window && window->HasObserver(this)) { |
| window->RemoveObserver(this); |
| wm::GetWindowState(window)->RemoveObserver(this); |
| split_view_divider_->RemoveObservedWindow(window); |
| Shell::Get()->shadow_controller()->UpdateShadowForWindow(window); |
| } |
| } |
| |
| void SplitViewController::UpdateSplitViewStateAndNotifyObservers() { |
| State previous_state = state_; |
| if (IsSnapped(left_window_) && IsSnapped(right_window_)) |
| state_ = BOTH_SNAPPED; |
| else if (IsSnapped(left_window_)) |
| state_ = LEFT_SNAPPED; |
| else if (IsSnapped(right_window_)) |
| state_ = RIGHT_SNAPPED; |
| else |
| state_ = NO_SNAP; |
| |
| // We still notify observers even if |state_| doesn't change as it's possible |
| // to snap a window to a position that already has a snapped window. |
| for (Observer& observer : observers_) |
| observer.OnSplitViewStateChanged(previous_state, state_); |
| mojo_observers_.ForAllPtrs([this](mojom::SplitViewObserver* observer) { |
| observer->OnSplitViewStateChanged(ToMojomSplitViewState(state_)); |
| }); |
| |
| if (previous_state != state_) { |
| if (previous_state == NO_SNAP) |
| Shell::Get()->NotifySplitViewModeStarted(); |
| else if (state_ == NO_SNAP) |
| Shell::Get()->NotifySplitViewModeEnded(); |
| } |
| } |
| |
| void SplitViewController::NotifyDividerPositionChanged() { |
| for (Observer& observer : observers_) |
| observer.OnSplitViewDividerPositionChanged(); |
| } |
| |
| void SplitViewController::UpdateBlackScrim( |
| const gfx::Point& location_in_screen) { |
| DCHECK(IsSplitViewModeActive()); |
| |
| if (!black_scrim_layer_) { |
| // Create an invisible black scrim layer. |
| black_scrim_layer_ = std::make_unique<ui::Layer>(ui::LAYER_SOLID_COLOR); |
| black_scrim_layer_->SetColor(SK_ColorBLACK); |
| GetDefaultSnappedWindow()->GetRootWindow()->layer()->Add( |
| black_scrim_layer_.get()); |
| GetDefaultSnappedWindow()->GetRootWindow()->layer()->StackAtTop( |
| black_scrim_layer_.get()); |
| } |
| |
| // Decide where the black scrim should show and update its bounds. |
| SnapPosition position = GetBlackScrimPosition(location_in_screen); |
| if (position == NONE) { |
| black_scrim_layer_.reset(); |
| return; |
| } |
| black_scrim_layer_->SetBounds( |
| GetSnappedWindowBoundsInScreen(GetDefaultSnappedWindow(), position)); |
| |
| // Update its opacity. The opacity increases as it gets closer to the edge of |
| // the screen. |
| const int location = IsCurrentScreenOrientationLandscape() |
| ? location_in_screen.x() |
| : location_in_screen.y(); |
| gfx::Rect work_area_bounds = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer( |
| GetDefaultSnappedWindow()); |
| if (!IsCurrentScreenOrientationLandscape()) |
| work_area_bounds.Transpose(); |
| float opacity = kBlackScrimOpacity; |
| const float ratio = kOneThirdPositionRatio - kBlackScrimFadeInRatio; |
| const int distance = std::min(std::abs(location - work_area_bounds.x()), |
| std::abs(work_area_bounds.right() - location)); |
| if (distance > work_area_bounds.width() * ratio) { |
| opacity -= kBlackScrimOpacity * |
| (distance - work_area_bounds.width() * ratio) / |
| (work_area_bounds.width() * kBlackScrimFadeInRatio); |
| opacity = std::max(opacity, 0.f); |
| } |
| black_scrim_layer_->SetOpacity(opacity); |
| } |
| |
| void SplitViewController::UpdateSnappedWindowsAndDividerBounds() { |
| DCHECK(IsSplitViewModeActive()); |
| |
| // Update the snapped windows' bounds. |
| if (IsSnapped(left_window_)) { |
| const wm::WMEvent left_window_event(wm::WM_EVENT_SNAP_LEFT); |
| wm::GetWindowState(left_window_)->OnWMEvent(&left_window_event); |
| } |
| if (IsSnapped(right_window_)) { |
| const wm::WMEvent right_window_event(wm::WM_EVENT_SNAP_RIGHT); |
| wm::GetWindowState(right_window_)->OnWMEvent(&right_window_event); |
| } |
| |
| // Update divider's bounds. |
| split_view_divider_->UpdateDividerBounds(); |
| } |
| |
| SplitViewController::SnapPosition SplitViewController::GetBlackScrimPosition( |
| const gfx::Point& location_in_screen) { |
| const gfx::Rect work_area_bounds = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer( |
| GetDefaultSnappedWindow()); |
| if (!work_area_bounds.Contains(location_in_screen)) |
| return NONE; |
| |
| gfx::Size left_window_min_size, right_window_min_size; |
| if (left_window_ && left_window_->delegate()) |
| left_window_min_size = left_window_->delegate()->GetMinimumSize(); |
| if (right_window_ && right_window_->delegate()) |
| right_window_min_size = right_window_->delegate()->GetMinimumSize(); |
| |
| bool is_primary = IsCurrentScreenOrientationPrimary(); |
| int divider_end_position = GetDividerEndPosition(); |
| // The distance from the current resizing position to the left or right side |
| // of the screen. Note: left or right side here means the side of the |
| // |left_window_| or |right_window_|. |
| int left_window_distance = 0, right_window_distance = 0; |
| int min_left_length = 0, min_right_length = 0; |
| |
| if (IsCurrentScreenOrientationLandscape()) { |
| int left_distance = location_in_screen.x() - work_area_bounds.x(); |
| int right_distance = work_area_bounds.right() - location_in_screen.x(); |
| left_window_distance = is_primary ? left_distance : right_distance; |
| right_window_distance = is_primary ? right_distance : left_distance; |
| |
| min_left_length = left_window_min_size.width(); |
| min_right_length = right_window_min_size.width(); |
| } else { |
| int top_distance = location_in_screen.y() - work_area_bounds.y(); |
| int bottom_distance = work_area_bounds.bottom() - location_in_screen.y(); |
| left_window_distance = is_primary ? top_distance : bottom_distance; |
| right_window_distance = is_primary ? bottom_distance : top_distance; |
| |
| min_left_length = left_window_min_size.height(); |
| min_right_length = right_window_min_size.height(); |
| } |
| |
| if (left_window_distance < divider_end_position * kOneThirdPositionRatio || |
| left_window_distance < min_left_length) { |
| return LEFT; |
| } |
| if (right_window_distance < divider_end_position * kOneThirdPositionRatio || |
| right_window_distance < min_right_length) { |
| return RIGHT; |
| } |
| |
| return NONE; |
| } |
| |
| void SplitViewController::UpdateDividerPosition( |
| const gfx::Point& location_in_screen) { |
| if (IsCurrentScreenOrientationLandscape()) { |
| divider_position_ += location_in_screen.x() - previous_event_location_.x(); |
| } else { |
| divider_position_ += location_in_screen.y() - previous_event_location_.y(); |
| } |
| divider_position_ = std::max(0, divider_position_); |
| } |
| |
| void SplitViewController::GetSnappedWindowBoundsInScreenInternal( |
| aura::Window* window, |
| gfx::Rect* left_or_top_rect, |
| gfx::Rect* right_or_bottom_rect) { |
| const gfx::Rect work_area_bounds_in_screen = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer(window); |
| |
| // |divide_position_| might not be properly initialized yet. |
| divider_position_ = (divider_position_ < 0) |
| ? GetDefaultDividerPosition(window) |
| : divider_position_; |
| const gfx::Rect divider_bounds = SplitViewDivider::GetDividerBoundsInScreen( |
| work_area_bounds_in_screen, GetCurrentScreenOrientation(), |
| divider_position_, false /* is_dragging */); |
| |
| SplitRect(work_area_bounds_in_screen, divider_bounds, |
| IsCurrentScreenOrientationLandscape(), left_or_top_rect, |
| right_or_bottom_rect); |
| } |
| |
| void SplitViewController::SplitRect(const gfx::Rect& work_area_rect, |
| const gfx::Rect& divider_rect, |
| const bool is_split_vertically, |
| gfx::Rect* left_or_top_rect, |
| gfx::Rect* right_or_bottom_rect) { |
| if (is_split_vertically) { |
| left_or_top_rect->SetRect(work_area_rect.x(), work_area_rect.y(), |
| divider_rect.x() - work_area_rect.x(), |
| work_area_rect.height()); |
| right_or_bottom_rect->SetRect(divider_rect.right(), work_area_rect.y(), |
| work_area_rect.width() - |
| left_or_top_rect->width() - |
| divider_rect.width(), |
| work_area_rect.height()); |
| } else { |
| left_or_top_rect->SetRect(work_area_rect.x(), work_area_rect.y(), |
| work_area_rect.width(), |
| divider_rect.y() - work_area_rect.y()); |
| right_or_bottom_rect->SetRect( |
| work_area_rect.x(), divider_rect.bottom(), work_area_rect.width(), |
| work_area_rect.height() - left_or_top_rect->height() - |
| divider_rect.height()); |
| } |
| } |
| |
| void SplitViewController::MoveDividerToClosestFixedPosition() { |
| DCHECK(IsSplitViewModeActive()); |
| |
| const gfx::Rect work_area_bounds_in_screen = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer( |
| GetDefaultSnappedWindow()); |
| const gfx::Size divider_size = SplitViewDivider::GetDividerSize( |
| work_area_bounds_in_screen, GetCurrentScreenOrientation(), |
| false /* is_dragging */); |
| const int divider_thickness = |
| std::min(divider_size.width(), divider_size.height()); |
| |
| // The values in |kFixedPositionRatios| represent the fixed position of the |
| // center of the divider while |divider_position_| represent the origin of the |
| // divider rectangle. So, before calling FindClosestFixedPositionRatio, |
| // extract the center from |divider_position_|. The result will also be the |
| // center of the divider, so extract the origin, unless the result is on of |
| // the endpoints. |
| int divider_end_position = GetDividerEndPosition(); |
| divider_closest_ratio_ = FindClosestPositionRatio( |
| divider_position_ + std::floor(divider_thickness / 2.f), |
| divider_end_position); |
| divider_position_ = std::floor(divider_end_position * divider_closest_ratio_); |
| if (divider_closest_ratio_ > 0.f && divider_closest_ratio_ < 1.f) |
| divider_position_ -= std::floor(divider_thickness / 2.f); |
| } |
| |
| bool SplitViewController::ShouldEndSplitViewAfterResizing() { |
| DCHECK(IsSplitViewModeActive()); |
| |
| return divider_position_ == 0 || divider_position_ == GetDividerEndPosition(); |
| } |
| |
| aura::Window* SplitViewController::GetActiveWindowAfterResizingUponExit() { |
| DCHECK(IsSplitViewModeActive()); |
| |
| if (!ShouldEndSplitViewAfterResizing()) |
| return nullptr; |
| |
| if (divider_position_ == 0) { |
| return IsCurrentScreenOrientationPrimary() ? right_window_ : left_window_; |
| } else { |
| return IsCurrentScreenOrientationPrimary() ? left_window_ : right_window_; |
| } |
| } |
| |
| int SplitViewController::GetDividerEndPosition() { |
| const gfx::Rect work_area_bounds = |
| screen_util::GetDisplayWorkAreaBoundsInScreenForDefaultContainer( |
| GetDefaultSnappedWindow()); |
| return IsCurrentScreenOrientationLandscape() ? work_area_bounds.width() |
| : work_area_bounds.height(); |
| } |
| |
| void SplitViewController::OnWindowSnapped(aura::Window* window) { |
| RestoreTransformIfApplicable(window); |
| UpdateSplitViewStateAndNotifyObservers(); |
| ActivateAndStackSnappedWindow(window); |
| } |
| |
| void SplitViewController::OnSnappedWindowDetached(aura::Window* window) { |
| DCHECK(IsWindowInSplitView(window)); |
| if (left_window_ == window) { |
| StopObserving(LEFT); |
| } else { |
| StopObserving(RIGHT); |
| } |
| |
| if (is_resizing_) { |
| // If the window is minimized or destroyed before the resize ends, if/when |
| // EndResize() is eventually called, it will have no way of knowing that |
| // it should finish the drag for the destroyed window. So, do it here. |
| FinishWindowResizing(window); |
| } |
| |
| if (!left_window_ && !right_window_) { |
| // If there is no snapped window at this moment, ends split view mode. Note |
| // this will update overview window grid bounds if the overview mode is |
| // active at the moment. |
| EndSplitView(); |
| } else { |
| // If there is still one snapped window after minimizing/closing one snapped |
| // window, update its snap state and open overview window grid. |
| default_snap_position_ = left_window_ ? LEFT : RIGHT; |
| UpdateSplitViewStateAndNotifyObservers(); |
| StartOverview(); |
| } |
| } |
| |
| void SplitViewController::AdjustSnappedWindowBounds( |
| gfx::Rect* left_or_top_rect, |
| gfx::Rect* right_or_bottom_rect) { |
| aura::Window* left_or_top_window = |
| IsCurrentScreenOrientationPrimary() ? left_window_ : right_window_; |
| aura::Window* right_or_bottom_window = |
| IsCurrentScreenOrientationPrimary() ? right_window_ : left_window_; |
| |
| const bool is_landscape = IsCurrentScreenOrientationLandscape(); |
| const int left_minimum_width = |
| GetMinimumWindowSize(left_or_top_window, is_landscape); |
| const int right_minimum_width = |
| GetMinimumWindowSize(right_or_bottom_window, is_landscape); |
| |
| if (!is_landscape) { |
| left_or_top_rect->Transpose(); |
| right_or_bottom_rect->Transpose(); |
| } |
| |
| if (left_or_top_rect->width() < left_minimum_width) |
| left_or_top_rect->set_width(left_minimum_width); |
| if (right_or_bottom_rect->width() < right_minimum_width) { |
| right_or_bottom_rect->set_x( |
| right_or_bottom_rect->x() - |
| (right_minimum_width - right_or_bottom_rect->width())); |
| right_or_bottom_rect->set_width(right_minimum_width); |
| } |
| |
| if (!is_landscape) { |
| left_or_top_rect->Transpose(); |
| right_or_bottom_rect->Transpose(); |
| } |
| } |
| |
| float SplitViewController::FindClosestPositionRatio(float distance, |
| float length) { |
| float current_ratio = distance / length; |
| float closest_ratio = 0.f; |
| std::vector<float> position_ratios( |
| kFixedPositionRatios, |
| kFixedPositionRatios + sizeof(kFixedPositionRatios) / sizeof(float)); |
| GetDividerOptionalPositionRatios(&position_ratios); |
| for (float ratio : position_ratios) { |
| if (std::abs(current_ratio - ratio) < |
| std::abs(current_ratio - closest_ratio)) { |
| closest_ratio = ratio; |
| } |
| } |
| return closest_ratio; |
| } |
| |
| void SplitViewController::GetDividerOptionalPositionRatios( |
| std::vector<float>* out_position_ratios) { |
| bool is_left_or_top = IsCurrentScreenOrientationPrimary(); |
| aura::Window* left_or_top_window = |
| is_left_or_top ? left_window_ : right_window_; |
| aura::Window* right_or_bottom_window = |
| is_left_or_top ? right_window_ : left_window_; |
| bool is_landscape = IsCurrentScreenOrientationLandscape(); |
| |
| float min_size_left_ratio = 0.f, min_size_right_ratio = 0.f; |
| int min_left_size = 0, min_right_size = 0; |
| if (left_or_top_window && left_or_top_window->delegate()) { |
| gfx::Size min_size = left_or_top_window->delegate()->GetMinimumSize(); |
| min_left_size = is_landscape ? min_size.width() : min_size.height(); |
| } |
| if (right_or_bottom_window && right_or_bottom_window->delegate()) { |
| gfx::Size min_size = right_or_bottom_window->delegate()->GetMinimumSize(); |
| min_right_size = is_landscape ? min_size.width() : min_size.height(); |
| } |
| |
| int divider_end_position = GetDividerEndPosition(); |
| min_size_left_ratio = |
| static_cast<float>(min_left_size) / divider_end_position; |
| min_size_right_ratio = |
| static_cast<float>(min_right_size) / divider_end_position; |
| if (min_size_left_ratio <= kOneThirdPositionRatio) |
| out_position_ratios->push_back(kOneThirdPositionRatio); |
| |
| if (min_size_right_ratio <= kOneThirdPositionRatio) |
| out_position_ratios->push_back(kTwoThirdPositionRatio); |
| } |
| |
| int SplitViewController::GetWindowComponentForResize(aura::Window* window) { |
| if (IsWindowInSplitView(window)) { |
| switch (GetCurrentScreenOrientation()) { |
| case OrientationLockType::kLandscapePrimary: |
| return (window == left_window_) ? HTRIGHT : HTLEFT; |
| case OrientationLockType::kLandscapeSecondary: |
| return (window == left_window_) ? HTLEFT : HTRIGHT; |
| case OrientationLockType::kPortraitSecondary: |
| return (window == left_window_) ? HTTOP : HTBOTTOM; |
| case OrientationLockType::kPortraitPrimary: |
| return (window == left_window_) ? HTBOTTOM : HTTOP; |
| default: |
| return HTNOWHERE; |
| } |
| } |
| return HTNOWHERE; |
| } |
| |
| gfx::Point SplitViewController::GetEndDragLocationInScreen( |
| aura::Window* window, |
| const gfx::Point& location_in_screen) { |
| gfx::Point end_location(location_in_screen); |
| if (!IsWindowInSplitView(window)) |
| return end_location; |
| |
| const gfx::Rect bounds = (window == left_window_) |
| ? GetSnappedWindowBoundsInScreen(window, LEFT) |
| : GetSnappedWindowBoundsInScreen(window, RIGHT); |
| switch (GetCurrentScreenOrientation()) { |
| case OrientationLockType::kLandscapePrimary: |
| end_location.set_x(window == left_window_ ? bounds.right() : bounds.x()); |
| break; |
| case OrientationLockType::kLandscapeSecondary: |
| end_location.set_x(window == left_window_ ? bounds.x() : bounds.right()); |
| break; |
| case OrientationLockType::kPortraitSecondary: |
| end_location.set_y(window == left_window_ ? bounds.y() : bounds.bottom()); |
| break; |
| case OrientationLockType::kPortraitPrimary: |
| end_location.set_y(window == left_window_ ? bounds.bottom() : bounds.y()); |
| break; |
| default: |
| NOTREACHED(); |
| break; |
| } |
| return end_location; |
| } |
| |
| void SplitViewController::RestoreTransformIfApplicable(aura::Window* window) { |
| DCHECK(IsWindowInSplitView(window)); |
| |
| // If the transform of the window has been changed, calculate a good starting |
| // transform based on its transformed bounds before to be snapped. |
| auto iter = snapping_window_transformed_bounds_map_.find(window); |
| if (iter == snapping_window_transformed_bounds_map_.end()) |
| return; |
| |
| const gfx::Rect item_bounds = iter->second; |
| snapping_window_transformed_bounds_map_.erase(iter); |
| |
| // Restore the window's transform first if it's not identity. |
| if (!window->layer()->GetTargetTransform().IsIdentity()) { |
| // Calculate the starting transform based on the window's expected snapped |
| // bounds and its transformed bounds before to be snapped. |
| const gfx::Rect snapped_bounds = GetSnappedWindowBoundsInScreen( |
| window, (window == left_window_) ? LEFT : RIGHT); |
| const gfx::Transform starting_transform = |
| ScopedOverviewTransformWindow::GetTransformForRect( |
| gfx::RectF(snapped_bounds), gfx::RectF(item_bounds)); |
| SetTransformWithAnimation(window, starting_transform, gfx::Transform()); |
| } |
| } |
| |
| void SplitViewController::ActivateAndStackSnappedWindow(aura::Window* window) { |
| wm::ActivateWindow(window); |
| |
| // Stack the other snapped window below the current active window so that the |
| // two snapped window are always the top two windows when split view mode is |
| // active. |
| aura::Window* stacking_target = |
| (window == left_window_) ? right_window_ : left_window_; |
| |
| // Only try to restack the snapped windows if they have the same parent |
| // window. Otherwise, just make sure the |stacking_target| is the top |
| // child window of its parent. |
| // TODO(xdai): Find better ways to handle this case. |
| if (stacking_target) { |
| if (stacking_target->parent() == window->parent()) |
| stacking_target->parent()->StackChildBelow(stacking_target, window); |
| else |
| stacking_target->parent()->StackChildAtTop(stacking_target); |
| } |
| } |
| |
| void SplitViewController::SetWindowsTransformDuringResizing() { |
| DCHECK(IsSplitViewModeActive()); |
| const bool is_landscape = IsCurrentScreenOrientationLandscape(); |
| aura::Window* left_or_top_window = |
| IsCurrentScreenOrientationPrimary() ? left_window_ : right_window_; |
| aura::Window* right_or_bottom_window = |
| IsCurrentScreenOrientationPrimary() ? right_window_ : left_window_; |
| |
| gfx::Rect left_or_top_rect, right_or_bottom_rect; |
| GetSnappedWindowBoundsInScreenInternal( |
| GetDefaultSnappedWindow(), &left_or_top_rect, &right_or_bottom_rect); |
| |
| gfx::Transform left_or_top_transform; |
| if (left_or_top_window) { |
| const int left_size = |
| is_landscape ? left_or_top_rect.width() : left_or_top_rect.height(); |
| const int left_minimum_size = |
| GetMinimumWindowSize(left_or_top_window, is_landscape); |
| const int distance = left_size - left_minimum_size; |
| if (distance < 0) { |
| left_or_top_transform.Translate(is_landscape ? distance : 0, |
| is_landscape ? 0 : distance); |
| } |
| SetTransform(left_or_top_window, left_or_top_transform); |
| } |
| |
| gfx::Transform right_or_bottom_transform; |
| if (right_or_bottom_window) { |
| const int right_size = is_landscape ? right_or_bottom_rect.width() |
| : right_or_bottom_rect.height(); |
| const int right_minimum_size = |
| GetMinimumWindowSize(right_or_bottom_window, is_landscape); |
| const int distance = right_size - right_minimum_size; |
| if (distance < 0) { |
| right_or_bottom_transform.Translate(is_landscape ? -distance : 0, |
| is_landscape ? 0 : -distance); |
| } |
| SetTransform(right_or_bottom_window, right_or_bottom_transform); |
| } |
| |
| if (black_scrim_layer_.get()) { |
| black_scrim_layer_->SetTransform(left_or_top_transform.IsIdentity() |
| ? right_or_bottom_transform |
| : left_or_top_transform); |
| } |
| } |
| |
| void SplitViewController::RestoreWindowsTransformAfterResizing() { |
| DCHECK(IsSplitViewModeActive()); |
| if (left_window_) |
| SetTransform(left_window_, gfx::Transform()); |
| if (right_window_) |
| SetTransform(right_window_, gfx::Transform()); |
| if (black_scrim_layer_.get()) |
| black_scrim_layer_->SetTransform(gfx::Transform()); |
| } |
| |
| void SplitViewController::SetTransformWithAnimation( |
| aura::Window* window, |
| const gfx::Transform& start_transform, |
| const gfx::Transform& target_transform) { |
| gfx::Point target_origin = |
| gfx::ToRoundedPoint(GetTargetBoundsInScreen(window).origin()); |
| for (auto* window_iter : wm::GetTransientTreeIterator(window)) { |
| // Adjust |start_transform| and |target_transform| for the transient child. |
| aura::Window* parent_window = window_iter->parent(); |
| gfx::Rect original_bounds(window_iter->GetTargetBounds()); |
| ::wm::ConvertRectToScreen(parent_window, &original_bounds); |
| gfx::Transform new_start_transform = |
| TransformAboutPivot(gfx::Point(target_origin.x() - original_bounds.x(), |
| target_origin.y() - original_bounds.y()), |
| start_transform); |
| gfx::Transform new_target_transform = |
| TransformAboutPivot(gfx::Point(target_origin.x() - original_bounds.x(), |
| target_origin.y() - original_bounds.y()), |
| target_transform); |
| if (new_start_transform != window_iter->layer()->GetTargetTransform()) |
| window_iter->SetTransform(new_start_transform); |
| |
| DoSplitviewTransformAnimation(window_iter->layer(), |
| SPLITVIEW_ANIMATION_SET_WINDOW_TRANSFORM, |
| new_target_transform); |
| } |
| } |
| |
| void SplitViewController::RemoveWindowFromOverviewIfApplicable( |
| aura::Window* window) { |
| if (!Shell::Get()->overview_controller()->IsSelecting()) |
| return; |
| |
| OverviewSession* overview_session = GetOverviewSession(); |
| OverviewGrid* current_grid = |
| overview_session->GetGridWithRootWindow(window->GetRootWindow()); |
| if (!current_grid) |
| return; |
| |
| OverviewItem* item = current_grid->GetOverviewItemContaining(window); |
| if (!item) |
| return; |
| |
| // Remove it from the grid. The transform will be reset later after the |
| // window is snapped. Note the remaining windows in overview don't need to be |
| // repositioned in this case as they have been positioned to the right place |
| // during dragging. |
| item->RestoreWindow(/*reset_transform=*/false); |
| overview_session->RemoveOverviewItem(item, /*reposition=*/false); |
| } |
| |
| void SplitViewController::UpdateSnappingWindowTransformedBounds( |
| aura::Window* window) { |
| if (!window->layer()->GetTargetTransform().IsIdentity()) { |
| snapping_window_transformed_bounds_map_[window] = |
| gfx::ToEnclosedRect(GetTransformedBounds(window, /*top_inset=*/0)); |
| } |
| } |
| |
| void SplitViewController::InsertWindowToOverview(aura::Window* window) { |
| if (!window || !GetOverviewSession()) |
| return; |
| GetOverviewSession()->AddItem(window, /*reposition=*/true, /*animate=*/true); |
| } |
| |
| void SplitViewController::StartOverview() { |
| if (!Shell::Get()->overview_controller()->IsSelecting()) |
| Shell::Get()->overview_controller()->ToggleOverview(); |
| } |
| |
| void SplitViewController::EndOverview() { |
| if (Shell::Get()->overview_controller()->IsSelecting()) |
| Shell::Get()->overview_controller()->ToggleOverview(); |
| } |
| |
| void SplitViewController::FinishWindowResizing(aura::Window* window) { |
| if (window != nullptr) { |
| wm::WindowState* window_state = wm::GetWindowState(window); |
| window_state->OnCompleteDrag( |
| GetEndDragLocationInScreen(window, previous_event_location_)); |
| window_state->DeleteDragDetails(); |
| } |
| } |
| |
| void SplitViewController::EndWindowDragImpl( |
| aura::Window* window, |
| bool is_being_destroyed, |
| SnapPosition desired_snap_position, |
| const gfx::Point& last_location_in_screen) { |
| if (IsSplitViewModeActive()) |
| split_view_divider_->OnWindowDragEnded(); |
| |
| // If the dragged window is to be destroyed, do not try to snap it. |
| if (is_being_destroyed) |
| return; |
| |
| // If dragged window was in overview before or it has been added to overview |
| // window by dropping on the new selector item, do nothing. |
| if (GetOverviewSession() && GetOverviewSession()->IsWindowInOverview(window)) |
| return; |
| |
| const bool was_splitview_active = IsSplitViewModeActive(); |
| if (desired_snap_position == SplitViewController::NONE) { |
| if (was_splitview_active) { |
| // Even though |snap_position| equals |NONE|, the dragged window still |
| // needs to be snapped if splitview mode is active at the momemnt. |
| // Calculate the expected snap position based on the last event |
| // location. Note if there is already a window at |desired_snap_postion|, |
| // SnapWindow() will put the previous snapped window in overview. |
| SnapWindow(window, GetSnapPosition(window, last_location_in_screen)); |
| } else { |
| // Restore the dragged window's transform first if it's not identity. It |
| // needs to be called before the transformed window's bounds change so |
| // that its transient children are layout'ed properly (the layout happens |
| // when window's bounds change). |
| SetTransformWithAnimation(window, window->layer()->GetTargetTransform(), |
| gfx::Transform()); |
| |
| OverviewSession* overview_session = GetOverviewSession(); |
| if (overview_session) { |
| overview_session->SetWindowListNotAnimatedWhenExiting( |
| window->GetRootWindow()); |
| // Set the overview exit type to kWindowDragged to avoid update bounds |
| // animation of the windows in overview grid. |
| overview_session->set_enter_exit_overview_type( |
| OverviewSession::EnterExitOverviewType::kWindowDragged); |
| } |
| // Activate the dragged window will end the overview at the same time.The |
| // dragged window will be restored back to its previous state before |
| // dragging. |
| wm::ActivateWindow(window); |
| DCHECK(!Shell::Get()->overview_controller()->IsSelecting()); |
| |
| // Update the dragged window's bounds. It's possible that the dragged |
| // window's bounds was changed during dragging. Update its bounds after |
| // the drag ends to ensure it has the right bounds. |
| TabletModeWindowState::UpdateWindowPosition(wm::GetWindowState(window), |
| /*animate=*/true); |
| } |
| } else { |
| // Note SnapWindow() might put the previous window that was snapped at the |
| // |desired_snap_position| in overview. |
| SnapWindow(window, desired_snap_position); |
| if (!was_splitview_active) { |
| // If splitview mode was not active before snapping the dragged |
| // window, snap the initiator window to the other side of the screen |
| // if it's not the same window as the dragged window. |
| aura::Window* initiator_window = |
| window->GetProperty(ash::kTabDraggingSourceWindowKey); |
| if (initiator_window && initiator_window != window) { |
| SnapWindow(initiator_window, |
| (desired_snap_position == SplitViewController::LEFT) |
| ? SplitViewController::RIGHT |
| : SplitViewController::LEFT); |
| } else { |
| // If overview is not active, open overview. |
| StartOverview(); |
| } |
| } |
| } |
| } |
| |
| SplitViewController::SnapPosition SplitViewController::GetSnapPosition( |
| aura::Window* window, |
| const gfx::Point& last_location_in_screen) { |
| const int divider_position = IsSplitViewModeActive() |
| ? this->divider_position() |
| : GetDefaultDividerPosition(window); |
| const int position = IsCurrentScreenOrientationLandscape() |
| ? last_location_in_screen.x() |
| : last_location_in_screen.y(); |
| return (position <= divider_position) == IsCurrentScreenOrientationPrimary() |
| ? SplitViewController::LEFT |
| : SplitViewController::RIGHT; |
| } |
| |
| } // namespace ash |