blob: 760f59e0bcf4933306b06081ce98fab24899eba0 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_NG_NG_TEXT_FRAGMENT_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_NG_NG_TEXT_FRAGMENT_PAINTER_H_
#include "third_party/blink/renderer/core/style/computed_style_constants.h"
#include "third_party/blink/renderer/platform/geometry/layout_rect.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class ComputedStyle;
class DisplayItemClient;
class LayoutObject;
class NGFragmentItem;
class NGFragmentItems;
class NGPaintFragment;
class NGPhysicalTextFragment;
struct NGTextFragmentPaintInfo;
struct PaintInfo;
struct PhysicalOffset;
struct PhysicalRect;
struct PhysicalSize;
// Text fragment painter for LayoutNG. Operates on NGPhysicalTextFragments and
// handles clipping, selection, etc. Delegates to NGTextPainter to paint the
// text itself.
class NGTextFragmentPainter {
STACK_ALLOCATED();
public:
// TODO(kojii) : Remove | NGPaintFragment | once the transition is done.
// crbug.com/982194
explicit NGTextFragmentPainter(const NGPaintFragment&);
NGTextFragmentPainter(const NGFragmentItem&, const NGFragmentItems&);
void Paint(const PaintInfo&, const PhysicalOffset& paint_offset);
private:
void PaintItem(const PaintInfo&, const PhysicalOffset& paint_offset);
void Paint(const NGTextFragmentPaintInfo& fragment_paint_info,
const LayoutObject* layout_object,
const DisplayItemClient& display_item_client,
const ComputedStyle& style,
PhysicalRect box_rect,
const IntRect& visual_rect,
bool is_ellipsis,
bool is_symbol_marker,
const PaintInfo& paint_info,
const PhysicalOffset& paint_offset);
static void PaintSymbol(const LayoutObject* layout_object,
const ComputedStyle& style,
const PhysicalSize box_size,
const PaintInfo& paint_info,
const PhysicalOffset& paint_offset);
const NGPaintFragment* paint_fragment_ = nullptr;
const NGPhysicalTextFragment* text_fragment_ = nullptr;
const NGFragmentItem* item_ = nullptr;
const NGFragmentItems* items_ = nullptr;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_NG_NG_TEXT_FRAGMENT_PAINTER_H_