| // Copyright 2015 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SERVICES_VIZ_PUBLIC_CPP_GPU_CLIENT_GPU_MEMORY_BUFFER_MANAGER_H_ |
| #define SERVICES_VIZ_PUBLIC_CPP_GPU_CLIENT_GPU_MEMORY_BUFFER_MANAGER_H_ |
| |
| #include <memory> |
| #include <set> |
| #include <vector> |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/memory/unsafe_shared_memory_pool.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/threading/thread.h" |
| #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| #include "mojo/public/cpp/bindings/pending_remote.h" |
| #include "mojo/public/cpp/bindings/remote.h" |
| #include "services/viz/public/mojom/gpu.mojom.h" |
| |
| namespace base { |
| class WaitableEvent; |
| } |
| |
| namespace gpu { |
| class GpuMemoryBufferSupport; |
| } |
| |
| namespace viz { |
| |
| // Implements gpu::GpuMemoryBufferManager based on a given |
| // mojom::GpuMemoryBufferFactory |
| class ClientGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager { |
| public: |
| explicit ClientGpuMemoryBufferManager( |
| mojo::PendingRemote<mojom::GpuMemoryBufferFactory> gpu); |
| |
| ClientGpuMemoryBufferManager(const ClientGpuMemoryBufferManager&) = delete; |
| ClientGpuMemoryBufferManager& operator=(const ClientGpuMemoryBufferManager&) = |
| delete; |
| |
| ~ClientGpuMemoryBufferManager() override; |
| |
| private: |
| void InitThread( |
| mojo::PendingRemote<mojom::GpuMemoryBufferFactory> gpu_remote); |
| void TearDownThread(); |
| void DisconnectGpuOnThread(); |
| void AllocateGpuMemoryBufferOnThread(const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| gfx::GpuMemoryBufferHandle* handle, |
| base::WaitableEvent* wait); |
| void OnGpuMemoryBufferAllocatedOnThread( |
| gfx::GpuMemoryBufferHandle* ret_handle, |
| base::WaitableEvent* wait, |
| gfx::GpuMemoryBufferHandle handle); |
| void DeletedGpuMemoryBuffer(gfx::GpuMemoryBufferId id); |
| |
| // Overridden from gpu::GpuMemoryBufferManager: |
| std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| gpu::SurfaceHandle surface_handle, |
| base::WaitableEvent* shutdown_event) override; |
| void CopyGpuMemoryBufferAsync( |
| gfx::GpuMemoryBufferHandle buffer_handle, |
| base::UnsafeSharedMemoryRegion memory_region, |
| base::OnceCallback<void(bool)> callback) override; |
| bool CopyGpuMemoryBufferSync( |
| gfx::GpuMemoryBufferHandle buffer_handle, |
| base::UnsafeSharedMemoryRegion memory_region) override; |
| |
| int counter_ = 0; |
| // TODO(sad): Explore the option of doing this from an existing thread. |
| base::Thread thread_; |
| mojo::Remote<mojom::GpuMemoryBufferFactory> gpu_; |
| base::WeakPtr<ClientGpuMemoryBufferManager> weak_ptr_; |
| std::set<base::WaitableEvent*> pending_allocation_waiters_; |
| std::unique_ptr<gpu::GpuMemoryBufferSupport> gpu_memory_buffer_support_; |
| |
| scoped_refptr<base::UnsafeSharedMemoryPool> pool_; |
| |
| base::WeakPtrFactory<ClientGpuMemoryBufferManager> weak_ptr_factory_{this}; |
| }; |
| |
| } // namespace viz |
| |
| #endif // SERVICES_VIZ_PUBLIC_CPP_GPU_CLIENT_GPU_MEMORY_BUFFER_MANAGER_H_ |