blob: f76b7ac25662157424c844cdb4fae723c0bd4a40 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_RAY_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_RAY_H_
#include <memory>
#include "third_party/blink/renderer/core/typed_arrays/dom_typed_array.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/geometry/float_point_3d.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/transforms/transformation_matrix.h"
namespace blink {
class DOMPointInit;
class DOMPointReadOnly;
class ExceptionState;
class XRRigidTransform;
class XRRay final : public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
XRRay();
explicit XRRay(const TransformationMatrix& matrix,
ExceptionState& exception_state);
explicit XRRay(XRRigidTransform* transform, ExceptionState& exception_state);
XRRay(DOMPointInit* origin,
DOMPointInit* direction,
ExceptionState& exception_state);
~XRRay() override;
DOMPointReadOnly* origin() const { return origin_; }
DOMPointReadOnly* direction() const { return direction_; }
DOMFloat32Array* matrix();
// Calling |RawMatrix()| is equivalent to calling |matrix()| w.r.t. the data
// that will be returned, the only difference is the returned type.
TransformationMatrix RawMatrix();
static XRRay* Create(ExceptionState& exception_state);
static XRRay* Create(DOMPointInit* origin, ExceptionState& exception_state);
static XRRay* Create(DOMPointInit* origin,
DOMPointInit* direction,
ExceptionState& exception_state);
static XRRay* Create(XRRigidTransform* transform,
ExceptionState& exception_state);
void Trace(blink::Visitor*) override;
private:
void Set(const TransformationMatrix& matrix, ExceptionState& exception_state);
void Set(FloatPoint3D origin,
FloatPoint3D direction,
ExceptionState& exception_state);
Member<DOMPointReadOnly> origin_;
Member<DOMPointReadOnly> direction_;
Member<DOMFloat32Array> matrix_;
std::unique_ptr<TransformationMatrix> raw_matrix_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_RAY_H_