| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/screen_util.h" |
| |
| #include "ash/shelf/shelf.h" |
| #include "ash/shell.h" |
| #include "base/logging.h" |
| #include "ui/aura/client/screen_position_client.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/display/display.h" |
| #include "ui/display/manager/display_manager.h" |
| #include "ui/display/screen.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/wm/core/coordinate_conversion.h" |
| |
| namespace ash { |
| |
| // static |
| gfx::Rect ScreenUtil::GetMaximizedWindowBoundsInParent(aura::Window* window) { |
| if (Shelf::ForWindow(window)->shelf_widget()) |
| return GetDisplayWorkAreaBoundsInParent(window); |
| return GetDisplayBoundsInParent(window); |
| } |
| |
| // static |
| gfx::Rect ScreenUtil::GetDisplayBoundsInParent(aura::Window* window) { |
| gfx::Rect result = |
| display::Screen::GetScreen()->GetDisplayNearestWindow(window).bounds(); |
| ::wm::ConvertRectFromScreen(window->parent(), &result); |
| return result; |
| } |
| |
| // static |
| gfx::Rect ScreenUtil::GetDisplayWorkAreaBoundsInParent(aura::Window* window) { |
| gfx::Rect result = |
| display::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); |
| ::wm::ConvertRectFromScreen(window->parent(), &result); |
| return result; |
| } |
| |
| // static |
| gfx::Rect ScreenUtil::GetDisplayWorkAreaBoundsInParentForLockScreen( |
| aura::Window* window) { |
| gfx::Rect bounds = Shelf::ForWindow(window)->GetUserWorkAreaBounds(); |
| ::wm::ConvertRectFromScreen(window->parent(), &bounds); |
| return bounds; |
| } |
| |
| // static |
| gfx::Rect ScreenUtil::GetDisplayBoundsWithShelf(aura::Window* window) { |
| if (Shell::Get()->display_manager()->IsInUnifiedMode()) { |
| // In unified desktop mode, there is only one shelf in the first display. |
| const display::Display& first_display = |
| Shell::Get()->display_manager()->software_mirroring_display_list()[0]; |
| gfx::SizeF size(first_display.size()); |
| float scale = window->GetRootWindow()->bounds().height() / size.height(); |
| size.Scale(scale, scale); |
| return gfx::Rect(gfx::ToCeiledSize(size)); |
| } |
| |
| return window->GetRootWindow()->bounds(); |
| } |
| |
| } // namespace ash |