| // Copyright 2013 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 
 | #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 
 |  | 
 | #include <stdint.h> | 
 | #include <vector> | 
 |  | 
 | #include "base/callback.h" | 
 | #include "ui/gfx/overlay_transform.h" | 
 |  | 
 | namespace gfx { | 
 | class Rect; | 
 | class RectF; | 
 | } | 
 |  | 
 | namespace gpu { | 
 |  | 
 | struct SyncToken; | 
 |  | 
 | class ContextSupport { | 
 |  public: | 
 |   // Runs |callback| when the given sync token is signalled. The sync token may | 
 |   // belong to any context. | 
 |   virtual void SignalSyncToken(const SyncToken& sync_token, | 
 |                                const base::Closure& callback) = 0; | 
 |  | 
 |   // Returns true if the given sync token has been signalled. The sync token | 
 |   // must belong to this context. This may be called from any thread. | 
 |   virtual bool IsSyncTokenSignalled(const SyncToken& sync_token) = 0; | 
 |  | 
 |   // Runs |callback| when a query created via glCreateQueryEXT() has cleared | 
 |   // passed the glEndQueryEXT() point. | 
 |   virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; | 
 |  | 
 |   // Indicates whether the context should aggressively free allocated resources. | 
 |   // If set to true, the context will purge all temporary resources when | 
 |   // flushed. | 
 |   virtual void SetAggressivelyFreeResources( | 
 |       bool aggressively_free_resources) = 0; | 
 |  | 
 |   virtual void Swap() = 0; | 
 |   virtual void SwapWithBounds(const std::vector<gfx::Rect>& rects) = 0; | 
 |   virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; | 
 |   virtual void CommitOverlayPlanes() = 0; | 
 |  | 
 |   // Schedule a texture to be presented as an overlay synchronously with the | 
 |   // primary surface during the next buffer swap or CommitOverlayPlanes. | 
 |   // This method is not stateful and needs to be re-scheduled every frame. | 
 |   virtual void ScheduleOverlayPlane(int plane_z_order, | 
 |                                     gfx::OverlayTransform plane_transform, | 
 |                                     unsigned overlay_texture_id, | 
 |                                     const gfx::Rect& display_bounds, | 
 |                                     const gfx::RectF& uv_rect) = 0; | 
 |  | 
 |   // Returns an ID that can be used to globally identify the share group that | 
 |   // this context's resources belong to. | 
 |   virtual uint64_t ShareGroupTracingGUID() const = 0; | 
 |  | 
 |   // Sets a callback to be run when an error occurs. | 
 |   virtual void SetErrorMessageCallback( | 
 |       const base::Callback<void(const char*, int32_t)>& callback) = 0; | 
 |  | 
 |  protected: | 
 |   ContextSupport() {} | 
 |   virtual ~ContextSupport() {} | 
 | }; | 
 |  | 
 | } | 
 |  | 
 | #endif  // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |