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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h"
#include <stddef.h>
#include <utility>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "build/build_config.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/test/base/testing_profile.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#if defined(USE_AURA)
#include "ui/aura/window.h"
#endif
namespace {
// TODO(rjkroege): Use the common TestScreen.
class TestScreen : public display::Screen {
public:
TestScreen() : previous_screen_(display::Screen::GetScreen()) {
display::Screen::SetScreenInstance(this);
}
~TestScreen() override {
display::Screen::SetScreenInstance(previous_screen_);
}
// Sets the index of the display returned from GetDisplayNearestWindow().
// Only used on aura.
void set_index_of_display_nearest_window(int index) {
index_of_display_nearest_window_ = index;
}
// Overridden from display::Screen:
gfx::Point GetCursorScreenPoint() override {
NOTREACHED();
return gfx::Point();
}
bool IsWindowUnderCursor(gfx::NativeWindow window) override {
NOTIMPLEMENTED();
return false;
}
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
NOTREACHED();
return NULL;
}
int GetNumDisplays() const override { return displays_.size(); }
const std::vector<display::Display>& GetAllDisplays() const override {
return displays_;
}
display::Display GetDisplayNearestWindow(
gfx::NativeWindow window) const override {
#if defined(USE_AURA)
return displays_[index_of_display_nearest_window_];
#else
NOTREACHED();
return display::Display();
#endif
}
display::Display GetDisplayNearestPoint(
const gfx::Point& point) const override {
NOTREACHED();
return display::Display();
}
display::Display GetDisplayMatching(
const gfx::Rect& match_rect) const override {
int max_area = 0;
size_t max_area_index = 0;
for (size_t i = 0; i < displays_.size(); ++i) {
gfx::Rect overlap = displays_[i].bounds();
overlap.Intersect(match_rect);
int area = overlap.width() * overlap.height();
if (area > max_area) {
max_area = area;
max_area_index = i;
}
}
return displays_[max_area_index];
}
display::Display GetPrimaryDisplay() const override { return displays_[0]; }
void AddObserver(display::DisplayObserver* observer) override {
NOTREACHED();
}
void RemoveObserver(display::DisplayObserver* observer) override {
NOTREACHED();
}
void AddDisplay(const gfx::Rect& bounds,
const gfx::Rect& work_area) {
display::Display display(displays_.size(), bounds);
display.set_work_area(work_area);
displays_.push_back(display);
}
private:
display::Screen* previous_screen_;
size_t index_of_display_nearest_window_ = 0u;
std::vector<display::Display> displays_;
DISALLOW_COPY_AND_ASSIGN(TestScreen);
};
class TestTargetDisplayProvider : public WindowSizer::TargetDisplayProvider {
public:
TestTargetDisplayProvider() {}
~TestTargetDisplayProvider() override {}
display::Display GetTargetDisplay(const display::Screen* screen,
const gfx::Rect& bounds) const override {
// On ash, the bounds is used as a indicator to specify
// the target display.
return screen->GetDisplayMatching(bounds);
}
private:
DISALLOW_COPY_AND_ASSIGN(TestTargetDisplayProvider);
};
} // namespace
TestStateProvider::TestStateProvider()
: has_persistent_data_(false),
persistent_show_state_(ui::SHOW_STATE_DEFAULT),
has_last_active_data_(false),
last_active_show_state_(ui::SHOW_STATE_DEFAULT) {}
void TestStateProvider::SetPersistentState(const gfx::Rect& bounds,
const gfx::Rect& work_area,
ui::WindowShowState show_state,
bool has_persistent_data) {
persistent_bounds_ = bounds;
persistent_work_area_ = work_area;
persistent_show_state_ = show_state;
has_persistent_data_ = has_persistent_data;
}
void TestStateProvider::SetLastActiveState(const gfx::Rect& bounds,
ui::WindowShowState show_state,
bool has_last_active_data) {
last_active_bounds_ = bounds;
last_active_show_state_ = show_state;
has_last_active_data_ = has_last_active_data;
}
bool TestStateProvider::GetPersistentState(
gfx::Rect* bounds,
gfx::Rect* saved_work_area,
ui::WindowShowState* show_state) const {
DCHECK(show_state);
*bounds = persistent_bounds_;
*saved_work_area = persistent_work_area_;
if (*show_state == ui::SHOW_STATE_DEFAULT)
*show_state = persistent_show_state_;
return has_persistent_data_;
}
bool TestStateProvider::GetLastActiveWindowState(
gfx::Rect* bounds,
ui::WindowShowState* show_state) const {
DCHECK(show_state);
*bounds = last_active_bounds_;
if (*show_state == ui::SHOW_STATE_DEFAULT)
*show_state = last_active_show_state_;
return has_last_active_data_;
}
int kWindowTilePixels = WindowSizer::kWindowTilePixels;
// The window sizer commonly used test functions.
void GetWindowBoundsAndShowState(const gfx::Rect& monitor1_bounds,
const gfx::Rect& monitor1_work_area,
const gfx::Rect& monitor2_bounds,
const gfx::Rect& bounds,
const gfx::Rect& work_area,
ui::WindowShowState show_state_persisted,
ui::WindowShowState show_state_last,
Source source,
const Browser* browser,
const gfx::Rect& passed_in,
size_t display_index,
gfx::Rect* out_bounds,
ui::WindowShowState* out_show_state) {
DCHECK(out_show_state);
TestScreen test_screen;
test_screen.AddDisplay(monitor1_bounds, monitor1_work_area);
if (!monitor2_bounds.IsEmpty())
test_screen.AddDisplay(monitor2_bounds, monitor2_bounds);
test_screen.set_index_of_display_nearest_window(display_index);
std::unique_ptr<TestStateProvider> sp(new TestStateProvider);
if (source == PERSISTED || source == BOTH)
sp->SetPersistentState(bounds, work_area, show_state_persisted, true);
if (source == LAST_ACTIVE || source == BOTH)
sp->SetLastActiveState(bounds, show_state_last, true);
std::unique_ptr<WindowSizer::TargetDisplayProvider> tdp(
new TestTargetDisplayProvider);
WindowSizer sizer(std::move(sp), std::move(tdp), &test_screen, browser);
sizer.DetermineWindowBoundsAndShowState(passed_in,
out_bounds,
out_show_state);
}
void GetWindowBounds(const gfx::Rect& monitor1_bounds,
const gfx::Rect& monitor1_work_area,
const gfx::Rect& monitor2_bounds,
const gfx::Rect& bounds,
const gfx::Rect& work_area,
Source source,
const Browser* browser,
const gfx::Rect& passed_in,
gfx::Rect* out_bounds) {
ui::WindowShowState out_show_state = ui::SHOW_STATE_DEFAULT;
GetWindowBoundsAndShowState(
monitor1_bounds, monitor1_work_area, monitor2_bounds, bounds, work_area,
ui::SHOW_STATE_DEFAULT, ui::SHOW_STATE_DEFAULT, source, browser,
passed_in, 0u, out_bounds, &out_show_state);
}
ui::WindowShowState GetWindowShowState(
ui::WindowShowState show_state_persisted,
ui::WindowShowState show_state_last,
Source source,
const Browser* browser,
const gfx::Rect& bounds,
const gfx::Rect& display_config) {
TestScreen test_screen;
test_screen.AddDisplay(display_config, display_config);
std::unique_ptr<TestStateProvider> sp(new TestStateProvider);
if (source == PERSISTED || source == BOTH)
sp->SetPersistentState(bounds, display_config, show_state_persisted, true);
if (source == LAST_ACTIVE || source == BOTH)
sp->SetLastActiveState(bounds, show_state_last, true);
std::unique_ptr<WindowSizer::TargetDisplayProvider> tdp(
new TestTargetDisplayProvider);
WindowSizer sizer(std::move(sp), std::move(tdp), &test_screen, browser);
ui::WindowShowState out_show_state = ui::SHOW_STATE_DEFAULT;
gfx::Rect out_bounds;
sizer.DetermineWindowBoundsAndShowState(
gfx::Rect(),
&out_bounds,
&out_show_state);
return out_show_state;
}
#if !defined(OS_MACOSX)
TEST(WindowSizerTestCommon,
PersistedWindowOffscreenWithNonAggressiveRepositioning) {
{ // off the left but the minimum visibility condition is barely satisfied
// without relocaiton.
gfx::Rect initial_bounds(-470, 50, 500, 400);
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
initial_bounds, gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // off the left and the minimum visibility condition is satisfied by
// relocation.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(-471, 50, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 50, 500, 400).ToString(),
window_bounds.ToString());
}
{ // off the top
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(50, -370, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ("50,0 500x400", window_bounds.ToString());
}
{ // off the right but the minimum visibility condition is barely satisified
// without relocation.
gfx::Rect initial_bounds(994, 50, 500, 400);
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
initial_bounds, gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // off the right and the minimum visibility condition is satisified by
// relocation.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(995, 50, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(994 /* not 995 */, 50, 500, 400).ToString(),
window_bounds.ToString());
}
{ // off the bottom but the minimum visibility condition is barely satisified
// without relocation.
gfx::Rect initial_bounds(50, 738, 500, 400);
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
initial_bounds, gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
}
{ // off the bottom and the minimum visibility condition is satisified by
// relocation.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(50, 739, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(50, 738 /* not 739 */, 500, 400).ToString(),
window_bounds.ToString());
}
{ // off the topleft
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(-471, -371, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 0, 500, 400).ToString(),
window_bounds.ToString());
}
{ // off the topright and the minimum visibility condition is satisified by
// relocation.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(995, -371, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(994 /* not 995 */, 0, 500, 400).ToString(),
window_bounds.ToString());
}
{ // off the bottomleft and the minimum visibility condition is satisified by
// relocation.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(-471, 739, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(-470 /* not -471 */,
738 /* not 739 */,
500,
400).ToString(),
window_bounds.ToString());
}
{ // off the bottomright and the minimum visibility condition is satisified by
// relocation.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(995, 739, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(994 /* not 995 */,
738 /* not 739 */,
500,
400).ToString(),
window_bounds.ToString());
}
{ // entirely off left
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(-700, 50, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(-470 /* not -700 */, 50, 500, 400).ToString(),
window_bounds.ToString());
}
{ // entirely off left (monitor was detached since last run)
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(-700, 50, 500, 400), left_s1024x768, PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ("0,50 500x400", window_bounds.ToString());
}
{ // entirely off top
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(50, -500, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ("50,0 500x400", window_bounds.ToString());
}
{ // entirely off top (monitor was detached since last run)
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(50, -500, 500, 400), top_s1024x768,
PERSISTED, NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ("50,0 500x400", window_bounds.ToString());
}
{ // entirely off right
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(1200, 50, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(994 /* not 1200 */, 50, 500, 400).ToString(),
window_bounds.ToString());
}
{ // entirely off right (monitor was detached since last run)
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(1200, 50, 500, 400), right_s1024x768,
PERSISTED, NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ("524,50 500x400", window_bounds.ToString());
}
{ // entirely off bottom
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(50, 800, 500, 400), gfx::Rect(), PERSISTED,
NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ(gfx::Rect(50, 738 /* not 800 */, 500, 400).ToString(),
window_bounds.ToString());
}
{ // entirely off bottom (monitor was detached since last run)
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
gfx::Rect(50, 800, 500, 400), bottom_s1024x768,
PERSISTED, NULL, gfx::Rect(), &window_bounds);
EXPECT_EQ("50,368 500x400", window_bounds.ToString());
}
}
// Test that the window is sized appropriately for the first run experience
// where the default window bounds calculation is invoked.
TEST(WindowSizerTestCommon, AdjustFitSize) {
{ // Check that the window gets resized to the screen.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
gfx::Rect(), DEFAULT, NULL,
gfx::Rect(-10, -10, 1024 + 20, 768 + 20), &window_bounds);
EXPECT_EQ("0,0 1024x768", window_bounds.ToString());
}
{ // Check that a window which hangs out of the screen get moved back in.
gfx::Rect window_bounds;
GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
gfx::Rect(), DEFAULT, NULL,
gfx::Rect(1020, 700, 100, 100), &window_bounds);
EXPECT_EQ("924,668 100x100", window_bounds.ToString());
}
}
#endif // defined(OS_MACOSX)