| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ScrollAnimatorBase_h |
| #define ScrollAnimatorBase_h |
| |
| #include "platform/PlatformExport.h" |
| #include "platform/PlatformWheelEvent.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/FloatSize.h" |
| #include "platform/heap/Handle.h" |
| #include "platform/scroll/ScrollAnimatorCompositorCoordinator.h" |
| #include "platform/scroll/ScrollTypes.h" |
| #include "wtf/Forward.h" |
| |
| namespace blink { |
| |
| class CompositorAnimationTimeline; |
| class ScrollableArea; |
| class Scrollbar; |
| |
| class PLATFORM_EXPORT ScrollAnimatorBase : public ScrollAnimatorCompositorCoordinator { |
| public: |
| static ScrollAnimatorBase* create(ScrollableArea*); |
| |
| virtual ~ScrollAnimatorBase(); |
| |
| virtual void dispose() { } |
| |
| // A possibly animated scroll. The base class implementation always scrolls |
| // immediately, never animates. If the scroll is animated and currently the |
| // animator has an in-progress animation, the ScrollResult will always return |
| // no unusedDelta and didScroll=true, i.e. fully consuming the scroll request. |
| // This makes animations latch to a single scroller. Note, the semantics are |
| // currently somewhat different on Mac - see ScrollAnimatorMac.mm. |
| virtual ScrollResult userScroll(ScrollGranularity, const FloatSize& delta); |
| |
| virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); |
| |
| #if OS(MACOSX) |
| virtual void handleWheelEventPhase(PlatformWheelEventPhase) { } |
| #endif |
| |
| void setCurrentPosition(const FloatPoint&); |
| FloatPoint currentPosition() const; |
| virtual FloatPoint desiredTargetPosition() const { return currentPosition(); } |
| |
| // Returns how much of pixelDelta will be used by the underlying scrollable |
| // area. |
| virtual FloatSize computeDeltaToConsume(const FloatSize& delta) const; |
| |
| |
| // ScrollAnimatorCompositorCoordinator implementation. |
| ScrollableArea* getScrollableArea() const override { return m_scrollableArea; } |
| void tickAnimation(double monotonicTime) override { }; |
| void cancelAnimation() override { } |
| void takeOverCompositorAnimation() override { } |
| void updateCompositorAnimations() override { }; |
| void notifyCompositorAnimationFinished(int groupId) override { }; |
| void notifyCompositorAnimationAborted(int groupId) override { }; |
| void layerForCompositedScrollingDidChange(CompositorAnimationTimeline*) override { }; |
| |
| virtual void contentAreaWillPaint() const { } |
| virtual void mouseEnteredContentArea() const { } |
| virtual void mouseExitedContentArea() const { } |
| virtual void mouseMovedInContentArea() const { } |
| virtual void mouseEnteredScrollbar(Scrollbar&) const { } |
| virtual void mouseExitedScrollbar(Scrollbar&) const { } |
| virtual void updateAfterLayout() { } |
| virtual void contentsResized() const { } |
| virtual void contentAreaDidShow() const { } |
| virtual void contentAreaDidHide() const { } |
| |
| virtual void finishCurrentScrollAnimations() { } |
| |
| virtual void didAddVerticalScrollbar(Scrollbar&) { } |
| virtual void willRemoveVerticalScrollbar(Scrollbar&) { } |
| virtual void didAddHorizontalScrollbar(Scrollbar&) { } |
| virtual void willRemoveHorizontalScrollbar(Scrollbar&) { } |
| |
| virtual bool shouldScrollbarParticipateInHitTesting(Scrollbar&) { return true; } |
| |
| virtual void notifyContentAreaScrolled(const FloatSize&) { } |
| |
| virtual bool setScrollbarsVisibleForTesting(bool) { return false; } |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| protected: |
| explicit ScrollAnimatorBase(ScrollableArea*); |
| |
| virtual void notifyPositionChanged(); |
| |
| Member<ScrollableArea> m_scrollableArea; |
| |
| FloatPoint m_currentPos; |
| }; |
| |
| } // namespace blink |
| |
| #endif // ScrollAnimatorBase_h |