blob: edc0544a8f7415da5439a9276671309184378e2e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/video_detector.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/window_state.h"
#include "ash/wm/wm_event.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/wm/public/window_types.h"
namespace ash {
namespace test {
// Implementation that just counts the number of times we've been told that a
// video is playing.
class TestVideoDetectorObserver : public VideoDetectorObserver {
public:
TestVideoDetectorObserver() : num_invocations_(0),
num_fullscreens_(0),
num_not_fullscreens_(0) {}
int num_invocations() const { return num_invocations_; }
int num_fullscreens() const { return num_fullscreens_; }
int num_not_fullscreens() const { return num_not_fullscreens_; }
void reset_stats() {
num_invocations_ = 0;
num_fullscreens_ = 0;
num_not_fullscreens_ = 0;
}
// VideoDetectorObserver implementation.
void OnVideoDetected(bool is_fullscreen) override {
num_invocations_++;
if (is_fullscreen)
num_fullscreens_++;
else
num_not_fullscreens_++;
}
private:
// Number of times that OnVideoDetected() has been called.
int num_invocations_;
// Number of times that OnVideoDetected() has been called with is_fullscreen
// == true.
int num_fullscreens_;
// Number of times that OnVideoDetected() has been called with is_fullscreen
// == false.
int num_not_fullscreens_;
DISALLOW_COPY_AND_ASSIGN(TestVideoDetectorObserver);
};
class VideoDetectorTest : public AshTestBase {
public:
VideoDetectorTest() {}
~VideoDetectorTest() override {}
void SetUp() override {
AshTestBase::SetUp();
observer_.reset(new TestVideoDetectorObserver);
detector_ = Shell::GetInstance()->video_detector();
detector_->AddObserver(observer_.get());
now_ = base::TimeTicks::Now();
detector_->set_now_for_test(now_);
}
void TearDown() override {
detector_->RemoveObserver(observer_.get());
AshTestBase::TearDown();
}
protected:
// Move |detector_|'s idea of the current time forward by |delta|.
void AdvanceTime(base::TimeDelta delta) {
now_ += delta;
detector_->set_now_for_test(now_);
}
VideoDetector* detector_; // not owned
scoped_ptr<TestVideoDetectorObserver> observer_;
base::TimeTicks now_;
private:
DISALLOW_COPY_AND_ASSIGN(VideoDetectorTest);
};
TEST_F(VideoDetectorTest, Basic) {
gfx::Rect window_bounds(gfx::Point(), gfx::Size(1024, 768));
scoped_ptr<aura::Window> window(
CreateTestWindowInShell(SK_ColorRED, 12345, window_bounds));
// Send enough updates, but make them be too small to trigger detection.
gfx::Rect update_region(
gfx::Point(),
gfx::Size(VideoDetector::kMinUpdateWidth - 1,
VideoDetector::kMinUpdateHeight));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(0, observer_->num_invocations());
// Send not-quite-enough adaquately-sized updates.
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(2));
update_region.set_size(
gfx::Size(VideoDetector::kMinUpdateWidth,
VideoDetector::kMinUpdateHeight));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond - 1; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(0, observer_->num_invocations());
// We should get notified after the next update, but not in response to
// additional updates.
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
// Spread out the frames over a longer period of time, but send enough
// over a one-second window that the observer should be notified.
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(2));
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(0, observer_->num_invocations());
AdvanceTime(base::TimeDelta::FromMilliseconds(500));
const int kNumFrames = VideoDetector::kMinFramesPerSecond + 1;
base::TimeDelta kInterval =
base::TimeDelta::FromMilliseconds(1000 / kNumFrames);
for (int i = 0; i < kNumFrames; ++i) {
AdvanceTime(kInterval);
detector_->OnDelegatedFrameDamage(window.get(), update_region);
}
EXPECT_EQ(1, observer_->num_invocations());
// Keep going and check that the observer is notified again.
for (int i = 0; i < kNumFrames; ++i) {
AdvanceTime(kInterval);
detector_->OnDelegatedFrameDamage(window.get(), update_region);
}
EXPECT_EQ(2, observer_->num_invocations());
// Send updates at a slower rate and check that the observer isn't notified.
base::TimeDelta kSlowInterval = base::TimeDelta::FromMilliseconds(
1000 / (VideoDetector::kMinFramesPerSecond - 2));
for (int i = 0; i < kNumFrames; ++i) {
AdvanceTime(kSlowInterval);
detector_->OnDelegatedFrameDamage(window.get(), update_region);
}
EXPECT_EQ(2, observer_->num_invocations());
}
TEST_F(VideoDetectorTest, Shutdown) {
gfx::Rect window_bounds(gfx::Point(), gfx::Size(1024, 768));
scoped_ptr<aura::Window> window(
CreateTestWindowInShell(SK_ColorRED, 12345, window_bounds));
gfx::Rect update_region(
gfx::Point(),
gfx::Size(VideoDetector::kMinUpdateWidth,
VideoDetector::kMinUpdateHeight));
// It should not detect video during the shutdown.
Shell::GetInstance()->OnAppTerminating();
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(0, observer_->num_invocations());
}
TEST_F(VideoDetectorTest, WindowNotVisible) {
gfx::Rect window_bounds(gfx::Point(), gfx::Size(1024, 768));
scoped_ptr<aura::Window> window(
CreateTestWindowInShell(SK_ColorRED, 12345, window_bounds));
// Reparent the window to the root to make sure that visibility changes aren't
// animated.
Shell::GetPrimaryRootWindow()->AddChild(window.get());
// We shouldn't report video that's played in a hidden window.
window->Hide();
gfx::Rect update_region(
gfx::Point(),
gfx::Size(VideoDetector::kMinUpdateWidth,
VideoDetector::kMinUpdateHeight));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(0, observer_->num_invocations());
// Make the window visible and send more updates.
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(2));
window->Show();
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
// We also shouldn't report video in a window that's fully offscreen.
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(2));
gfx::Rect offscreen_bounds(
gfx::Point(Shell::GetPrimaryRootWindow()->bounds().width(), 0),
window_bounds.size());
window->SetBounds(offscreen_bounds);
ASSERT_EQ(offscreen_bounds, window->bounds());
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(0, observer_->num_invocations());
}
TEST_F(VideoDetectorTest, MultipleWindows) {
// Create two windows.
gfx::Rect window_bounds(gfx::Point(), gfx::Size(1024, 768));
scoped_ptr<aura::Window> window1(
CreateTestWindowInShell(SK_ColorRED, 12345, window_bounds));
scoped_ptr<aura::Window> window2(
CreateTestWindowInShell(SK_ColorBLUE, 23456, window_bounds));
// Even if there's video playing in both, the observer should only receive a
// single notification.
gfx::Rect update_region(
gfx::Point(),
gfx::Size(VideoDetector::kMinUpdateWidth,
VideoDetector::kMinUpdateHeight));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window1.get(), update_region);
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window2.get(), update_region);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
}
// Test that the observer receives repeated notifications.
TEST_F(VideoDetectorTest, RepeatedNotifications) {
gfx::Rect window_bounds(gfx::Point(), gfx::Size(1024, 768));
scoped_ptr<aura::Window> window(
CreateTestWindowInShell(SK_ColorRED, 12345, window_bounds));
gfx::Rect update_region(
gfx::Point(),
gfx::Size(VideoDetector::kMinUpdateWidth,
VideoDetector::kMinUpdateHeight));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
// Let enough time pass that a second notification should be sent.
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(
static_cast<int64>(VideoDetector::kNotifyIntervalSec + 1)));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), update_region);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
}
// Test that the observer receives a true value when the window is fullscreen.
TEST_F(VideoDetectorTest, FullscreenWindow) {
if (!SupportsMultipleDisplays())
return;
UpdateDisplay("1024x768,1024x768");
const gfx::Rect kLeftBounds(gfx::Point(), gfx::Size(1024, 768));
scoped_ptr<aura::Window> window(
CreateTestWindowInShell(SK_ColorRED, 12345, kLeftBounds));
wm::WindowState* window_state = wm::GetWindowState(window.get());
const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN);
window_state->OnWMEvent(&toggle_fullscreen_event);
ASSERT_TRUE(window_state->IsFullscreen());
window->Focus();
const gfx::Rect kUpdateRegion(
gfx::Point(),
gfx::Size(VideoDetector::kMinUpdateWidth,
VideoDetector::kMinUpdateHeight));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), kUpdateRegion);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(1, observer_->num_fullscreens());
EXPECT_EQ(0, observer_->num_not_fullscreens());
// Make the first window non-fullscreen and open a second fullscreen window on
// a different desktop.
window_state->OnWMEvent(&toggle_fullscreen_event);
ASSERT_FALSE(window_state->IsFullscreen());
const gfx::Rect kRightBounds(gfx::Point(1024, 0), gfx::Size(1024, 768));
scoped_ptr<aura::Window> other_window(
CreateTestWindowInShell(SK_ColorBLUE, 6789, kRightBounds));
wm::WindowState* other_window_state = wm::GetWindowState(other_window.get());
other_window_state->OnWMEvent(&toggle_fullscreen_event);
ASSERT_TRUE(other_window_state->IsFullscreen());
// When video is detected in the first (now non-fullscreen) window, fullscreen
// video should still be reported due to the second window being fullscreen.
// This avoids situations where non-fullscreen video could be reported when
// multiple videos are playing in fullscreen and non-fullscreen windows.
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(2));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), kUpdateRegion);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(1, observer_->num_fullscreens());
EXPECT_EQ(0, observer_->num_not_fullscreens());
// Make the second window non-fullscreen and check that the next video report
// is non-fullscreen.
other_window_state->OnWMEvent(&toggle_fullscreen_event);
ASSERT_FALSE(other_window_state->IsFullscreen());
observer_->reset_stats();
AdvanceTime(base::TimeDelta::FromSeconds(2));
for (int i = 0; i < VideoDetector::kMinFramesPerSecond; ++i)
detector_->OnDelegatedFrameDamage(window.get(), kUpdateRegion);
EXPECT_EQ(1, observer_->num_invocations());
EXPECT_EQ(0, observer_->num_fullscreens());
EXPECT_EQ(1, observer_->num_not_fullscreens());
}
} // namespace test
} // namespace ash