| // Copyright 2020 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_DISPLAY_WIN_TEST_SCOPED_SCREEN_WIN_H_ |
| #define UI_DISPLAY_WIN_TEST_SCOPED_SCREEN_WIN_H_ |
| |
| #include "base/memory/raw_ptr.h" |
| #include "ui/display/win/screen_win.h" |
| |
| namespace display { |
| namespace win { |
| namespace test { |
| |
| // [Deprecated] |
| // TODO(crbug.com/40222482): The initialization code of this class should be |
| // moved to the test that depends on it. |
| // |
| // ScopedScreenWin construct a instance of ScreenWinDisplay with bounds |
| // (1920,1080). This will allow unittests to query the details about ScreenWin |
| // using static methods. ScopedScreenWin needs to be initialized before running |
| // the code that queries ScreenWin. |
| class ScopedScreenWin : public ScreenWin { |
| public: |
| ScopedScreenWin(); |
| |
| ScopedScreenWin(const ScopedScreenWin&) = delete; |
| ScopedScreenWin& operator=(const ScopedScreenWin&) = delete; |
| |
| ~ScopedScreenWin() override = default; |
| }; |
| |
| } // namespace test |
| } // namespace win |
| } // namespace display |
| |
| #endif // UI_DISPLAY_WIN_TEST_SCOPED_SCREEN_WIN_H_ |