blob: 527fb65ec945c550fc673aca5501aed16ec79fe3 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/base/decoder_buffer.h"
#include "base/logging.h"
#include "media/base/decrypt_config.h"
#if !defined(OS_ANDROID)
#include "media/ffmpeg/ffmpeg_common.h"
#endif
namespace media {
DecoderBuffer::DecoderBuffer(int buffer_size)
: Buffer(base::TimeDelta(), base::TimeDelta()),
buffer_size_(buffer_size) {
Initialize();
}
DecoderBuffer::DecoderBuffer(const uint8* data, int buffer_size)
: Buffer(base::TimeDelta(), base::TimeDelta()),
buffer_size_(buffer_size) {
// Prevent invalid allocations. Also used to create end of stream buffers.
if (!data) {
buffer_size_ = 0;
data_ = NULL;
return;
}
Initialize();
memcpy(data_, data, buffer_size_);
}
DecoderBuffer::~DecoderBuffer() {
#if !defined(OS_ANDROID)
av_free(data_);
#else
delete[] data_;
#endif
}
void DecoderBuffer::Initialize() {
DCHECK_GE(buffer_size_, 0);
#if !defined(OS_ANDROID)
// Why FF_INPUT_BUFFER_PADDING_SIZE? FFmpeg assumes all input buffers are
// padded. Using av_malloc with padding ensures FFmpeg only recieves data
// padded and aligned to its specifications.
data_ = reinterpret_cast<uint8*>(
av_malloc(buffer_size_ + FF_INPUT_BUFFER_PADDING_SIZE));
memset(data_ + buffer_size_, 0, FF_INPUT_BUFFER_PADDING_SIZE);
#else
data_ = new uint8[buffer_size_];
#endif
}
scoped_refptr<DecoderBuffer> DecoderBuffer::CopyFrom(const uint8* data,
int data_size) {
DCHECK(data);
return make_scoped_refptr(new DecoderBuffer(data, data_size));
}
scoped_refptr<DecoderBuffer> DecoderBuffer::CreateEOSBuffer() {
return make_scoped_refptr(new DecoderBuffer(NULL, 0));
}
const uint8* DecoderBuffer::GetData() const {
return data_;
}
int DecoderBuffer::GetDataSize() const {
return buffer_size_;
}
uint8* DecoderBuffer::GetWritableData() {
return data_;
}
const DecryptConfig* DecoderBuffer::GetDecryptConfig() const {
return decrypt_config_.get();
}
void DecoderBuffer::SetDecryptConfig(scoped_ptr<DecryptConfig> decrypt_config) {
decrypt_config_ = decrypt_config.Pass();
}
} // namespace media