| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef DEVICE_VR_WINDOWS_MIXED_REALITY_WRAPPERS_WMR_HOLOGRAPHIC_SPACE_H_ |
| #define DEVICE_VR_WINDOWS_MIXED_REALITY_WRAPPERS_WMR_HOLOGRAPHIC_SPACE_H_ |
| |
| #include <windows.graphics.holographic.h> |
| #include <wrl.h> |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| |
| namespace device { |
| class WMRHolographicFrame; |
| class WMRHolographicSpace { |
| public: |
| static std::unique_ptr<WMRHolographicSpace> CreateForWindow(HWND hwnd); |
| explicit WMRHolographicSpace( |
| Microsoft::WRL::ComPtr< |
| ABI::Windows::Graphics::Holographic::IHolographicSpace> space); |
| virtual ~WMRHolographicSpace(); |
| |
| ABI::Windows::Graphics::Holographic::HolographicAdapterId PrimaryAdapterId(); |
| std::unique_ptr<WMRHolographicFrame> TryCreateNextFrame(); |
| bool TrySetDirect3D11Device( |
| const Microsoft::WRL::ComPtr< |
| ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice>& |
| device); |
| |
| private: |
| Microsoft::WRL::ComPtr<ABI::Windows::Graphics::Holographic::IHolographicSpace> |
| space_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WMRHolographicSpace); |
| }; |
| } // namespace device |
| |
| #endif // DEVICE_VR_WINDOWS_MIXED_REALITY_WRAPPERS_WMR_HOLOGRAPHIC_SPACE_H_ |