| // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_TRANSFORM_FEEDBACK_MANAGER_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_TRANSFORM_FEEDBACK_MANAGER_H_ |
| |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/memory/ref_counted.h" |
| #include "gpu/command_buffer/service/gl_utils.h" |
| #include "gpu/command_buffer/service/indexed_buffer_binding_host.h" |
| #include "gpu/gpu_gles2_export.h" |
| |
| namespace gpu { |
| namespace gles2 { |
| |
| class Buffer; |
| class TransformFeedbackManager; |
| |
| // Info about TransformFeedbacks currently in the system. |
| class GPU_GLES2_EXPORT TransformFeedback : public IndexedBufferBindingHost { |
| public: |
| TransformFeedback(TransformFeedbackManager* manager, |
| GLuint client_id, |
| GLuint service_id); |
| |
| // All the following functions do state update and call the underlying GL |
| // function. All validations have been done already and the GL function is |
| // guaranteed to succeed. |
| void DoBindTransformFeedback(GLenum target, |
| TransformFeedback* last_bound_transform_feedback, |
| Buffer* bound_transform_feedback_buffer); |
| void DoBeginTransformFeedback(GLenum primitive_mode); |
| void DoEndTransformFeedback(); |
| void DoPauseTransformFeedback(); |
| void DoResumeTransformFeedback(); |
| |
| GLuint client_id() const { |
| return client_id_; |
| } |
| |
| GLuint service_id() const { |
| return service_id_; |
| } |
| |
| bool has_been_bound() const { |
| return has_been_bound_; |
| } |
| |
| bool active() const { |
| return active_; |
| } |
| |
| bool paused() const { |
| return paused_; |
| } |
| |
| GLenum primitive_mode() const { |
| return primitive_mode_; |
| } |
| |
| // Calculates the number of vertices that this draw call will write to the |
| // transform feedback buffer, plus the number of vertices that were previously |
| // written since the last call to BeginTransformFeedback (because vertices are |
| // written starting just after the last vertex written by the previous draw), |
| // plus |pending_vertices_drawn|. The pending vertices are used to iteratively |
| // validate and accumulate the number of vertices drawn for multiple draws. |
| // This is used to calculate whether there is enough space in the transform |
| // feedback buffers. Returns false on integer overflow. |
| bool GetVerticesNeededForDraw(GLenum mode, |
| GLsizei count, |
| GLsizei primcount, |
| GLsizei pending_vertices_drawn, |
| GLsizei* vertices_out) const; |
| // This must be called every time a transform feedback draw happens to keep |
| // track of how many vertices have been written to the transform feedback |
| // buffers. |
| void OnVerticesDrawn(GLsizei vertices_drawn); |
| |
| private: |
| ~TransformFeedback() override; |
| |
| // The manager that owns this Buffer. |
| TransformFeedbackManager* manager_; |
| |
| GLuint client_id_; |
| GLuint service_id_; |
| |
| bool has_been_bound_; |
| |
| bool active_; |
| bool paused_; |
| |
| GLenum primitive_mode_; |
| GLsizei vertices_drawn_; |
| }; |
| |
| // This class keeps tracks of the transform feedbacks and their states. |
| class GPU_GLES2_EXPORT TransformFeedbackManager { |
| public: |
| // In theory |needs_emulation| needs to be true on Desktop GL 4.1 or lower. |
| // However, we set it to true everywhere, not to trust drivers to handle |
| // out-of-bounds buffer accesses. |
| TransformFeedbackManager(GLuint max_transform_feedback_separate_attribs, |
| bool needs_emulation); |
| ~TransformFeedbackManager(); |
| |
| void MarkContextLost() { |
| lost_context_ = true; |
| } |
| |
| // Must call before destruction. |
| void Destroy(); |
| |
| // Creates a TransformFeedback from the given client/service IDs and |
| // insert it into the list. |
| TransformFeedback* CreateTransformFeedback( |
| GLuint client_id, GLuint service_id); |
| |
| TransformFeedback* GetTransformFeedback(GLuint client_id); |
| |
| // Removes a TransformFeedback info for the given client ID. |
| void RemoveTransformFeedback(GLuint client_id); |
| |
| GLuint max_transform_feedback_separate_attribs() const { |
| return max_transform_feedback_separate_attribs_; |
| } |
| |
| bool needs_emulation() const { |
| return needs_emulation_; |
| } |
| |
| bool lost_context() const { |
| return lost_context_; |
| } |
| |
| private: |
| // Info for each transform feedback in the system. |
| std::unordered_map<GLuint, scoped_refptr<TransformFeedback>> |
| transform_feedbacks_; |
| |
| GLuint max_transform_feedback_separate_attribs_; |
| |
| bool needs_emulation_; |
| bool lost_context_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TransformFeedbackManager); |
| }; |
| |
| } // namespace gles2 |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_TRANSFORM_FEEDBACK_MANAGER_H_ |