blob: 83420c7bd368c9e3893180eee043955aac69983c [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_IDLE_IDLE_H_
#define UI_BASE_IDLE_IDLE_H_
#include "base/component_export.h"
#include "build/build_config.h"
namespace ui {
enum IdleState {
IDLE_STATE_ACTIVE = 0,
IDLE_STATE_IDLE = 1, // No activity within threshold.
IDLE_STATE_LOCKED = 2, // Only available on supported systems.
IDLE_STATE_UNKNOWN = 3 // Used when waiting for the Idle state or in error
// conditions
};
// For MacOSX, InitIdleMonitor needs to be called first to setup the monitor.
#if defined(OS_MACOSX)
COMPONENT_EXPORT(UI_BASE_IDLE) void InitIdleMonitor();
#endif
// Calculate the Idle state. |idle_threshold| is the amount of time (in seconds)
// before the user is considered idle.
COMPONENT_EXPORT(UI_BASE_IDLE) IdleState CalculateIdleState(int idle_threshold);
// Calculate Idle time in seconds.
COMPONENT_EXPORT(UI_BASE_IDLE) int CalculateIdleTime();
// Checks synchronously if Idle state is IDLE_STATE_LOCKED.
COMPONENT_EXPORT(UI_BASE_IDLE) bool CheckIdleStateIsLocked();
} // namespace ui
#endif // UI_BASE_IDLE_IDLE_H_