| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES2/gl2extchromium.h> |
| #include <GLES3/gl3.h> |
| |
| #include "base/command_line.h" |
| #include "gpu/command_buffer/tests/gl_manager.h" |
| #include "gpu/command_buffer/tests/gl_test_utils.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gl/gl_switches.h" |
| |
| #define SHADER_VERSION_300(Src) "#version 300 es\n" #Src |
| |
| namespace gpu { |
| |
| class OpenGLES3FunctionTest : public testing::Test { |
| protected: |
| void SetUp() override { |
| base::CommandLine command_line(*base::CommandLine::ForCurrentProcess()); |
| command_line.AppendSwitch(switches::kEnableUnsafeES3APIs); |
| GLManager::Options options; |
| options.context_type = gles2::CONTEXT_TYPE_OPENGLES3; |
| gl_.InitializeWithCommandLine(options, &command_line); |
| } |
| void TearDown() override { gl_.Destroy(); } |
| bool IsApplicable() const { return gl_.IsInitialized(); } |
| GLManager gl_; |
| }; |
| |
| #if defined(OS_ANDROID) |
| // Test is failing for Lollipop 64 bit Tester. |
| // See crbug/550292. |
| #define MAYBE_GetFragDataLocationInvalid DISABLED_GetFragDataLocationInvalid |
| #else |
| #define MAYBE_GetFragDataLocationInvalid GetFragDataLocationInvalid |
| #endif |
| TEST_F(OpenGLES3FunctionTest, MAYBE_GetFragDataLocationInvalid) { |
| if (!IsApplicable()) { |
| return; |
| } |
| // clang-format off |
| static const char* kVertexShader = |
| SHADER_VERSION_300( |
| in vec4 position; |
| void main() { |
| gl_Position = position; |
| }); |
| static const char* kFragColorShader = |
| SHADER_VERSION_300( |
| precision mediump float; |
| uniform vec4 src; |
| out vec4 FragColor; |
| void main() { |
| FragColor = src; |
| }); |
| // clang-format on |
| |
| GLuint vsid = GLTestHelper::LoadShader(GL_VERTEX_SHADER, kVertexShader); |
| GLuint fsid = GLTestHelper::LoadShader(GL_FRAGMENT_SHADER, kFragColorShader); |
| GLuint program = glCreateProgram(); |
| glAttachShader(program, vsid); |
| glAttachShader(program, fsid); |
| glDeleteShader(vsid); |
| glDeleteShader(fsid); |
| |
| GLint location = glGetFragDataLocation(program, "FragColor"); |
| EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| EXPECT_EQ(-1, location); |
| location = glGetFragDataLocation(program, "Unknown"); |
| EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| EXPECT_EQ(-1, location); |
| |
| glLinkProgram(program); |
| |
| location = glGetFragDataLocation(program, "FragColor"); |
| EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
| EXPECT_EQ(0, location); |
| location = glGetFragDataLocation(program, "Unknown"); |
| EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); |
| EXPECT_EQ(-1, location); |
| |
| glDeleteProgram(program); |
| } |
| |
| } // namespace gpu |