| // Copyright 2024 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_LAYER_TREE_SYNCHRONIZER_H_ |
| #define ASH_WM_LAYER_TREE_SYNCHRONIZER_H_ |
| |
| #include "ash/ash_export.h" |
| #include "ash/wm/window_transient_descendant_iterator.h" |
| #include "base/containers/flat_map.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/scoped_multi_source_observation.h" |
| #include "base/scoped_observation.h" |
| #include "ui/aura/window_observer.h" |
| #include "ui/compositor/layer_observer.h" |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace gfx { |
| class RRectF; |
| class RoundedCornersF; |
| class Transform; |
| } // namespace gfx |
| |
| namespace ui { |
| class Layer; |
| } // namespace ui |
| |
| namespace ash { |
| |
| class LayerTreeSynchronizerBase { |
| public: |
| explicit LayerTreeSynchronizerBase(bool restore_tree); |
| |
| LayerTreeSynchronizerBase(const LayerTreeSynchronizerBase&) = delete; |
| LayerTreeSynchronizerBase& operator=(const LayerTreeSynchronizerBase&) = |
| delete; |
| |
| virtual ~LayerTreeSynchronizerBase(); |
| |
| // Restores the tree to its original state if `restore_tree_` is true. |
| virtual void Restore() = 0; |
| |
| protected: |
| // Traverses through layer subtree rooted at `layer`, adjusting(synchronizing) |
| // the radius of corners of the `layer` to match the radius with |
| // `reference_bounds` if any corner is drawn outside the curvature of the |
| // `reference_bounds`. |
| // Returns true if any of the layers of the layer tree were altered. |
| // Note: `reference_bounds` are in target space of `root_layer`; |
| bool SynchronizeLayerTreeRoundedCorners(ui::Layer* layer, |
| const ui::Layer* root_layer, |
| const gfx::RRectF& reference_bounds, |
| bool consider_curvature); |
| |
| // Traverses through the layer subtree rooted at `layer`. Restores the radii |
| // of layer if it was updated by in `SynchronizeLayerTreeRoundedCorners()`. |
| void RestoreLayerTree(ui::Layer* layer); |
| |
| // Resets the cache tracking the original information about the layers |
| // that are updated during `SynchronizeLayerTreeRoundedCorners()`. |
| void ResetCachedLayerInfo(); |
| |
| private: |
| // `transform` is the relative target transform of layer to the `root_layer`. |
| bool SynchronizeLayerTreeRoundedCornersImpl( |
| ui::Layer* layer, |
| const gfx::RRectF& reference_bounds, |
| const gfx::Transform& transform, |
| bool consider_curvature); |
| |
| void RestoreLayerTreeImpl(ui::Layer* layer); |
| |
| // If true, the layer tree is restored to its old state. |
| const bool restore_tree_; |
| |
| // Keeps track of the original information of layers. |
| base::flat_map< |
| const ui::Layer*, |
| std::pair<gfx::RoundedCornersF, /*is_fast_rounded_corner=*/bool>> |
| original_layers_info_; |
| }; |
| |
| // Synchronizes the layer tree to specified rounded corner bounds. |
| class ASH_EXPORT LayerTreeSynchronizer : public LayerTreeSynchronizerBase, |
| public ui::LayerObserver { |
| public: |
| explicit LayerTreeSynchronizer(bool restore_tree); |
| |
| LayerTreeSynchronizer(const LayerTreeSynchronizer&) = delete; |
| LayerTreeSynchronizer& operator=(const LayerTreeSynchronizer&) = delete; |
| |
| ~LayerTreeSynchronizer() override; |
| |
| // Synchronizes the rounded corners of the subtree layers that are rooted at |
| // `layer`. (layer must be a child layer of `root_layer`). See |
| // `ScopedLayerTreeSynchronizerBase::SynchronizeLayerTreeRoundedCorners()` |
| // for more details. |
| // Note: The current implementation assumes that the subtree is contained |
| // within the layer's bounds and the bounds are in the `root_layer`'s target |
| // space. |
| void SynchronizeRoundedCorners(ui::Layer* layer, |
| const ui::Layer* root_layer, |
| const gfx::RRectF& reference_bounds); |
| |
| // LayerTreeSynchronizerBase: |
| void Restore() override; |
| |
| // ui::LayerObserver: |
| void LayerDestroyed(ui::Layer* layer) override; |
| |
| private: |
| base::ScopedObservation<ui::Layer, ui::LayerObserver> |
| altered_layer_observation_{this}; |
| }; |
| |
| // Synchronizes the layer trees of a window and its transient hierarchy to given |
| // rounded corner bounds. |
| class ASH_EXPORT WindowTreeSynchronizer : public LayerTreeSynchronizerBase, |
| public aura::WindowObserver { |
| public: |
| explicit WindowTreeSynchronizer(bool restore_tree); |
| |
| WindowTreeSynchronizer(const WindowTreeSynchronizer&) = delete; |
| WindowTreeSynchronizer& operator=(const WindowTreeSynchronizer&) = delete; |
| |
| ~WindowTreeSynchronizer() override; |
| |
| // Synchronizes the rounded corners of layer tree for `window` and the layer |
| // trees of windows is the transient hierarchy of `window`. (window must be |
| // a child of `root_window`) |
| // For each window's layer tree, the synchronization is performed as described |
| // in `ScopedLayerTreeSynchronizerBase::SynchronizeLayerTreeRoundedCorners()`. |
| void SynchronizeRoundedCorners(aura::Window* window, |
| const aura::Window* root_window, |
| const gfx::RRectF& reference_bounds, |
| bool consider_curvature, |
| TransientTreeIgnorePredicate ignore_predicate); |
| |
| // LayerTreeSynchronizerBase: |
| void Restore() override; |
| |
| // WindowObserver: |
| void OnWindowDestroying(aura::Window* window) override; |
| |
| private: |
| // Observe the windows whose layer trees have been updated. |
| base::ScopedMultiSourceObservation<aura::Window, aura::WindowObserver> |
| altered_window_observations_{this}; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_LAYER_TREE_SYNCHRONIZER_H_ |