| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef EXTENSIONS_RENDERER_API_MESSAGING_ONE_TIME_MESSAGE_HANDLER_H_ |
| #define EXTENSIONS_RENDERER_API_MESSAGING_ONE_TIME_MESSAGE_HANDLER_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <optional> |
| #include <string> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/unguessable_token.h" |
| #include "extensions/common/mojom/message_port.mojom.h" |
| #include "extensions/renderer/bindings/api_binding_types.h" |
| #include "extensions/renderer/bindings/get_per_context_data.h" |
| #include "v8/include/v8-forward.h" |
| |
| namespace gin { |
| class Arguments; |
| } |
| |
| namespace extensions { |
| |
| namespace mojom { |
| enum class ChannelType; |
| } |
| |
| class NativeExtensionBindingsSystem; |
| class ScriptContext; |
| struct Message; |
| struct MessageTarget; |
| struct PortId; |
| |
| // A class for handling one-time message communication, including |
| // runtime.sendMessage and extension.sendRequest. These methods use the same |
| // underlying architecture as long-lived port-based communications (like |
| // runtime.connect), but are exposed through a simpler API. |
| // A basic flow will be from an "opener" (the original sender) and a "receiver" |
| // (the event listener), which will be in two separate contexts (and potentially |
| // renderer processes). The flow is outlined below: |
| // |
| // chrome.runtime.sendMessage( // initiates the sendMessage flow, triggering |
| // // SendMessage(). |
| // {foo: bar}, // The data sent with SendMessage(). |
| // function() { ... }); // The response callback in SendMessage(). |
| // |
| // This creates a new opener port in the context, and posts a message to it |
| // with the data. The browser then dispatches this to other renderers. |
| // |
| // In another context, we have: |
| // chrome.runtime.onMessage.addListener(function(message, sender, reply) { |
| // ... |
| // reply(...); |
| // }); |
| // |
| // When the renderer receives the connection message, we will create a |
| // new receiver port in this context via AddReceiver(). |
| // When the message comes in, we reply with DeliverMessage() to the receiver's |
| // port ID. |
| // If the receiver replies via the reply callback, it will send a new message |
| // back along the port to the browser. The browser then sends this message back |
| // to the opener's renderer, where it is delivered via DeliverMessage(). |
| // |
| // This concludes the one-time message flow. |
| class OneTimeMessageHandler { |
| public: |
| // A unique identifier for a message response callback |
| // (`OneTimeMessageCallback`). |
| using CallbackID = base::UnguessableToken; |
| |
| explicit OneTimeMessageHandler( |
| NativeExtensionBindingsSystem* bindings_system); |
| |
| OneTimeMessageHandler(const OneTimeMessageHandler&) = delete; |
| OneTimeMessageHandler& operator=(const OneTimeMessageHandler&) = delete; |
| |
| ~OneTimeMessageHandler(); |
| |
| // Returns true if the given context has a port with the specified id. |
| bool HasPort(ScriptContext* script_context, const PortId& port_id); |
| |
| // Initiates a flow to send a message from the given `script_context`. Returns |
| // the associated promise if this is a promise based request, otherwise |
| // returns an empty promise. |
| v8::Local<v8::Promise> SendMessage( |
| ScriptContext* script_context, |
| const PortId& new_port_id, |
| const MessageTarget& target_id, |
| mojom::ChannelType channel_type, |
| const Message& message, |
| binding::AsyncResponseType async_type, |
| v8::Local<v8::Function> response_callback, |
| mojom::MessagePortHost* message_port_host, |
| mojo::PendingAssociatedRemote<mojom::MessagePort> message_port, |
| mojo::PendingAssociatedReceiver<mojom::MessagePortHost> |
| message_port_host_receiver); |
| |
| // Adds a receiving port port to the given `script_context` in preparation |
| // for receiving a message to post to the onMessage event. |
| void AddReceiver(ScriptContext* script_context, |
| const PortId& target_port_id, |
| v8::Local<v8::Object> sender, |
| const std::string& event_name); |
| |
| void AddReceiverForTesting( |
| ScriptContext* script_context, |
| const PortId& target_port_id, |
| v8::Local<v8::Object> sender, |
| const std::string& event_name, |
| mojo::PendingAssociatedRemote<mojom::MessagePort>& message_port_remote, |
| mojo::PendingAssociatedReceiver<mojom::MessagePortHost>& |
| message_port_host_receiver); |
| |
| // Delivers a message to the port, either the event listener or in response |
| // to the sender, if one exists with the specified `target_port_id`. Returns |
| // true if a message was delivered (i.e., an open channel existed), and false |
| // otherwise. |
| bool DeliverMessage(ScriptContext* script_context, |
| const Message& message, |
| const PortId& target_port_id); |
| |
| // Disconnects the port in the context, if one exists with the specified |
| // `target_port_id`. Returns true if a port was disconnected (i.e., an open |
| // channel existed), and false otherwise. |
| bool Disconnect(ScriptContext* script_context, |
| const PortId& port_id, |
| const std::string& error_message); |
| |
| // Gets the number of pending callbacks on the associated per context data for |
| // testing purposes. |
| int GetPendingCallbackCountForTest(ScriptContext* script_context); |
| |
| private: |
| // Helper methods to deliver a message to an opener/receiver. |
| bool DeliverMessageToReceiver(ScriptContext* script_context, |
| const Message& message, |
| const PortId& target_port_id); |
| bool DeliverReplyToOpener(ScriptContext* script_context, |
| const Message& message, |
| const PortId& target_port_id); |
| |
| // Helper methods to disconnect an opener/receiver. |
| bool DisconnectReceiver(ScriptContext* script_context, const PortId& port_id); |
| bool DisconnectOpener(ScriptContext* script_context, |
| const PortId& port_id, |
| const std::string& error_message); |
| |
| // Triggered when a receiver responds to a message. |
| void OnOneTimeMessageResponse(const PortId& port_id, |
| gin::Arguments* arguments); |
| |
| // Creates a JS function that calls `PromiseRejectedResponse()` to handle when |
| // listeners return promises that reject. |
| v8::Local<v8::Function> CreatePromiseRejectedFunction( |
| v8::Isolate* isolate, |
| v8::Local<v8::Context> context, |
| const PortId& port_id); |
| |
| // Triggered when a receiver's returned promise rejects. |
| void PromiseRejectedResponse(const PortId& port_id, |
| gin::Arguments* arguments); |
| |
| using OneTimeMessageCallback = |
| base::OnceCallback<void(gin::Arguments* arguments)>; |
| |
| // Helper method for creating delayed callbacks that can be called as a result |
| // of message listener behavior. |
| // `cleanup_on_collection` true means that, if `context` is still valid when |
| // the v8::Function that is created to call `callback` is garbage collected by |
| // v8, we'll remove `callback` from |
| // `GetPerContextData<OneTimeMessageContextData>::pending_callbacks` and close |
| // the message port. |
| v8::Local<v8::Function> CreateDelayedOneTimeMessageCallback( |
| v8::Isolate* isolate, |
| v8::Local<v8::Context> context, |
| const PortId& port_id, |
| std::unique_ptr<OneTimeMessageCallback> callback, |
| ScriptContext* script_context, |
| bool close_port_on_collection); |
| |
| // Triggered when the callback for replying is garbage collected. Used to |
| // clean up data that was stored for the callback and for closing the |
| // associated message port. `callback_id` is the ID of the associated |
| // OneTimeMessageCallback, needed for finding and erasing it from the |
| // OneTimeMessageContextData. |
| void OnDelayedOneTimeMessageCallbackCollected(ScriptContext* script_context, |
| const PortId& port_id, |
| CallbackID callback_id); |
| |
| // Called when the messaging event has been dispatched with the result of the |
| // listeners. |
| void OnEventFired(const PortId& port_id, gin::Arguments* arguments); |
| |
| // Returns true if any of the listeners responded with `true` or (if enabled) |
| // a Promise, indicating they will respond to the call asynchronously. If a |
| // Promise is returned, `promise_resolved_function` is attached to its resolve |
| // and a reject function is attached to its reject. |
| bool CheckAndHandleAsyncListenerReply( |
| v8::Isolate* isolate, |
| v8::Local<v8::Context> context, |
| v8::Local<v8::Value> result, |
| const PortId& port_id, |
| v8::Local<v8::Function> promise_resolved_function); |
| |
| // The associated bindings system. Outlives this object. |
| const raw_ptr<NativeExtensionBindingsSystem> bindings_system_; |
| |
| base::WeakPtrFactory<OneTimeMessageHandler> weak_factory_{this}; |
| }; |
| |
| } // namespace extensions |
| |
| #endif // EXTENSIONS_RENDERER_API_MESSAGING_ONE_TIME_MESSAGE_HANDLER_H_ |